It was me but I was just testing out the app. Volt on my iPad was going nuts so I wanted to see if my phone did it. The Apprunner account is never played on anymore.
Well darn. I was looking forward to some decent friendlies. The overwhelming amounts of run-away Akumas I stumble upon are making almost want to quit playing the game. #
My Chun reset combo I want to land: Hazanshu, EX FA lvl 2, Kakukyakuraku (u+k) <reset>, Hazanshu, EX FA lvl 2, Kakukyakuraku <reset>, Hazanshu, whatever close FA lvl 2/3, then dash out of it and Kakukyakuraku can fake crossover
Players I m in Taiwan now if connection gets worse (or better) with me, that will be the reason. Easter 'holidays'.... With studies to do ._.
RAWR! That last game was hilarious Berserk. I was laughing the whole game. . Sorry Harley. Busy getting smushed by Berserk's Viper
I didn't realize that SRK x FADC x FB x FADC x Super was possible with Ryu, probably because it must be tough to pull off online.
GGs that day Jibba! I've been playing with her like several months already, mainly because she's Akuma killer, I hate playing run away Akuma with my slow Sagat That EX hammer + burning kick + ultra combo is hard to land for myself, I can only done it successfully like 50%. I did my best that day with your Abel, your adjusted your strategy very well and great combos too! Learning from Killiyn?
hahaha, your Blanka is crazy dude. You can play that way without srks! Also close game with my Viper, always got appcut by your Ryu! Sorry left after 5, need to go take a shower
not becoz it is hard but it is impossible to perform online... 2 FADCs would leave you with no meter to do super. if you meant Ultra then I suppose it would be possible, but then damage scaling would mean less overall damage so people don't do it
Universally, Supers just seem faster than Ultras.. I think there's just this hair of a window to counter-input against an opponent's Ultra, PROVIDED you are not mid-frame on an existing move.. Case in point, Fei Long's Super can combo from command throw, or crouch jab.. But his Ultra can only combo from a float or crumple.. Silly thing is, Akuma's Ultra is prolly THE MOST telegraphed move there is: animation at start, animation with Chinese characters, then animation BEFORE he actually starts shifting.. The only reason I could do those (EX)SPDs on Akuma's Ultra, is I've picked the Range Appropriate visual and audio cues in which to buffer the 360 in time for Akuma to arrive.. I will try and experiment if I can find such a window vs an Akuma Super..
Any Gief command throw works against both Super and Ultra. I tried using Makoto's but it didn't work.
Yeah. I meant ultra. My bad. And yeah, I'm sure scaling doesn't help but it's only one more hit before ultra and it looked stylish.