iPad STREET FIGHTER IV Volt - [Capcom]

Discussion in 'iPhone and iPad Games' started by ImNoSuperMan, Jun 29, 2011.

  1. HarlequinRogue

    HarlequinRogue Well-Known Member

    Jan 20, 2012
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    You guys can link ex hammer, burning kick, ultra at max distance in the corner?!?

    I don't get anywhere near close enough with the burning kick
     
  2. TenOnez

    TenOnez Well-Known Member

    Dec 10, 2011
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    When did this game become "Super Cereal Match Always!"? Seriously, I can't even have fun in Friendlies anymore. If I random or do a x-Star handicap, I guess I'm playing around too much and not worth a rematch lol. I guess I have to play like I'm trying to win EVO on a mobile phone Street Fighter game or I'm not trying.

    This game can be completely stupid sometimes.
     
  3. mooken

    mooken Well-Known Member

    Jul 4, 2011
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    #32563 mooken, Jan 3, 2013
    Last edited: Jan 3, 2013
    Try against Ryu. His airborne hitbox is a bit easier.
    Are you having trouble connecting on the BK or the Ultra?
    You can wait a split second between the SJC and the BK, gets you a bit more distance.

    This tech is insane. wtf.

    Edit:
    Looks like if you're on training stage, Ryu in the far-right corner, the effective range goes from Viper's toe being just less than one square to the left of the black line, to Viper's toe being on one square to the right of the black line. 1.8 squares range.
     
  4. HarlequinRogue

    HarlequinRogue Well-Known Member

    Jan 20, 2012
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    I thought that was why we joined TA? So we don't have to deal with the regular scum... I hardly run into anyone with BP in friendly anyway
     
  5. HarlequinRogue

    HarlequinRogue Well-Known Member

    Jan 20, 2012
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    Oh, so it is possible. Just my moony fingers can't get anything after the unblock able ex hammer
     
  6. CaptYadierPR

    CaptYadierPR Well-Known Member

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    #32566 CaptYadierPR, Jan 3, 2013
    Last edited: Jan 3, 2013
    yes if the opponent is cornered ex hammer max distance (unblockable), sj, bk, ultra or h.tk (can add fadc, ex bk)>> or sjc, ex tk after the ex hammer

    EDIT: after unblockable can add meterless fadc, mid tk, ultra, or fadc if have the meter to be safe.
     
  7. CaptYadierPR

    CaptYadierPR Well-Known Member

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    #32567 CaptYadierPR, Jan 3, 2013
    Last edited: Jan 3, 2013
    After a throw or a focus crumple, you can set up for the unblockable. Must memorize the spacing perfectly. If you throw the opponent to the corner, its usually a super jump back, and then 1-2 frames forward.

    EDIT: its actually forward after the back super jump and no need use shortcut.

    BONUS: if the opponent wakes up late after any fall you can set up again for the unblockable.
     
  8. mooken

    mooken Well-Known Member

    Jul 4, 2011
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    Yea I worked out the same tech for the corner toss. So so dirty.
     
  9. CaptYadierPR

    CaptYadierPR Well-Known Member

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    try crouch mid kick from mid range, hammer, ex hammer, ex hammer it could work
     
  10. mooken

    mooken Well-Known Member

    Jul 4, 2011
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    Yea, likewise, no luck here.
    I wonder if it's because Viper is so far away, the pre-emptive guard doesn't trigger in time (i.e. the character going into the guard pose, when you throw a fireball or whiff an attack). With hammer > SJC > ex hammer, maybe the target is already in guard post from the first hammer.
    Or something.
     
  11. HarlequinRogue

    HarlequinRogue Well-Known Member

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    I thought that was why it is unblockable, because you're moving between blocking and neutral or something like that...
     
  12. User58394

    User58394 Well-Known Member

    Oct 23, 2011
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    You know how a move has a box that, if it hits you, forces you to block? And that's the only way to block. You can pretty much win a game, if your moves doesn't have the make you block hitbox. That's the deal with Ex Seismic I think.
    The block box for the move doesn't reach them, and the hittable box is further than the block box.
     
  13. juls363

    juls363 Well-Known Member

    Mar 13, 2012
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    Sup veterans.
     
  14. CaptYadierPR

    CaptYadierPR Well-Known Member

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    #32574 CaptYadierPR, Jan 3, 2013
    Last edited: Jan 3, 2013
    So i told n3ro about the unblockable on the LINE chat on a PM and he said

    "Yea YYOJJO showed it to me long ago, stand high kick puts you at the correct distance".

    Holy fk, the top vipers with a secret sauce. LoL

    So i tried it out and its 2x st.hk from te farthest distance.
     
  15. HarlequinRogue

    HarlequinRogue Well-Known Member

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    All the more reason to backdash on wakeup against Vipers... (esp at max distance)
     
  16. CaptYadierPR

    CaptYadierPR Well-Known Member

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    Guranteed unblockable the opponent back dash on Wake up

    Focus crumple opponent in corner, after crumple dash back from the focus, jump back intant bk, back dash, ex hammer.

    I dont know if this is character specific i tried in ryu.
     
  17. HarlequinRogue

    HarlequinRogue Well-Known Member

    Jan 20, 2012
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    Seems odd that you're giving up a free focus crumple to setup an unblockable that has less combo options and probably less damage too
     
  18. mooken

    mooken Well-Known Member

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    Mid-screen toss (non-corner). Wait a second. Standing Kick. Unblockable.
     
  19. juls363

    juls363 Well-Known Member

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    Anyone available for a few sets???
     
  20. CaptYadierPR

    CaptYadierPR Well-Known Member

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    Not really just do the math.
    After focus crumple the max you can do is around 500 no ultra, around 600 ultra

    Ex hammer, sj, bk, ultra is 615 + 150 from the crumple

    No ultra would be max 415 + 150 from the crumple

    Can you see the math?
     

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