iPad STREET FIGHTER IV Volt - [Capcom]

Discussion in 'iPhone and iPad Games' started by ImNoSuperMan, Jun 29, 2011.

  1. DoctaMario

    DoctaMario Well-Known Member

    Mar 2, 2011
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    I'll check it out. I can't see any sigs, I'm using the TA app. I've been trying to do EX Flash Kick, FADC, Air Throw. xD
     
  2. HarlequinRogue

    HarlequinRogue Well-Known Member

    Jan 20, 2012
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    That doesn't work. You can follow up EX Flash Kick with anything. In corner, EX Flash Kick, EX FA 2, can be followed with normals

    Spreadsheet link: http://goo.gl/9V8ww
     
  3. User58394

    User58394 Well-Known Member

    Oct 23, 2011
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    :,( Have yet to be able to do that into second hit of target combo.
     
  4. HarlequinRogue

    HarlequinRogue Well-Known Member

    Jan 20, 2012
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    Well, anything, as in, the juggle points allow it.

    You can do a similar thing with ken. FA 3, ex srk, FADC, TC (second hit)
     
  5. CaptYadierPR

    CaptYadierPR Well-Known Member

    Mar 27, 2012
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    #38765 CaptYadierPR, Oct 10, 2013
    Last edited: Oct 10, 2013
  6. CaptYadierPR

    CaptYadierPR Well-Known Member

    Mar 27, 2012
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  7. Manuaa88

    Manuaa88 Well-Known Member

    Aug 28, 2012
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    Jordan
    hey guys sup please have alook on my latest youtube for ken its so amazing kindly have alook on it if u have some time its realy worth watching thank u very much ;)

    here is the link

    http://youtu.be/vARTwz5-NhM

    i hope u enjoy it :) guys later!:)
     
  8. Manuaa88

    Manuaa88 Well-Known Member

    Aug 28, 2012
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    Jordan
  9. User58394

    User58394 Well-Known Member

    Oct 23, 2011
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    :O

    You have invigorated my spirit of styling. Thank you.
     
  10. ~[KaBoom]~

    ~[KaBoom]~ Well-Known Member

    May 8, 2012
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    Sagat needs a damage nerf... I NEVER even try to learn Sagat and yet I don't lose a lot with him, simply too OP with those fast fireballs and high damage FADC combos

    Yun vs Sagat is one of my most hated match up... pretty much tiger knee + stHK is all he needs to keep me away but I NEED to get close to deal damage
     
  11. DoctaMario

    DoctaMario Well-Known Member

    Mar 2, 2011
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    I agree that he needs a damage nerf. It'd be different if he couldn't keep you out so easily but sometimes it can be a struggle to get in, but once you do, it takes so much to KO him.
     
  12. HarlequinRogue

    HarlequinRogue Well-Known Member

    Jan 20, 2012
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    Is it me or does it feel like Abel has 0f landing recovery? That or he can cancel it into Tornado Throw...
     
  13. DoctaMario

    DoctaMario Well-Known Member

    Mar 2, 2011
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    Thqt makes sense. He's got those strong legs! He doesn't need to have some sort of recovery lol!

    TT has like zero startup so that's almost like having 0f recovery even if that's not what it really is.
     
  14. HarlequinRogue

    HarlequinRogue Well-Known Member

    Jan 20, 2012
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    #38774 HarlequinRogue, Oct 13, 2013
    Last edited: Oct 13, 2013
    Well, not strictly 0 frame startup. But just looking at his landing animation after a non-empty jump, it definitely looks shorter.

    http://sf4iv-en.capcom.jp/analytics/replay_download.php?r_id=20131012_20011054_463_B96D9C32_rpdata&d=

    Also, a silly replay from today.

    For those that cbb downloading, Abel does an ultra while I'm empty jumping. He hits me but I'm behind him. But then he proceeds to do ultra animation. It would make sense if I went for nj.K but my jump was empty


    Edit: actually I have a new theory about landing recovery frames. (http://wiki.shoryuken.com/Super_Street_Fighter_IV/Game_Systems/Landing_Frames_Trip_Guard) in AE you hae 4 frames of delay which prevent you from blocking or doing moves after a non-empty jump.

    But it seems in volt, in your landing frames, you can't block but you can cancel it into special moves (supers/ultras? Normals?)
     
  15. User58394

    User58394 Well-Known Member

    Oct 23, 2011
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  16. DoctaMario

    DoctaMario Well-Known Member

    Mar 2, 2011
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    Maybe I didn't watch the right parts of that video but I didn't really see that Gief doing much beyond walk-up SPDs (which were admittedly pretty cool) and basic BnBs. I watched the first 5 matches.

    I was kinda surprised to see Latif sticking with mainly basic BnBs there too. Lot of 2 and 3 hit combos. Kinda interesting really. A lot of players obsess over doing really long combos yet a lot of pros just wind up sticking to the basics when all is said and done.
     
  17. User58394

    User58394 Well-Known Member

    Oct 23, 2011
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    Not sure about that, but his roll is like that.

    You can cancel roll into special/super, but not normals.

    Proof is that you can EXFadc it.
     
  18. User58394

    User58394 Well-Known Member

    Oct 23, 2011
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    I thought it was cool, that the Gief could catch Latif's back jump with Banishing Flat and punish with Lariat.

    That cr.mk whiff was pretty sweet too, but that's only like the first two minutes, didn't see the rest, because I was doing stuff.
     
  19. User58394

    User58394 Well-Known Member

    Oct 23, 2011
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    It has at least one frame of startup. It gets beat by jabs, if timed right.

    Ohwaitaminute, sounds like his ultra too.

    The one that gets beat by 1 frame low moves. Like Yun's cr.lk
     
  20. DoctaMario

    DoctaMario Well-Known Member

    Mar 2, 2011
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    Yeah it's got very little startup though. EX TT can beat damn near any move in the game because it's got so little startup if I remember right. You're right about 1f low moves though. When in doubt against Abel, crouch and mash jab. xD
     

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