The neutral jump is the "HR Special" with your Guile. Throw -> Neutral Jump. Trip Your opponent -> Neutral Jump. Opponent Neutral Jumped? -> Neutral Jump. Opponent teched their landing? Too bad. -> Neutral Jump Neutral Jump in a Neutral Jump with a Neutral Jump? -> Neutral Jump. It's the HarlequinRouge staple.
My gosh why would one send u a fight request and then RQ on a lost? Does he want to play or not? People are just too embarrassed to care about those reps... Especially when they are stunned by Yun That's right, Mr 啊Oldchin
Yesterday the screen went white after deleting a replay, and now the screen went black in the select stage menu. I guess Capcom never fix their games.
GGs VaroFN I tried to tech a lot of those throws but for some reason it just wouldn't come out in time. Good games as usual you lovin' that Fei?
That's happened to me a bunch of times. A few times it somehow managed to create replays with both characters being invisible. I posted one to BN awhile back (I think it was against Ken Masters). I do wish the game still had the glitch/hack that allowed one character to be invisible. Subscribe to the TouchArcade YouTube channel
Sorry kaboom, not a fan of your rog. I tried to tell you by not continuing after the first match and then by win quitting on you. It's the first character I've seen you play lame with. I don't remember you playing him that way before but it's been a while. Oh well, gg. I know my deejay is lame but it seems like nothing comes out fast with him.
The only reason that worked was because the air slasher was almost off screen when I launched the kicks. Most of the time I have to air slash->slide->then kicks and the timing works ok. With sp assist on you can do both when air slasher is only mid screen (another stupid sp assist advantage).
how was it lame!? I don't know any other style than the one I was playing with, I was just practicing characters which I haven't used in a while
You never attacked me, it was always counter attack. So I switched it up and played lamer than you and forced you to attack me. Even when you had a life lead and a 1 round advantage and could have chipped me out, you didn't. That's why I picked deejay, I naturally play him lame because I suck but it works to my advantage against lame players. Had you rushed down my deejay I would have been destroyed. Ask hieu, when the match is slow my deejay is decent but when it's fast paced I suck hard
Kaboom, I dunno, but for me, it's always been switching up between your non-charge moves, and specials moves. Sometimes, I just poke a ton, then I go in, jab jab, charged move. I dunno where I'm going, but I guess you can say that charge characters have two drasticly different moves, in their movelists.
Nope. Use sweep, ultra, then do a tatsu. Try on Akuma See what happens. Do the tatsu instantly. I think you can combo in corner.
yea I don't like DJ playing with air slasher then immediately kicks... I have SP on when I play DJ but I never use that strategy. Kinda an OP tool to push opponent away and chip safely unfortunately most DJ players uses it online sorry u don't like my Rog, I was just rusty with him so I wanna practice. If you're talking about those far screen jabs being lame that coz I forget the rhythm on the turn punch charging time, those weren't intentional
I didn't intend to do just counter attacks, but bro before my attacks you're already rolling forward and I got a blocked horizontal roll to punish and that 1 round coz I messed up my charge so I didn't do dash straight.... not becoz that I don't wanna go for chip but I m getting rusty with charge characters. Therefore I was picking Rog the whole time