iPad STREET FIGHTER IV Volt - [Capcom]

Discussion in 'iPhone and iPad Games' started by ImNoSuperMan, Jun 29, 2011.

  1. User58394

    User58394 Well-Known Member

    Oct 23, 2011
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    That Gief was dumb though.

    He threw SPDs like Ken throws SRKs.

    All the time at the wrong place, and wrong time.
     
  2. DoctaMario

    DoctaMario Well-Known Member

    Mar 2, 2011
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    #38123 DoctaMario, Aug 18, 2013
    Last edited: Aug 18, 2013
    @HeartWong

    Jumping off what Harle said, if you're gonna use the cr.P into Flash Kick, just use two , not three jabs. It actually makes a big difference in terms of damage scaling. But like he said standing P into FK is a much better alternative.

    Also, instead of walking back to charge Sonic Boom, hold DB. That way you won't lose ground and wind up in the corner just for using Booms.

    Strangely enough, Flash Kick is possibly his weakest anti air in a lot a situations. I'm not saying don't use it, but Standing P is actually a much better alternative in a lot of cases. EX Flash Kick on the other hand is a good one but if you can get away without spending the meter by using St.P, do that instead.
     
  3. Peewhy

    Peewhy Well-Known Member

    Mar 27, 2012
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    I like your advice, I was playing this earlier this week browsing the forums and this would help my play a lot actually. Thanks for the tip
     
  4. DoctaMario

    DoctaMario Well-Known Member

    Mar 2, 2011
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    Anytime mate! Hope it helps!
     
  5. CaptYadierPR

    CaptYadierPR Well-Known Member

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  6. mooken

    mooken Well-Known Member

    Jul 4, 2011
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    ridiculous. nicely done Cap!
     
  7. 3-Chord Dork

    3-Chord Dork Well-Known Member

    Are you able to add another tc at the very beginning to start it off with, or does that cause the rest to whiff?
     
  8. CaptYadierPR

    CaptYadierPR Well-Known Member

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    Nope, it would whiff.
    To begin
    Either kikoken, tc, stomp, tc
    OR
    Stomp, TC, stomp, tc
     
  9. HarlequinRogue

    HarlequinRogue Well-Known Member

    Jan 20, 2012
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    Is EX Kikoken, FADC (forward), Ultra possible?
     
  10. fffan7777

    fffan7777 Well-Known Member

    Jul 1, 2011
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    GG creampuff. I had to do something after that game.
     
  11. CaptYadierPR

    CaptYadierPR Well-Known Member

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    Yes i have done it, and no fadc also.
     
  12. CaptYadierPR

    CaptYadierPR Well-Known Member

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  13. HarlequinRogue

    HarlequinRogue Well-Known Member

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    Just wondering about the FADC version. I guess that makes EX projectile, FADC, ultra on charge characters possible...
     
  14. 3-Chord Dork

    3-Chord Dork Well-Known Member

    Hey, what's makoto's highest stun combo?
     
  15. HarlequinRogue

    HarlequinRogue Well-Known Member

    Jan 20, 2012
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    This was the best capt and I came up with:
    Oroshi (CH), FADC, st.HP xx Hayate Cancel, st.P xx EX Hayate, Fukiage, EX Tsurugi

    That gets about 860~ stun on Akuma.
     
  16. DROQQA

    DROQQA Well-Known Member

    Sep 18, 2011
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    The low tier.
    CH Tsurugi, Tsurugi, st. HP xx EX Hayate, Fukiage, EX Tsurugi

    876 stun.
     
  17. 3-Chord Dork

    3-Chord Dork Well-Known Member

    Allow me to further qualify my query: what's her highest stun combo without CH?
     
  18. creampuff~

    creampuff~ Active Member

    Feb 10, 2013
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    #38139 creampuff~, Aug 19, 2013
    Last edited: Aug 19, 2013
    jp - st.HP - hayate - FADC - st.MP - st.MP - cr.MP - ex hayate - fukiage - ex tsurugi

    828 stun
     
  19. CaptYadierPR

    CaptYadierPR Well-Known Member

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    #38140 CaptYadierPR, Aug 19, 2013
    Last edited: Aug 19, 2013
    831 stun

    J.hp, st.hp, hayate, fadc, st.mp, st.mk/cr.mp, ex hayate, fukiage, ex tsurugi

    829 Stun

    J.hp, st.hp, hayate cancel, st.mk/cr.mp, hayate, fadc, st.mk/cr.mp, ex hayate, fukiage, ex tsurugi
     

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