iPad STREET FIGHTER IV Volt - [Capcom]

Discussion in 'iPhone and iPad Games' started by ImNoSuperMan, Jun 29, 2011.

  1. dedicated volt home

    hey all.

    so i recognize that i am the new guy here but wanted to throw this out anyway.

    i played a bunch of games yesterday against mooken and after the 3rd game realized that while the gameplay was fun there was a lot of social bits missing from that experience.. ( talking to him, seeing his stats, sharing replays etc etc )

    so. i am tempted to build out a space on my servers as a dedicated hub for sf4volt. but only if you guys think it would be valuable. again i am the new guy, so maybe this thread works just fine for what you all need/want.

    lemme know though.

    M
     
  2. Shoryutofu

    Shoryutofu Well-Known Member

    Sep 30, 2011
    340
    0
    0
    It's true that you need to keep a safe distance and play it safe when facing Gief. His SPD does insane damage and has the furthest reach of all the command grabs.
    Although I have to say that I've been beaten by aggressive strategies many times before, but those strategies do require a lot more skills to pull off.

    I don't think there's anything wrong with playing defensively at all. It could get boring and tiresome at times and I may not even enjoy it, but that's just how things are and I'm cool with it.

    Personally I think the best way to beat Gief is to play aggressively (or balance offense), but you first have to know his limitations and capabilities. My Ryu could beat Gief with some footsies, a fireball here and there, and look for openings for a sweep or time a SRK when he jumps in/green palm. Also jump up to avoid those nasty SPD and counter with something nasty of your own. Its kinda easy to control Gief and beat him without having to run away, but that's just my opinion :). You just need to stay just outside his green palm range for control and for close up fights use a lot of jumps and know how to avoid/punish the double lariat.
    Of course keeping away and throwing fireballs works too.

    Now get out there and pwn some Giefs!
     
  3. tognesimo

    tognesimo Well-Known Member

    Apr 26, 2011
    906
    0
    16
    i don't understand, I win match and the game say that I lose:mad:! Explanation???
     
  4. yyhakusho

    yyhakusho Well-Known Member

    Feb 7, 2011
    358
    0
    0
    guys need some matches?i'm ready....invite me yyhakusho.......
     
  5. HellzHavocz

    HellzHavocz Well-Known Member

    Oct 14, 2011
    155
    0
    0
    Those are your avatar's matches, not your own.
     
  6. mooken

    mooken Well-Known Member

    Jul 4, 2011
    1,329
    0
    0
    Canada
    Not sure how it would be possible, but voice chats and/or irc would be nice during matches.
    Would be good to see who's online for matches at any given time as well. Actually, I suppose an irc room would solve most of that.
    This forum's been good for archived information about strategies, so I wouldn't want to see this forum go bye-bye either.
    As for replays, best we can do is Youtube at the moment, which still isnt' bad, but does take some time to upload and such.
    I don't know, what other features would people like to see? We have our tourney info set up in the two other threads, but I can imagine a lot more people joining a dedicated site/forum for the Volt community, esp if we all list the dedicated site on our avatar info.
     
  7. Shoryutofu

    Shoryutofu Well-Known Member

    Sep 30, 2011
    340
    0
    0
    Are you saying that after winning 2 rounds you got the
    [​IMG]

    instead of the
    [​IMG]

    or were you looking at the records page
    [​IMG]

    Because the win/loses here has nothing to do with your actual matches.
    This is a separate battle that goes on between your Avatar and the players' that you meet Avatars.
     
  8. mooken

    mooken Well-Known Member

    Jul 4, 2011
    1,329
    0
    0
    Canada
    i also if we might somehow leverage eventhub's and shoryuken's SF4 forums, as a lot of the strategies are still applicable, but need to be tweaked to adjust for the Volt version, or if we should somehow piggyback off EHub and SRK. Does anyone here frequent EHub and SRK?
     
  9. NotYou

    NotYou Well-Known Member

    Sep 22, 2008
    2,654
    20
    0
    Colorado
    #5029 NotYou, Oct 24, 2011
    Last edited: Oct 24, 2011
    I actually agree. Despite what some people try to claim, you can't cheat in this game and people who "play cheap" are generally predictable and shouldn't win against you anyhow.

    What bothers me about using boredom as a strategy is, well, it's boring. If they win, they deserved to win, but that doesn't mean I'll play them again. It's the same with SP spammers. They're almost always an easy win, but, win or lose, they'll never get a rematch from me.

    Edit:
    Unless the SP spammer is a Cammy. That's a fast and easy win every time and worth the BP:p Almost every Cammy I've ever played uses the same worthless strategy. At first it got on my nerves, but once I learned how to handle it, I kind of enjoy crushing them.
     
  10. Nullroar

    Nullroar Well-Known Member

    Jan 6, 2010
    1,138
    0
    36
    Software Rep, Rhyme Guru, Game Editor
    Munich
    #5030 Nullroar, Oct 24, 2011
    Last edited: Oct 24, 2011
    You are misinterpreting a "balanced" offense for an all-out offense. A balanced offense is exactly what is needed to beat turtlers.

    A balanced offense, for instance, utilizes empty "safe jumps" or focus + cancel into backdash / block prior to wakeup animation to bait ultras from turtles.

    As long as you alternate and keep them guessing, you've got the advantage. The ability to fake an attack and get a meaty counter - that's the mindgames that can only come from balanced offense, rather than just throwing your head against their D.

