@Harley Yun in corner Ultra, Standing Normal/Crouching Normal RESET CITY @VaroFN Dat vid, the yun thing ony works when facing away from corner.
What vid? If you want a cool reset at corner, go for ultra, shoulder, dive kick. Some day I'll learn combos after command throw... Some day
tested out the shoulder into dive-kick reset, pretty neat I should say! Easier to time as compared to his overhead. nice found
Good games capt! I expected you to destroy my sim though. In the deejay and gief matches I was dropping inputs like crazy! In the last round vs Yun I had no control I liked your chun Li the best.
@ivw great games man. I felt like such a dumb ass when i walk into the blanka ultra ball with viper. That makoto moment too. Overall fun games. Your blanka pressure is increadible as always. I made some other mistakes in some games that cost me the match like fei and vega.. Its so weird that i cant meaty crouch high punch on blanka with cammy. I dropped some inputs with balrog im still trying to practice him. PS: Chasing dhalsim.......argggg lol wanted to counterpick with viper so hard but i wanted to play the rest of the cast XD.
The hardest match up was the deejay v bison. Also I'm surprised you didn't spam my deejay with vega, that's another hard match up for deejay.
Sakura safe jump setups for Xion, the noob: EX Shunpukyaku, Ultra (Hard Knockdown) Shouoken, Jump cr.RH (Hard Knockdown) Dash, Jump Super (Hard Knockdown) Jump x2
Funnily enough, I don't actually play much Sakura these days, I prefer playing: Abel, Balrog and Guile. I find that when I focus on my mobility and out manoeuvring my opponent I have a higher chance of outplaying my opponent.
@Fastbridge/anyone else struggling with the iPhone 5: I forgot to mention that, if you have a case on your iPhone, you should remove it before you play. That'll make the screen feel much smaller. I take my case off my phone every time I play Volt, it's a bit of an inconvenience needing to do it all the time, but it makes everything easier.
I'm just thinking about the mentality of Volt. The game suffers from making you play very slow and stale, but if you can overcome this and play fast your mind will also play fast too = greater performance.
Yeah, I hate stagnating. I feel like one of those Gief or Sagat players that stand there and wait for reversal!! :-S When you innovate and really think properly you can really get ahead of your opponent.
I don't just mean being inventive during the game (footsies on the fly usually ends up badly!). But rather, I mean being inventive in terms of overall style and strategy and not being unafraid to play unconventionally (rush down sim? AWWWWW YEAAAH)
I'm curious, am I the only one who sees a black square in Makoto's jump animation? BTW, GGs Kaboom. I'll take my revenge in SFxTK soon
Varo u have to do more than throws in this game... Otherwise you're gonna have a tough time fighting against jumpers!