ggs D4gamer. impressive as always, i have to train more on the bison matchup! I can't beat one to save my life.
GGs dude, Your Akuma is amazing, punishing my Devils reverse seems to be your only weakness. I cant jump in on any good shoto player because Im sure to get AA'd. So I just use Devils Reverse as my air mobility. I'm also still working on the matchup, Akuma is able to fake Bison out a lot and punish hard. Supposedly its an even matchup but I think Akuma has the advantage, Im sure Akuma players probably think the same about Bison.
Haha that was a crazy set GGs bro, that is one bad ass Yun you got there, I feel like I got the Yun match-up handled, now I gotta go learn the TenYunz match up. That dive kick pressure...good lord. Wanted to stay for more but my battery was about to go out, before we got matched up I was like this will be my last match of the day, then you popped up and one match turned into 7, eventually had to go, didn't want my battery to die mid match. That was some fun shit though man...unfinished business indeed, next time we go for more matches. That is brilliant. P.S Cool video by the way, enjoyed watching.
@Xion @Kaboom @mooken @harlequin Download glassboard, its free, i already created the group for PC AE. Just let me know when you have it and i'll send you the invitarion code. This app can also be used on a web browser on laptops which i think is also good. app.glassboard.com
How do I punish devil reverse effectively? In my mind, whenever bison devil flips, it's either stomp or reverse but I cannot react to see which one it is. So I just do neutral jump fierce in the case that bison stomps so I can beat it. If I start being able to read the devil patterns, the best I can do to punish the devil reverse is fireball if they fly away but sometimes I react slow and eat an ex stomp as they land from the devil reverse. What I usually do is if they do use devil reverse, I use focus but it won't work against fly away reverse. Ultimately, I don't know how to effective punish the devil flips. Help meeeeee
You akuma right? Fly away try to time your demon flip slide or a fireball (purple one) Devil reverse cab be beaten by a late reversal (dps mostly) or focus attacks. If you see him fly away just dash back to cancel your focus attack. Headstomps can also be beaten by either walking back, backdashing, an air to air attack or anti air (makoto only), or eat the head stomp with a focus and dash back or forward, but i prefer back.
IMPOSSIBRU Thanks. Yeah, I knew I was in for a wild match after seeing you in Friendlies. It's always fun to fight your Viper. Hate that your battery was about to run out though. Eh, stuff happens. We definitely will, can't wait for our next set. Good games!
It seems like you know the punishes but you dont have the reaction time to execute them. Guess that will come with more matchup experience. You can also ultra/Super any Devils reverse on landing with the right timing, whether I fly away or try to hit you with it. If I try to hit you with it you can DP me for at least a trade. Those fireballs hurt, dont take them for granted the more of the fireball punishes you land the less willing any Bison will be to take to the skies. Also some mindboggling shit Ive seen some other top Akumas do against me is to roundhouse(Double kick) alot, this completely ####s up my headstomps and Devils reverse. It makes akuma move a great distance, making my headstomps whiff and my devils reverse punishible. You can try and see if it works for you
Yeeeeeeeeeeeeeeeeeeeeeeeeeeehaaaaaaaaaaaaaaaaawwwwww!!!!!!!!!!!!!!!!!!!! I just smashed (with a stun in the first round) a 7000bp, 2200pp Guy player!!!!!!! =D I wish I could save whichever replay I wanted!!
I just noticed in glassboard you can set up quiet hours so you dont recieve notifications on certain times of the day. Also sent you the invitation code you need to type it to be added to the board.
Go to replay channel and go to battle log. All your recent replays will be there and you can save them.
Guys my bad about the viper combo on bison, it doest work you see the last hit after j.hp, fff, feint, cr.mk pushed you way too far so when you do mid thunder knuckle it whiffs or even if you super after crouch mk, it won connect cause its too far. Just tested it today over 10 times and cancelling all the cr.hp as fast as possible for the least amount of push back. BUT you can do stuff like, j.hp, FFFF, sweep on bison
Good games D4Gamers! And no.. I don't want you to leave the corner... I want you to stay there... And play... Friiiieeeennddds... Fooorrreeevvveeerrr....
TenOnez, Gawdamnitt GG's!! I can't figure you out. You have no openings, Im beginning to think you know something about this game the rest of us dont. Lol. Also thanx for the Fei V. Guile lessons. I personally hate that matchup and have to rely on Guile to Make some mistakes. Its a ton of work. Now while I dont play Guile, you did show me the basis of what I need to do. Push him to the corner and keep him there.
Haha I just got done sayin this, I was like "WTF let me move!!". Actually you kept me in the corner while I was playing all my characters, Wow.
This might be the greatest thing Capcom has done since the free copies of Street Fighter 4AE they were giving away for PC. Definitely downloading this.