I rather see him getting some buffs on his normals. More range on cl.HP (in both ways), less pushback on cr.LP, and either some big buffs to st.MK or another kick instead. And perphaps more invincibility on EX DP. Other than that he's perfect as he is right now. EDIT: chicken wing cross up out. Forgot that one.
Hi there its been a while. Just want to stop by and say hi. If anyone wants some good games hit me up. GC: Sir.Honda
I've actually been playing loooots of Fei recently. His cl.HP is good. Really good range. Agreed on pushback on cr.LP. I'd actually like his s.MK to be his f+HK and for him to get his nj.HK. The 3rd hit of chicken wing needs to be buffed. I think Fei is really good in the current meta of Volt. He's got enough speed to chase down runaway akumas and people aren't mashing wakeup DP so you can abuse them with meaty chicken wings. Mmmmm Chicken Wings
Well the matchup isn't tough per se. It's just that Sagat does so much more damage. Speaking of matchups, I was thinking of having discussions on matchups, making a chart and comparing it to tier lists. So let's see, starting alphabetically, Abel's matchups Abel v Abel: 5-5 Akuma: 5.5-4.5 Akuma can jump all over Abel but Abel can dodge spam well and Ultra does heaps of damage Balrog: 4.5-5.5 Abel punishes Balrog really well Blanka: 6-4 Abel wins this matchup in AE, but Blanka can hold up forward and mash buttons and win. Abel does better if Blanka has no meter though Cammy: 6.5-3.5 Hold up forward and use divekick. Cammy builds heaps of meter so you shouldnt let any Cannon Spikes get punishes Chun-Li: 4.5-5.5 Abel's overhead is better and his Ultra does so much damage. Cody: 5.5-4.5 Both characters are bad. But at least Cody with meter can get out of safe jump setups C. Viper: 6-4 Abel's s.HP beats out a lot of things, but Viper shouldn't have any problem. DeeJay: 5-5 DeeJay's Double Rolling Sobat is really strong in this. But his ultra is worse Dhalsim: 4-6 If Abel gets in, it can be tough for Dhalsim to get out. E. Honda: 6-4 Honda does so much damage... Fei Long: 5.5-4.5 Fei can't use Rekka's very much but his chicken wing is pretty good in this matchup Guile: 7-3 Guile pretty much beats Abel at all ranges. Except sometimes Abel lands a TT. Ken: 6-4 Ken's setups post srk are way good against Abel. Ken's step kick is also very good Makoto: 4.5-5.5 Makoto has better normals, Abel has better specials. M. Bison: 6-4 Bipson's clown feet are pretty imba here. Ryu: 6-4 Ryu is better at most ranges AND has Shoryuken, FADC, Ultra Sagat: 6.5-3.5 Ryu, but with more damage! Sakura: 5-5 Both characters have safe jumps and are weak to it. I think Abel may be slightly favoured though Vega: 5.5-4.5 Hold up forward. But Vega doesn't have a crossup sadly. Yun: 6-4 Lol divekick beats ultra Zangief: 7-3 Supposed to be bad for gief in AE. But this is Volt Gief. This is just off the top of my head. Hopefully this will create some discussion...
I think Akuma vs Abel is 6-4. From my expirience abel is one of the worst matchups for chun-li so i say chun-li vs abel is 4-6. I dont play cody so i cant say but it doesnt seem like cody is in favor. Dee jay dominates abel, its super hard to beat a zoning deejay or a very good rush down dee jay with abel. I also think Abel is in favor over sakura maybe 5.5-4.5 The rest i agree.
Well, your numbers are fairly close to mine. Abel isn't that bad for chun. It just requires a fundamental change of strategy. You can't really abuse overheads and hazanshu, but you can abuse cr.LK and cr.HK I think Akuma Abel is slightly worse than Ryu due to Akuma's stamina. And the Ryu matchup is easier than Guile or Sagat. I think I agree that DeeJay-Abel should be closer to 6-4
Is not just that abel vs chun-li, he can dodge through the cr.hk/st.hk/st.mp with roll and punish you in time with a TT. Normal TT beats hazanshu clean, abel basicly grabs her out of the freaking air. Roll on a fireball TT too. Chun-li has tons of recovery on that, not to mention the fact that most abels know how to LFC, and they jump punch and if they wiff they go for TT, if i jump or backdash i get hit by the Jump P and if i dont i get beat by the TT, i swear it must have some invincibility. The only way out of this crap is a well timed cr.hk to anti air the jump, miss the timing get punished big. On wake up abel has the upper hand even if chun-li has meter. Chun can handle Zangief just fine but not abel.
Abel v Akuma is 3-7 in theory but 7-3 in practice I think it's actually slightly in Abel's favor because he can punish Akuma's teleport on reaction with Ultra better than any other character in the game. And unfortunately for Akuma, he can't pick Ultra 2 to negate that punish.
