HarlequinRouge found this http://gamemob.com/news/a-deeper-look-at-street-fighter-iv-arena-for-mobile/
Yun is one of the worst match up for Dhalsim from my personal experience. I don't remember having any trouble against Dhalsim when I use Yun. When Sim is away Yun can simply use palm to quickly build meter for ex shoulder (then Sim can't use fireball to zone) even when Sim starts to use his knee to AA Yun's divekick, he will still need to gamble on whether Yun does a regular jump or divekick. after that, once knocked-down, Sim will really have trouble escaping pressure...
E Honda matchups Fei Long: 4.5-5.5 Fei Has easy punishes on Honda. Footsie battle Guile: 4-6 Pretty terrible matchup for Honda. He can easily been kept out but sonic boom and then s.MP or FA to punish Ken: 4.5-5.5 I think ken has really good pokes in this matchup and Honda has to play a lot better to win. Makoto: 5.5-4.5(?) Not too sure. I guess Honda has some good 'get off me' moves and his normals trade well in his favour M Bison: 4.5-5.5 Honda has a nice big target for Bison's clown feet and he can't dodge headstomps very well. Ryu: 4.5-5.5 Similar to ken matchup, but without the f+k poke. Sagat: 4.5-5.5 The other shotos have better dps and a better cr.MK but Sagat's damage makes this similar to the shoto matchups. Sakura: 5.5-4.5 I don't think Sakura has much hope to aa Honda. She also can't get out of Honda pressure well. Vega: 5.5-4.5 Buttslams are actually very annoying for Vega to deal with as are the nj.HP. Yun: 4.5-5.5 I feel Honda is a good target for Yun to dive kick, but if Yun doesn't have a good angle or is at a bad range, Honda's s.HP on trade can do a lot of damage. Zangief: 4-6 Honda is a worse Zangief.
It looks sloppy and a bit more like the vanilla app. Obviously if it comes I'm gonna buy because I'm a stupid fanboy, but an upgrade like vanilla-to-volt would've been better.
It's a freemium/pay-to-win version of Volt with upgrades for characters and in-game boosters which doesn't add anything new to the game. We talked about it a while ago and IMO you should just forget about it.
Do you guys think Capcom will fix all of this in their promised update for Ultra? http://forums.shoryuken.com/discussion/190962/usf4-bugs-and-improper-set-character-data-list-submitted-to-capcom
Yeah. I guess I'll buy the characters and upgrades. What good are moneys if you can't use them to be overpowered and earn cheap wins in a freemium game? I'll throw an idea to capcom: they should sell infinite super and ultra bars, constant counterhit and +50% walkspeed. Like alpha 3 on steroids.
BradyGames' frame data book also has unblockable setups. Capcom really gave up on trying to fix them huh.
Hello everyone, Just wanted to introduce myself. Hope this is the right place to do it. I've played Volt on and off for a while. I'm a pretty casual player and am looking for some friends in or close to Australia to play and practice with. Even Americans with a good connection seem to go pretty well online. I'm far from good but I have fun. Hope to see some of you online and get some feedback on what I can do better. My gamecentre ID is Acindo if anyone would like to play. Just had a bunch of matches with HarlequinRogue.. he didn't use Guile once and I won a total of 1 round haha.
Hey welcome to TA. Hopefully some others will pop their head in a bit to welcome you too. As I've already mentioned, it's always nice to see fresh faces with a good attitude who want to learn (as opposed to the angry salty ragequitters)
I hate that son of a bitch lol. I have real problems beating people that use him and spam as well. Argh. The only character I've ever liked in all the Street Fighters is Guile. Or Charlie. Curses!
I've played a bit of Rolento (just downloaded the USFIV update through Steam). EX Patriot Circle into cr.HK is quite difficult, no wonder why everyone uses st.HK instead. Also I miss his cr.HP links from SFxT. Here it doesn't have any advantage. Also what's up with Rolento keeping his mouth open during the whole Focus Attack animation? But well, it's just one very little problem compared with the rest of the bugs the game has.
I'm having some trouble against Rolento online, because I don't understand what can be punished and what not.
Once you beat his footsies and are able to keep the pressure going, he can't do much, and even less if you can get him to the corner (EX Escape isn't a good option anymore). I don't know if they kept his invinc on EX Patriot Circle, but even then it's a very slow reversal. About what can be punished, I'm not really sure since they changed his frame data a bit.
So I'm just wondering. Is it a common thing for people to play while they win and then disconnect when they lose just once? Just played a guy who beat me 3 times in a row then I managed to get a win and he quit before it counted. Pretty pathetic..
Yup, totally common. And prequits if someone sees a character or a player he/she doesn't like, and hatemails... And all this is way worse here than in any other platform because RQing doesn't take too much time. I've been saving SFxT Mobile RQs screenshots for... IDK, 8 months?, and so far I have a little more than 300, which doesn't seem that much, but if you think about it, IT IS. And there's a French guy which goes by the nick Akkouma that always quits when he sees my name. ALWAYS. He was turtling and playing REALLY lame so I managed to keep him at 1 HP (Cross Cancels don't kill) and win by time over both rounds, and since that game we never played again. On Volt there's KEN*RYU*SAGAT or something like that that uses Ken/Ryu against low BP players and Sagat against high BP players (he prequits and comes back with Sagat instead). Of course he plays very lame and sometimes even tea bags, and whenever he loses he RQs. He also prequits whenever he sees me.