iPad STREET FIGHTER IV Volt - [Capcom]

Discussion in 'iPhone and iPad Games' started by ImNoSuperMan, Jun 29, 2011.

  1. CaptYadierPR

    CaptYadierPR Well-Known Member

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    You mean this #^^ Dude XD.
    Slrc91 giving out some secret sauce :D
     
  2. VaroFN

    VaroFN Well-Known Member

    Sep 28, 2011
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  3. HeartWong

    HeartWong Well-Known Member

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    I don't know slrc91 surf this forum as well. :eek:
    He has a very solid Guile and Blanka. :)
    I only managed to win 3 games out of the 10 games we had.
     
  4. VaroFN

    VaroFN Well-Known Member

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    Wait wait wait wait...
    Yun's palm is a fireball? :eek:
     
  5. tognesimo

    tognesimo Well-Known Member

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    Petiton for Sf update is yet on-line?
     
  6. ~[KaBoom]~

    ~[KaBoom]~ Well-Known Member

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    #36886 ~[KaBoom]~, Jun 28, 2013
    Last edited: Jun 28, 2013
    The attack is counted as a projectile attack... So moves with projectile invinc can go through it

    Like, Fei ex chicken wing/ Blanka ex roll/ Cammy ex drill... Etc

    It is probably the only projectile attack which breaks armor
     
  7. ~[KaBoom]~

    ~[KaBoom]~ Well-Known Member

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    #36887 ~[KaBoom]~, Jun 28, 2013
    Last edited: Jun 28, 2013
    Nothing wrong with building meter, after all she is vulnerable to attacks during those dives

    Plus the player has to be swiping back the V-pad a lot so input-wise she can't react well to a sudden attack with an uppercut

    Just roll or slide and she'll regret it

    What annoys me more is those neutral jump kicking all day players... Risk is way too low for such effective strategy to keep opponent out!
     
  8. VaroFN

    VaroFN Well-Known Member

    Sep 28, 2011
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    I was fighting the Ryu AI and it was spamming FBs when I was spamming palms, and then he used Tatsu and BLAM, Plam is a FB.
    In SFxTK Guile's EX Sonic Boom also breaks armor :D
     
  9. HarlequinRogue

    HarlequinRogue Well-Known Member

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    Whiffed dive kick builds very little meter. It's such a waste of effort.
     
  10. VaroFN

    VaroFN Well-Known Member

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    But it still builds some meter, like whiffed air tatsu after back jump. I wouldn't call it waste of effort.
     
  11. ~[KaBoom]~

    ~[KaBoom]~ Well-Known Member

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    A little does make a difference though, the pros don't just do it for the flash.
     
  12. HarlequinRogue

    HarlequinRogue Well-Known Member

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    It makes 10 meter on whiff. Tatsu makes 30...
     
  13. ~[KaBoom]~

    ~[KaBoom]~ Well-Known Member

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    Yea but u can whiff like 5x dives while tatsu needs to wait for the jump recovery
     
  14. ~[KaBoom]~

    ~[KaBoom]~ Well-Known Member

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    Varo I think you need to do more offensive options than throws... Heard of frame traps?
     
  15. ~[KaBoom]~

    ~[KaBoom]~ Well-Known Member

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    #36895 ~[KaBoom]~, Jun 28, 2013
    Last edited: Jun 28, 2013
    She is a zoning character after all, not like Abel a mix up based grappler... She has good pokes and good counter-projectile game. She does lack offensive options but her U2 is good, basically acts like a long lasting sonic boom that shields her to move forward. Her chip game is fairly good to if u can space safe drills and fireballs, forcing opponent to jump or do something risky then punish it with soul throw... Etc

    Watch some Sakonoko Rose... He really owns one of the best Cammy - Alioune with Rose!
     
  16. CaptYadierPR

    CaptYadierPR Well-Known Member

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    http://forums.toucharcade.com/showthread.php?t=190764

    We have a tournament currently running and he is our Manager.
     
  17. Apprunner

    Apprunner Well-Known Member

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  18. berserk_2nd

    berserk_2nd Well-Known Member

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    [​IMG]
     
  19. berserk_2nd

    berserk_2nd Well-Known Member

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    fight a guy yesterday GCID:奮糖, it's Chinese characters but I'm not sure if he's Chinese or not. His Ryu is very strong, almost the same level as Calipower805, beat me bad. And he has good Guile and Ken too.
     
  20. CaptYadierPR

    CaptYadierPR Well-Known Member

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