iPad STREET FIGHTER IV Volt - [Capcom]

Discussion in 'iPhone and iPad Games' started by ImNoSuperMan, Jun 29, 2011.

  1. berserk_2nd

    berserk_2nd Well-Known Member

    Dec 25, 2011
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    ches's replays uploaded:

    check here
     
  2. HarlequinRogue

    HarlequinRogue Well-Known Member

    Jan 20, 2012
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    I don't know why; I guess I'm feeling nice, but....

    Happy Birthday Hieu!

    Be good this year...
     
  3. ivwshane

    ivwshane Well-Known Member

    Oct 7, 2011
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    That's dirty.
     
  4. ivwshane

    ivwshane Well-Known Member

    Oct 7, 2011
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    It wasn't obvious;)
     
  5. VaroFN

    VaroFN Well-Known Member

    Sep 28, 2011
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    Why? That instant EX Tatsu is EX. You still need to do the quarter circle gesture. Then the other half of the combo is easy even without SP (cr.HP xx Hadouken, cr.HP xx Tatsu).
     
  6. HarlequinRogue

    HarlequinRogue Well-Known Member

    Jan 20, 2012
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    Have you tried doing cr.HP xx Hadouken, FADC, cr.HP xx Hadouken SP off?
     
  7. VaroFN

    VaroFN Well-Known Member

    Sep 28, 2011
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    #36507 VaroFN, Jun 16, 2013
    Last edited: Jun 16, 2013
    Yup. The problem is timing. You can't do it fast because the game will detect it as SRK. down-forward + P, neutral, quarter forward + P, FADC, the same. It's difficult but not impossible.
    EDIT: ugh, now I'm getting more SRK than Hadouken. This seems to be really random. I take it back. In SFxTK it seems easier though.
     
  8. CaptYadierPR

    CaptYadierPR Well-Known Member

    Mar 27, 2012
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    that because that motion is for srk ^^^ in AE, that same "shortcut" works in volt
    the best motion is buffering the move
    down, down forward, punch (hold), forward, (release punch)
     
  9. VaroFN

    VaroFN Well-Known Member

    Sep 28, 2011
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    I didn't know that.
    But after FADC, if you try it again you'll get SRK again. down, down forward, punch (hold), forward, (release punch), FADC, down, down forward, punch (hold)
     
  10. CaptYadierPR

    CaptYadierPR Well-Known Member

    Mar 27, 2012
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    Something i found last night will take it down soon.
     
  11. CaptYadierPR

    CaptYadierPR Well-Known Member

    Mar 27, 2012
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    After fadc go to neutral (fadc by double tap F instead of F dash)
    Then do the motion
    Almost like a song rythm
     
  12. VaroFN

    VaroFN Well-Known Member

    Sep 28, 2011
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    I still get SRK. I'm not too good at rythm games xD
    The way buffering works also explains why sometimes after st.HK, cr.MK I get EX Tatsu instead of Tatsu. Sometimes I do cool combos at corner without even wanting to do that.
     
  13. CaptYadierPR

    CaptYadierPR Well-Known Member

    Mar 27, 2012
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    Tested the Vertical hop too.
    Works on
    Viper, DeeJay, Abel, Sagat and Guief.
     
  14. TheXion

    TheXion Well-Known Member

    Jan 29, 2012
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    Student Physiotherapist
    Leonel's creepy roommate
    #36514 TheXion, Jun 16, 2013
    Last edited: Jun 16, 2013
    So filthy! :-O
    Noice! :)

    @Capt: Great vids Capt!! Also was drooling at your Chun Li vs some Viper rep!
    Don't know how you did that ultra like that on reaction.
     
  15. CaptYadierPR

    CaptYadierPR Well-Known Member

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    I was practicing it alot during those days in training room. It can be used to punish many things. The trick is doing the manual motion while dashing fast enough that when you press sp, the ultra will come out in the direction of the opponent.
     
  16. VaroFN

    VaroFN Well-Known Member

    Sep 28, 2011
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    Hey guys, do you think that the fact that Apple will allow developers to add controller support for their games will make Capcom actually port SF games with full controls? I'm sure Apple devices can handle the 3DS version of SF IV without problems.
     
  17. Apprunner

    Apprunner Well-Known Member

    Sep 21, 2011
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    iPhone 5 is easily more powerful than the DS. It would be easy but if I were the developer, I wouldn't target iPhones but iPads. Would make an awkward experience to use a controller for a phone :confused:
     
  18. VaroFN

    VaroFN Well-Known Member

    Sep 28, 2011
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    I've been using the Wii Classic Controller for the SNES emu and it doesn't feel awkward at all.
    Without those controllers there's no way to play SF games with full touch controls. By playing some games on the PPSSPP emu, I can tell you that Tekken, DBZ and Soul Calibur are some of the few fighting games that work with touch controls with full controls.
     
  19. Apprunner

    Apprunner Well-Known Member

    Sep 21, 2011
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    I'm not saying the controls are awkward. I'm saying the experience of looking at a 4 inch screen using a third party control is awkward. I hope they keep the controls as is in the next gen for a small form factor touchscreen device and give us other options for a full fledged device built for tablets or Apple TV.
     
  20. VaroFN

    VaroFN Well-Known Member

    Sep 28, 2011
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    The problem is that it would make some serious differences between iPhones/iPods and iPads. By using simplified controls we don't have the full movelist in those games, while full controls would give us the full movelist at the cost of the gameplay (believe me that playing SFA3 with touch controls is a nightmare).
    What about this controller?
     

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