    I'll give a perfect example (and I know Shoryu will back me up on this one):

    Sagat is formidable when he's spamming high tiger shot. But he's absolutely BEASTLY when he's NOT spamming it - rather, when he's stifling them, doing maybe 2 in succession, then waiting, then doing one randomly, waiting, crouching...nothing...high tiger shot...waiting....

    You can avoid a Sagat who is simply telegraphing his moves. But if the guy does a more patient, mind-game style attack, he'll hit you in mid jump more often than not and you'll be cursing in no time.
     
  11. Shoryutofu

    Shoryutofu Well-Known Member

    Sep 30, 2011
    340
    0
    0
    Yes, not knowing what your opponent is going to throw at you next is more of a challenge then trying to get pass SP spams.

    Mind games is what makes Street Fighter so damn fun. Being able to pull off fancy combos is one thing, but putting pressure on your opponent by doing the slightest of movements and out thinking them is just pure ecstasy.
     
  12. yyhakusho

    yyhakusho Well-Known Member

    Feb 7, 2011
    358
    0
    0
    shoryutofu you free?i want some friendly matches with u?if you free just hit me
     
  13. Snooper

    Snooper Well-Known Member

    Jul 14, 2011
    1,940
    0
    0
    Australia
    I really, really, really wanna play you now. Add me on GC Snooper' and I'll invite you when I can.
     
  14. Shoryutofu

    Shoryutofu Well-Known Member

    Sep 30, 2011
    340
    0
    0
    I saw your invite but I cant play for another 6 hours.
    Works a bitch, but it puts food on the table for me and my cat.
     
  15. DoctaMario

    DoctaMario Well-Known Member

    Mar 2, 2011
    1,411
    0
    36
    Nashville, TN
    #5035 DoctaMario, Oct 24, 2011
    Last edited: Oct 24, 2011
    Good games Nullroar, I'm glad we finally got to play! I'd definitely like to play more! Had to take those last couple matches to the Training room, it was only right! ;) Sorry I had to run, my lunch hour was over. :p

    And I'll respond to your offense/defense post later. There were some examples of what I was talking about in our matches actually.
     
  16. Nullroar

    Nullroar Well-Known Member

    Jan 6, 2010
    1,138
    0
    36
    Software Rep, Rhyme Guru, Game Editor
    Munich
    Good games.

    Heading off to sleep folks.
     
  17. Shoryutofu

    Shoryutofu Well-Known Member

    Sep 30, 2011
    340
    0
    0
    Rage Quitters

    Rage Quitters.

    When I first started playing Volt, I only played random friendly matches. I did so because I wanted to avoid the stress and frustration of dealing with BP and rage quitters. I used to play SF4 on the Sony Network so I'm familiar with how playing rank matches was going to be like. Even so, I would have never imagine the abundance of rage quitters that would occupy the random friendly matches in volt.

    To be honest, this used to piss me off a lot too. I would try to avoid playing the same rage quitters twice, but the list was so long that I had a hard time remember who was who. To confess I've probably rage quit about 5 times during my first 2000 matches. Even though I told myself they deserved it for quitting on me, I still felt pretty shameful about it.

    These days rage quitters in random friendly matches is something I've recently come to terms with. If I happen upon them again in the following match up, I'd still play them again since beating them doesn't require too much effort. It's the ones that are quite skilled and take a lot of mental energy to beat that boggles my mind. We would have an exciting match of back and forth mind games and before I could save the replay, the disconnect message pops up.

    I would expect such actions from beginners who don't take the game seriously, but from players that actually seem like they invest a lot of time to be good at this game is just... I don't know... pretty sad really. There aren't a lot of skilled rage quitters out there, but I've come across a few every now and again. Even if I know there's a 50% chance I could lose and and 100% I won't get a win, I'd probably still play just to see if I'm good enough to beat him.

    Because of rage quitters, the stats in our profile has become somewhat arbitrary. So really, what really counts is the experience during the battle and not so much what happens after the battle (of course it does feel nice to win too :)). At least this is the conclusion I have decided for myself. The rage quitting cycle ends here with me.

    Sorry for the long post. I just didn't feel like working at the moment and figure I'd put some of my thoughts out there. I originally was gonna post something quick but the subject took a life of its own.
     
  18. fffan7777

    fffan7777 Well-Known Member

    Jul 1, 2011
    1,474
    0
    0
    Don't you know that the higher your BP and higher W/L gives you a boost in health, defense, and offense!! (Oh, but it doesn't increase the individual's skill, so it's still worthless.) Sure, a nice BP and W/L looks good, but I'd rather be like 100BP with 1/50 W/L beasting over someone that's 5000BP 500/0 W/L with no skills.
     
  19. DoctaMario

    DoctaMario Well-Known Member

    Mar 2, 2011
    1,411
    0
    36
    Nashville, TN
    #5039 DoctaMario, Oct 25, 2011
    Last edited: Oct 25, 2011
    I've completely destroyed 2-3k bp players and gotten stomped by folks with 0 bp too. So I can attest as to how arbitrary the bp counts can be. :p
     
  20. BleBla

    BleBla Well-Known Member

    Jul 18, 2011
    146
    0
    0
    Brazil
    Yea, got a lot of though matches against a very skilled Ryu with 552BP, actually I was surprised with some moves of him. He KNEW what he was doing, and was able to think fast, to punish my mistakes and etc.

    His game center's ID: DoRong2 , he played more than 160hours.
     

Share This Page