iPad STREET FIGHTER IV Volt - [Capcom]

Discussion in 'iPhone and iPad Games' started by ImNoSuperMan, Jun 29, 2011.

  1. HarlequinRogue

    HarlequinRogue Well-Known Member

    Jan 20, 2012
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    Shanghai
    Not a true safe jump. You can't get a jumping attack off
     
  2. creampuff~

    creampuff~ Active Member

    Feb 10, 2013
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    oh yeah.. forgot to put that it should be an empty jump otherwise you'll get hit by a reversal.

    are there any true safe jump setups for volt?
     
  3. HarlequinRogue

    HarlequinRogue Well-Known Member

    Jan 20, 2012
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    Shanghai
    The way safe jumps work in volt, they need to satisfy 2 conditions:
    i) the empty jump is safe to any reversal attempt
    ii) the jumping attack will connect

    This safe jump will be actually be a true safe jump against slower reversal attempts. In AE terms, they are approximately 4-6f safe jumps. In volt, this means the only reversal attempts that will beat you are typically shoryukens. (I can quickly compile a list of all moves that would beat it or not).

    Akuma actually has what is closest to a safe jump with his demon flip. However, it's pretty finicky because you are using palm strike as (essentially) an OS to either land in 0 frames or to hit as a knockdown (so not leading to a longer combo).

    I'm happy to go on about this more, but I can hear people snoring already....

    tl;dr: Volt safe jumps exist, but are different from AE
     
  4. Snooper

    Snooper Well-Known Member

    Jul 14, 2011
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    #35644 Snooper, May 19, 2013
    Last edited: May 19, 2013
    Stumbled upon a safe jump vid for akuma the other day, I'll see if i can find it. I think it was throw-dash X2-jump-divekick (not the demon flip dive kick). He said it only works against 4+ frame reversals, so not ryu, ken and akumas uppercuts. Should work agaisnt cammy and sagat though.

    http://www.youtube.com/watch?v=dF9V1pUAlNo
     
  5. HarlequinRogue

    HarlequinRogue Well-Known Member

    Jan 20, 2012
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    Shanghai
    #35645 HarlequinRogue, May 19, 2013
    Last edited: May 21, 2013
    you mean this:


    pretty much anything with invinc and less than 8 AE frames will stuff a safe jump attempt.

    Quick character rundown:
    Abel: Super is fast enough to beat it. EX CoD has meter and comes out fast enough
    Akuma: (ex) srk is fine. As is super/ultra. Ultra needs to be closer though
    Balrog: Headbutt will probably trade. Depends on range.
    Blanka: Super, Ultra and EX Vertical Roll work.
    Cammy: (EX) cannon spike will get out. Unsure about super/ultra
    Chun: EX Spinning Bird Kick
    Cody: Ruffian will probably trade at further range. EX Criminal Upper works
    C Viper: Hard TK, EX Burning Kick and EX Seismo work. Unsure about super
    Deejay: (EX) Jackknife Maximum.
    Dhalsim: EX Yoga Blast (should work, havent tested), teleport and super
    E Honda: EX Headbutt and EX Sumo Smash. Normal versions will probably trade depending on range.
    Fei Long: (EX) Shienkyaku. Unsure about super
    Guile: (EX) Flash kick, super and ultra
    Ken: (EX) Shoryuken, Super
    M Bison: EX Knee Press and EX Psycho crusher are range dependent. May trade
    Makoto: Dash. Dependent on range
    Ryu: (EX) Shoryuken. Unsure about ultra
    Sagat: (EX) Tiger Uppercut
    Sakura: EX Shou'ouken. Unsure about super
    Vega: (EX) Scarlet terror. May trade
    Yun: (EX) Nishokyaku. EX version less likely to trade
    Zangief: Quick Lariat/Quick Double Lariat. Can trade close up. More likely to beat it clean at range
     
  6. User58394

    User58394 Well-Known Member

    Oct 23, 2011
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    Are you sure about Sagat? I think I've safe jumped him before, and I know I've jabbe him out of his srk before.
     
  7. HarlequinRogue

    HarlequinRogue Well-Known Member

    Jan 20, 2012
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    Shanghai
    Yes. Just tested to confirm. I assume his srk doesn't have fullbody invinc like the shotos because this came out before SSF4 and sagat is closer to vanilla SF4 SAgat
     
  8. VaroFN

    VaroFN Well-Known Member

    Sep 28, 2011
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    What about Makoto EX Chop? It has some invinc frames. Super also has some invinc frames, so I'm sure it also works.
     
