iPad STREET FIGHTER IV Volt - [Capcom]

Discussion in 'iPhone and iPad Games' started by ImNoSuperMan, Jun 29, 2011.

  1. User58394

    User58394 Well-Known Member

    Oct 23, 2011
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    @Harley

    Yun in corner

    Ultra, Standing Normal/Crouching Normal

    RESET CITY

    @VaroFN

    Dat vid, the yun thing ony works when facing away from corner.
     
  2. VaroFN

    VaroFN Well-Known Member

    Sep 28, 2011
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    What vid? o_O
    If you want a cool reset at corner, go for ultra, shoulder, dive kick.
    Some day I'll learn combos after command throw... Some day :D
     
  3. ~[KaBoom]~

    ~[KaBoom]~ Well-Known Member

    May 8, 2012
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    student
    tested out the shoulder into dive-kick reset, pretty neat I should say! Easier to time as compared to his overhead.

    nice found
     
  4. HarlequinRogue

    HarlequinRogue Well-Known Member

    Jan 20, 2012
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    I posted that 23rd of June
     
  5. User58394

    User58394 Well-Known Member

    Oct 23, 2011
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    Haha, dayum.

    Harley's tiptop.
     
  6. ivwshane

    ivwshane Well-Known Member

    Oct 7, 2011
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    Good games capt! I expected you to destroy my sim though.

    In the deejay and gief matches I was dropping inputs like crazy! In the last round vs Yun I had no control:(

    I liked your chun Li the best.
     
  7. CaptYadierPR

    CaptYadierPR Well-Known Member

    Mar 27, 2012
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    #37147 CaptYadierPR, Jul 9, 2013
    Last edited: Jul 9, 2013
    @ivw

    great games man. I felt like such a dumb ass when i walk into the blanka ultra ball with viper. That makoto moment too. Overall fun games. Your blanka pressure is increadible as always. I made some other mistakes in some games that cost me the match like fei and vega.. Its so weird that i cant meaty crouch high punch on blanka with cammy. I dropped some inputs with balrog im still trying to practice him.

    PS: Chasing dhalsim.......argggg lol wanted to counterpick with viper so hard but i wanted to play the rest of the cast XD.
     
  8. ivwshane

    ivwshane Well-Known Member

    Oct 7, 2011
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    The hardest match up was the deejay v bison. Also I'm surprised you didn't spam my deejay with vega, that's another hard match up for deejay.
     
  9. HarlequinRogue

    HarlequinRogue Well-Known Member

    Jan 20, 2012
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    Sakura safe jump setups for Xion, the noob:
    EX Shunpukyaku, Ultra (Hard Knockdown)
    Shouoken, Jump

    cr.RH (Hard Knockdown)
    Dash, Jump

    Super (Hard Knockdown)
    Jump x2
     
  10. TheXion

    TheXion Well-Known Member

    Jan 29, 2012
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    Student Physiotherapist
    Leonel's creepy roommate
    Funnily enough, I don't actually play much Sakura these days, I prefer playing: Abel, Balrog and Guile.

    I find that when I focus on my mobility and out manoeuvring my opponent I have a higher chance of outplaying my opponent.
     
  11. HarlequinRogue

    HarlequinRogue Well-Known Member

    Jan 20, 2012
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    Sounds like footsies to me
     
  12. 3-Chord Dork

    3-Chord Dork Well-Known Member

    @Fastbridge/anyone else struggling with the iPhone 5:

    I forgot to mention that, if you have a case on your iPhone, you should remove it before you play. That'll make the screen feel much smaller. I take my case off my phone every time I play Volt, it's a bit of an inconvenience needing to do it all the time, but it makes everything easier.
     
  13. TheXion

    TheXion Well-Known Member

    Jan 29, 2012
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    Leonel's creepy roommate
    I'm just thinking about the mentality of Volt.
    The game suffers from making you play very slow and stale, but if you can overcome this and play fast your mind will also play fast too = greater performance.
     
  14. HarlequinRogue

    HarlequinRogue Well-Known Member

    Jan 20, 2012
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    I think it's about experimentation and innovation, particularly once you feel yourself stagnating
     
  15. TheXion

    TheXion Well-Known Member

    Jan 29, 2012
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    Leonel's creepy roommate
    Yeah, I hate stagnating. I feel like one of those Gief or Sagat players that stand there and wait for reversal!! :-S
    When you innovate and really think properly you can really get ahead of your opponent.
     
  16. HarlequinRogue

    HarlequinRogue Well-Known Member

    Jan 20, 2012
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    I don't just mean being inventive during the game (footsies on the fly usually ends up badly!). But rather, I mean being inventive in terms of overall style and strategy and not being unafraid to play unconventionally (rush down sim? AWWWWW YEAAAH)
     
  17. VaroFN

    VaroFN Well-Known Member

    Sep 28, 2011
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    I'm curious, am I the only one who sees a black square in Makoto's jump animation? :confused:
    BTW, GGs Kaboom. I'll take my revenge in SFxTK soon :cool:
     
  18. ~[KaBoom]~

    ~[KaBoom]~ Well-Known Member

    May 8, 2012
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    Varo u have to do more than throws in this game... Otherwise you're gonna have a tough time fighting against jumpers!
     
  19. VaroFN

    VaroFN Well-Known Member

    Sep 28, 2011
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    Nah, throws are cool :cool:
     
  20. HarlequinRogue

    HarlequinRogue Well-Known Member

    Jan 20, 2012
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    For capt:
    Chun li:
    J p, kicks, fadc, headstomp/ ex Sbk
     

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