The problem I've sometimes had with the matchup is that I end up punishing the teleport too early. I see/bait the teleport, and mash ultra. I whiff and then eat their ultra
Spreadsheet for matchups Akuma matchups: Balrog: 4-6 Akuma pretty much can't use red fireball in this matchup Blanka: 4.5-5.5 Blanka has good mobility and can chase akuma down. Cammy: 4-6 Akuma can't Ultra a jumping cammy very easily due to cannon spike Chun Li: 6.5-3.5 Akuma dominates at all ranges Cody: 6-4 Cody is too slow C.Viper: 4.5-5.5 Not sure. Viper can chase akuma well but Akuma has better buttons DeeJay: 6-4 DeeJay has only one good move in this matchup: EX Double Rolling Sobat Dhalsim: 6.5-3.5 Akuma dominates all ranges and has waaay better buttons E Honda: 5.5-4.5 E Honda does stupid amounts of damage but can be easily outzoned Fei Long: 4.5-5.5 Rekka punishes teleport really well. EX Chicken Wing is also really good on wakeup Guile: 6-4 Guile gets outzoned Ken: 6-4 Ken gets outzoned. But at least he can use step kick for mobility Makoto: 5.5-4.5 Not sure. Seems like Makoto could have a hard time but her ultra does way too much damage here. M. Bison: 4-6 Bison can match the mobility and can (almost?) out-lame Akuma and has better footsies. Ryu: 5-5 I agree with Daigo in that Akuma outclasses Ryu in every way except for damage/stamina. Sagat: 4-6 Not sure. Again Sagat just does so much damage to poor glass cannons. But his wakeup game is weaker than other shotos Sakura: 6-4 Sakura just feels outclassed in terms of well, everything Vega: 3.5-6.5 Flying cheese and anti fireball ultra! Not sure who is favoured in footsies. Yun: 5.5-4.5 Glass cannon v glass cannon. Zangief: 7.5-2.5 In AE it is 9-1. Except in volt it's much easier to land a lucky ultra. Zangief has worse matchups
I don't have any problems with Balrog as Akuma. It should be 4.5-5.5 or 5-5. Akuma doesn't have problems to either put some pressure or zone Balrog. Balrog has to charge both Turn Punch and Ultra in order to punish Shakunetsu, and even then a good Akuma wouldn't rely only on Shakunetsu to zone someone. Blanka however is a way worse matchup for Akuma, at least 4-6. Better pressure and can punish both fireballs without much problems (slide and EX ball). His slide can also punish Akuma's teleport not only due to the distance it travels but also to the number of active frames, and it gives Blanka a hard knockdown to start the shit he does at wake up. Cammy is also a bad matchup, IMO worse than 4-6, at least 3.5-6.5. She just has too many ways to punish any FB without problems and can pressure Akuma without fearing a Super/Ultra. She also can stun him quite fast. Pretty much I agree with everything else... except Zangief. Numbers mean crap against that monster in this game.
I mostly agree on those I know with some minor change: Akuma matchups: Balrog: 4.5-5.5 Blanka: 4-6 Cody: 6-4 Guile: 6-4 Makoto: 6-4 M. Bison: 4.5-5.5 Ryu: 5-5 It might be me, but Blanka's mobility seems more effective than Rog's in chasing Akuma since it works everywhere, while Rog is more effective in the corner negating more options. Akuma is indeed insanely frustrating for Guile. It might not be the worst, but it is among the ones I hate the most. I'd rather use Cody for shenanigans. He is hard for Makoto too. It feels like all rounds you are waiting for the moment to land the big damage. Trading pays off, though. Everywhere it is said that Bison beats Akuma clean, but I never had this feeling. --- Yesterday I tried Poison and she's very fun and strong. 15 mins in the lab and could win three out of four ranked. It is my first character with rekkas and I'm a total noob with the timing. I fixed it by double tapping the buttons for second and third (and fourth) rekkas, but I'd like a cleaner input. I thought it was gonna be easier. Is there any trick that I need to know?
I think Balrog is pretty annoying for Akuma, because he can easily dominate with a small amount of meter and he has good footsies. I guess Blanka has better movespeed than Balrog does, but you won't be able to land your ultra. Also Blanka is weaker on wakeup than balrog. psxsquall was actually telling me that in AE, Bison is "at best 5-5" vs akuma since akuma's vortex is much more threatening and effective in AE Also link: https://docs.google.com/spreadsheets/d/1I5c8D7BQ9sku5lMrMVQXDMegV-9rQXRoyrYalkxnMNE/edit#gid=0 we'll fill it in as we go. I'm interested to see if it will add up with what we imagine for the tier chart