I reckon his kara fireballs are the most useful. You can push your opponent into the corner while keeping them under pressure.
I know honda was good, just what you said didnt make sense. And he doesnt have that much stamina. Average is 1000 and he has 1050. His main strengths are his great normals, especially in the air, crazy chip damage and good turtle game. Some characters (eg. cammy) cant punish his headbutt, and so its a very tough matchup for them but he has trouble against fireball characters. Hes considered pretty cheap though, mainly because of that headbutt.
yes, it is very useful too. i mean that all makes sagat stronger, and if with fadc even better. range of tiger knee is so good.
standing kick to poke is a great weapon. her footspeed lets her move from poke-range to toss. that's really all you can do. if the lag is bad enough that you can't uppercut a headbutt, then it's bad enough that they can't punish a toss attempt.
I meant that it was impossible to punish anything, but that was a combination of a) lag; b) a decent Cammy player; and c) my epic suckage!
Done EVERY challenge except hondas last one and bisons last one. Hondas the most annoying character online, and got the hardest combo in challenge
How many stamina does the Yun have? I was destroying a blanka online once, and then he threw a random ultra, I was with 70% lifebar and died. This character is very good and fun to play, but is very weak at the same time, I don't wanna play with him anymore. u_u
I'm having trouble with fei long as ryu, i cant punish the chicken leg and every fei i play seems to be exploiting that, any suggestions?
Well, Eventhubs says that Yun and Yang both have 900 Stamina. Seems about right, in my opinion. You could go into training mode with Yun, selecting Yun as your dummy, and then U1 him two times. If the healthbar doesn't drop down to 0%, then he has higher than 800 health.
wow, another night and another joy and not, lol. good because again all feis are quite easy to play vs and even better no hondas online. not good because lost two matches vs one akuma. in these four rounds when i had a lot of hp and he only tiny bar or not visible at all, four times got his super in jumps. i dont understand, sometimes by jks it looks like he can grab you from the air. but whatever, should do no useless jumping when opp has super ready. finally played vs decent yun, who was doing really nice and different combos and mix ups. sad that he quitt after f up with his super at the end of round three and got bisons super, and because of the stamina it was gg for me. what is also interesting actually, it seems like most quitters are usually akumas or kens, really.
I'd second the fact that most quitters akuma's or kens. Or Hondas. What I find interesting is that each one of those characters, more so than any of the others, has adherents who play by spamming one move almost to the exclusion of all others. I think this has a big deal to do with why people quit - if you are so used to using just 1 move, and your opponent can obviously deal with that move handily, then the final result is instantly and obviously apparent. They quit to avoid it. Anyhow, ragequits have never bothered me. Winquits have. Revenge delayed is revenge denied!
I couldn't agree more with you. When I win and they just quit, that's ok, but when I lose and the other guy chooses to leave, that pisses me off.