Fullforce for iphone no longer support the latest version of sfvolt on iphone 5S.....can anyone help!!!!I cant live without this game = ( the newest version automatically put the game in "existing tall app" category
Guys, you are overthinking way too much how many games to give to your opponents. I'd say just follow your guts.
Thats because capcom added black bars to fill in the gaps and its basicly iphone 5 supported now since inputs work on that area aswell. Same thing happens with KOF-i 2012 snk just added some gray/black mix bars to the left and right to fill the gaps too.
Is anyone interested in some glitches (well, not really glitches but it's just how the game works) of SFxT? In SFxT there are some moves which don't affect the damage scaling under some circumstances, which means that it could be possible to do some real 100% combos without gems, damage boost through low health or any other thing, but I'm not 100% sure about that. I'm still working on what moves allow for this and if this somehow affects juggles. It also depends on the hitbox of the opponent and the opponent itself. Some of these combos (it needs a cool name!) somehow miss on some chars like King without any apparent reason. Although I agree that SFxT sucks because of the gems, silly damage boosts when low in health, poor roster, stupid danage scaling, the partner being almost useless and lots of other problems, I wonder why nobody here tried to make a combo video for that game. There's a lot more behind the boost combos. CADC combos, gem-only combos and some other things still allow for flashy combos, but also for powerful combos, even with the bad damage scaling. Every char has at least one 600+ combo that can be done in a normal match.
Guys can anyone tell me wether this abel combo has been done online before? After watching harlequin abel combo vids i came up with this but ofcourse i follow harle vid combo. Check round 3. ofcourse it cant compare to harlequin but i did it online and its very difficult to time with ex falling sky. http://sf4iv-en.capcom.jp/analytics/replay_download.php?r_id=20140117_09480141_356_83DAB0C1_rpdata&d= Harle bro question: why it cant work vs gief? I tried it the same timing but cant catch gief with ex falling sky. Thanks man
I made a combo video once, but deleted it (so dumb). Anyways if the game had the same mechanics of its console counterpart, i would care less for the insane damage, damage scaling, poor rooster or whatever everyone complains about. By that i mean that after pandora is over you die, you parter can be switched while your doing a combo (without launcher), having 2 hp bars and not that crap timer shit.
Tenonez, Sorry for all the times I picked zangief against your Balrog. I never knew what a terrible match it is until I started playing Balrog myself.
oh god tenonez I'm trying yun out. Oh god. edit: Are you actually Kazunoko tenonez @10-0 took 4 rounds total so far. That's too many bodies not enough bags, going to play some Fei now T_T edit2: your tick throws are amazing. My fei can barely poke. Also, I panic jump and stand tech, stand tech is probably bad. edit3: my makoto is 100% fraudulent. Final edit: bodied 19-0. I think i took a total of... 8? rounds. I played 10 games of yun, 5 with Fei, a pair with mak and 3 with chun. Not sure if I glitched out or if TenOnez was tired of being in an online training room xD
That matchup is so bad for Rog; it's to the point where it can seem unfair. I think the game crashed after that last match we had, lol. Good games though man! Don't put yourself down, you did well. You just have to figure out ways to keep Yun out. Yun's damage comes from being in your face. If you can keep Yun at a distance, he's pretty much screwed.
Ahh, I can I give Ryu a quick try? FT3 or something? It'll be over in 3 minutes if the other games were anything to go by Edit: ahh maybe next time Droqqa: Wow that wasn't a meaty ex spiral arrow. I promise I'm not a horrible masher! I'm just a Cammy player! Oh that's not much better is it? D: Dang it droqqa D:
I'm not 100% sure it was random. You know how if you need to manually correct your reversal DPs on console? Like, The shoryu is towards down down-towards, but if you want a reversal to autocorrect, you do half circle back?
Do you actually lose to Cammys with Guile? Seems like I always get countered pick with gief and guile.
I think it's worse in AE, but in Volt, Cammy has pretty good wakeup shenanigans and Guile is pretty bad at wakeup.... And he has 900 stun. What a pathetic army man
It's somewhere around 6-4 favoring Guile in volt. I think Ryu and Gief are better against Cammy for sure.
Autoblock makes Cammy's mixups very very blockable. Basically it turns her into a high dmg spacing character. Dieminion, on the other hand, invented autoblock. xD