iPad STREET FIGHTER IV Volt - [Capcom]

Discussion in 'iPhone and iPad Games' started by ImNoSuperMan, Jun 29, 2011.

  1. Snooper

    Snooper Well-Known Member

    Jul 14, 2011
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    I reckon his kara fireballs are the most useful. You can push your opponent into the corner while keeping them under pressure.
     
  2. tognesimo

    tognesimo Well-Known Member

    Apr 26, 2011
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    No, Honda is very strong in this game, he has a lot of stamina.
    Add me on gamecenter tognesimo.
     
  3. Snooper

    Snooper Well-Known Member

    Jul 14, 2011
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    I know honda was good, just what you said didnt make sense. And he doesnt have that much stamina. Average is 1000 and he has 1050. His main strengths are his great normals, especially in the air, crazy chip damage and good turtle game. Some characters (eg. cammy) cant punish his headbutt, and so its a very tough matchup for them but he has trouble against fireball characters. Hes considered pretty cheap though, mainly because of that headbutt.
     
  4. eev

    eev Well-Known Member

    Oct 26, 2009
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    yes, it is very useful too. i mean that all makes sagat stronger, and if with fadc even better. range of tiger knee is so good.
     
  5. SoulBlade

    SoulBlade Well-Known Member

    Feb 5, 2011
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    Cammy vs Honda?
    I think u can just block headbutts and spiral arrow
     
  6. mooken

    mooken Well-Known Member

    Jul 4, 2011
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    standing kick to poke is a great weapon. her footspeed lets her move from poke-range to toss. that's really all you can do. if the lag is bad enough that you can't uppercut a headbutt, then it's bad enough that they can't punish a toss attempt.
     
  7. Snooper

    Snooper Well-Known Member

    Jul 14, 2011
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    na you cant
     
  8. Graymalkin

    Graymalkin Well-Known Member

    Jul 4, 2011
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    Gentleman Adventurer.
    Lancaster, UK
    I meant that it was impossible to punish anything, but that was a combination of a) lag; b) a decent Cammy player; and c) my epic suckage! :)

     
  9. Snooper

    Snooper Well-Known Member

    Jul 14, 2011
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    Done EVERY challenge except hondas last one and bisons last one. Hondas the most annoying character online, and got the hardest combo in challenge :(
     
  10. BleBla

    BleBla Well-Known Member

    Jul 18, 2011
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    How many stamina does the Yun have? I was destroying a blanka online once, and then he threw a random ultra, I was with 70% lifebar and died.

    This character is very good and fun to play, but is very weak at the same time, I don't wanna play with him anymore. u_u
     
  11. Suder

    Suder Member

    Sep 20, 2011
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    I'm having trouble with fei long as ryu, i cant punish the chicken leg and every fei i play seems to be exploiting that, any suggestions?
     
  12. 0-FeliX-0

    0-FeliX-0 Well-Known Member

    Sep 25, 2011
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    He has 900 Stamina I believe.
     
  13. BleBla

    BleBla Well-Known Member

    Jul 18, 2011
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    I think he has close to Seth's, around 800
     
  14. 0-FeliX-0

    0-FeliX-0 Well-Known Member

    Sep 25, 2011
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    Well, Eventhubs says that Yun and Yang both have 900 Stamina. Seems about right, in my opinion. You could go into training mode with Yun, selecting Yun as your dummy, and then U1 him two times. If the healthbar doesn't drop down to 0%, then he has higher than 800 health.
     
  15. soulsearcher

    soulsearcher Well-Known Member

    Sep 8, 2010
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    chicken wing and rekka cant be punished if they're doing it in the right distance
     
  16. Snooper

    Snooper Well-Known Member

    Jul 14, 2011
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    You can uppercut them before it hits, but its hard. thats a really rough match for ryu
     
  17. whitecity

    whitecity Well-Known Member

    Sep 26, 2011
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    i love street fighter but it is hard to play with a small screen
     
  18. eev

    eev Well-Known Member

    Oct 26, 2009
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    #3898 eev, Sep 26, 2011
    Last edited: Sep 26, 2011
    wow, another night and another joy and not, lol. good because again all feis are quite easy to play vs and even better no hondas online. not good because lost two matches vs one akuma. in these four rounds when i had a lot of hp and he only tiny bar or not visible at all, four times got his super in jumps. i dont understand, sometimes by jks it looks like he can grab you from the air. but whatever, should do no useless jumping when opp has super ready. finally played vs decent yun, who was doing really nice and different combos and mix ups. sad that he quitt after f up with his super at the end of round three and got bisons super, and because of the stamina it was gg for me. what is also interesting actually, it seems like most quitters are usually akumas or kens, really.
     
  19. Nullroar

    Nullroar Well-Known Member

    Jan 6, 2010
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    Software Rep, Rhyme Guru, Game Editor
    Munich
    I'd second the fact that most quitters akuma's or kens.

    Or Hondas.

    What I find interesting is that each one of those characters, more so than any of the others, has adherents who play by spamming one move almost to the exclusion of all others.

    I think this has a big deal to do with why people quit - if you are so used to using just 1 move, and your opponent can obviously deal with that move handily, then the final result is instantly and obviously apparent. They quit to avoid it. Anyhow, ragequits have never bothered me. Winquits have. Revenge delayed is revenge denied!
     
  20. BleBla

    BleBla Well-Known Member

    Jul 18, 2011
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    I couldn't agree more with you. When I win and they just quit, that's ok, but when I lose and the other guy chooses to leave, that pisses me off.
     

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