I definitely feel like there are legit 8-2s, especially for the mid and low tier characters. This game isn't balanced enough for me to say that the most advantage a character can have is 7-3. I think when you're a good player, matchups mean very little. If you know more about the matchup than your opponent does, you'll have the advantage even if the matchup favors them. I know the makoto matchup really well, so if I face even a decent mak player, it'll seem to them like I have the advantage. But when you take the players out of the equation and just base it on what the characters are capable of, I think without a doubt there are 8-2s in the game. I don't think there are 9-1s, but definitely 8-2s.
https://sites.google.com/site/voltfighters/players-1/captyadierpr Edited my personal Page a bit. Thx berserk
I wonder if this works in volt. Now i understand what happened at the end of his final CMV. Rose killed rufus with normals, while he was blocking. (WHAT!!!!!!) Yes indeed. Bug.....
Thank you Capt Very impressive videos! I'm thinking adding personal page update notice on the home page, like "CaptYadierPR just uploaded x videos" , so people can know your update at the first time. EDIT: Harle's page: https://sites.google.com/site/voltfighters/players-1/harlequinrogue
Doesn't seem to work, cap't. Trying with Sakura, but no luck so far. Also, I just uploaded a fei/sim replay. Check the 3rd round for a strange glitch. Can't see to recreate it in training room.
im guessing it would only work if the fireball hits the opponent after its caught up in a catch ultra, like ken, or sakura maybe. Ive tried with chun-li, doesnt work cause the last part of her ultra is were she catches you. right now im trying to fireball from far away fadc, air ex tatsu (forward) (whiff), ultra with ken. i let you know if it works EDIT: doesnt work fireball is to fast EDIT: nevermind
Yep, that guy sucks. He was playing a super lame Honda (isnt that how they all play) so I got a life lead and played even lamer. He about have up but decided on one last go late in the round and I punished him and he rage quit. He has done it twice to me now so I no longer play him.
I was theorizing that volt would be like pre super street fighter 4 where meaty fireballs would give unblockable ultras. Unfortunately it doesn't work
Hey guys, do you remember the Zanku + sweep thing? You don't score a knockdown if both moves hit the opponent at the same time. Well... Guess what happens if you use Zanku and Tatsu. What's more interesting is that you can't combo afterwards with anything. You're even at a disadvantage there. I also tried to hit the opponent with Zanku and sweep at the same time right before stunning him, but only one move hits him.
So I'm playing around with ken.... FA 3 <wait>, tatsu, FADC, srk, FADC, srk, srk (corner) tatsu (CH), EX FA 2, tatsu, FADC, srk (corner) And it turns out, EX srk (aa, 1 or 2 hits), FADC/EX FA 2 can be followed up with normals, so.... FA 3, <wait>, EX srk, FADC, j.P/K!!!! Reset city! Anyone else found this before? Sorry, but I get excited by these things... This pretty much works out like Guile's EX Flash Kick, FADC, resets, except you need to start with FA or hit it aa. But you can also go for a cr mk afterwards to go low into combo. Some funny stuff FA lvl 3, <wait>, EX Shoryuken (2 hits), FADC, EX Hadouken, Fulltra FA lvl 3, <wait>, EX Shoryuken (2 hits), FADC, FA lvl 1, Ultra
A legit ap appeared on the appstore a while ago called Display Recorder. It was taken down pretty quickly.... I use that to record. There are many better JB alternatives. There was one called 'reflection' that works on non JB phones