  9. HarlequinRogue

    HarlequinRogue Well-Known Member

    Jan 20, 2012
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    Shanghai
    It has invinc frames, but it's too slow and the hitbox doesn't hit high. It kinda works if they go for a standing normal or crouch when landing. But it in the strictest sense, it wont ever beat out a safe jump.

    her super is 1 frame startup in AE, so it fits in, but you still need to factor in a second move. So i assume Super, ultra may work, but it is slower then just normal ultra. I haven't tested enough to know how a 1 frame AE startup works in volt, but I know enough to know that safe jumps>makoto. But that point is moot, since no one actually uses my setups anyway
     
  10. creampuff~

    creampuff~ Active Member

    Feb 10, 2013
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    Singapore
    the amount of work done to make this list is just insane. hats off to you. its a lot to take in for a noob like me. ill be hitting the training room to try these.
     
  11. VaroFN

    VaroFN Well-Known Member

    Sep 28, 2011
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    lol Just like no one uses Dynamite Heel and Phoenix Smasher as safe blockstring last moves in SFxTK.
    Anyway, I'm sure she has more tools to go against safe jumps. Backdash? With Akuma's teleport it's way easier to get out of those setups.

    Oh, and: http://sf4iv-en.capcom.jp/analytics/replay_download.php?r_id=20130519_08520551_888_33A73733_rpdata&d=
    You guys said that a grab at point blank Sim's Ultra beats it, but damn, it's like Abel's Ultra is even more useless.
     
  12. TheXion

    TheXion Well-Known Member

    Jan 29, 2012
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    Student Physiotherapist
    Leonel's creepy roommate
    Yo Adam! Thanks man!
    Got an exam in two days >.< very nerve wracking!
    I'll be completely finished in 1 week and 2 days!!
    Me & uni friends are getting completely trashed on the 28th xP
    Speak to you guys soon!
     
  13. VaroFN

    VaroFN Well-Known Member

    Sep 28, 2011
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    Oh, I almost forgot. Makoto's EX Hayate doesn't have proper FB invinc. That move just has a tiny hitbox in some frames, just like Sim's slide. In those frames, she can go through Akuma's Tatsu without trading or anything.
     
  14. User58394

    User58394 Well-Known Member

    Oct 23, 2011
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    Nice, I'll try to replicate jabbing him out then.
     
  15. ~[KaBoom]~

    ~[KaBoom]~ Well-Known Member

    May 8, 2012
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    student
    28th huh!

    I will be done on the 23rd Arya let's play some AE by then!!! I haven't AE in months I reckon I will be merked by every1 :eek:

    for those who don't understand the London slang:

    Merk = destroy

    Reckon = think :p
     
  16. ~[KaBoom]~

    ~[KaBoom]~ Well-Known Member

    May 8, 2012
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    student
    I think I have found 2 safe jumps for Cody can any1 confirm? HR?

    sweep, whiff crMP, jump in = safe if no button pressed

    ex Ruffian Kick, whiff crack kick, neutral jump = safe jump if no button pressed

    ex RK has a hard knockdown is really sweet

    just 1 more exam then I will be back onto the server :) maybe I will play some Cody just casually

    this is SO INSPIRING
    HTML:
    http://www.youtube.com/watch?v=ZpBJBR_Jrx0
     
  17. VaroFN

    VaroFN Well-Known Member

    Sep 28, 2011
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    Tried in training against Akuma's SRK at wakeup and they work, but I really don't find that to be very useful, or useful at all. It only works well against SRK/Ultra mashers.
     
  18. ~[KaBoom]~

    ~[KaBoom]~ Well-Known Member

    May 8, 2012
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    student
    trust me it is useful man, these are the scenarios:

    mash SRK = block and punish
    Block = throw them on your landing
    they try to tech throw = hit an attack in the air this will beat their tech

    and now they'll be thinking about SRK your attack in the air again, which you can go back to not pressing buttons. If they really are watching carefully at you jumping in, they should SRK anyway so this doesn't just catch mashers
     
  19. User58394

    User58394 Well-Known Member

    Oct 23, 2011
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    I always thought Merk was murk instead. Dunno why. XD Maybe because it's always spelt wrong by people that use it.
     
  20. ~[KaBoom]~

    ~[KaBoom]~ Well-Known Member

    May 8, 2012
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    student
    LOL it is a slang after all I doubt that there is an official spelling for it :p
     

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