2 meters options for viper 53. (out of corner) j.hp, cr.hp, ex hammer, sj, bk, ex bk (best) 54. (out of corner) j.hp, fff, ex hammer, sjc, meterless fadc, ex bk (best stun) 55. (out of corner) ex tk, cr.hp, ex hammer, sj, bk (best after ex tk) 56. (out of corner) ex tk, cr.hp, ex hammer, mid tk (best stun after ex tk) 57. (out of corner) ex hammer, sj, bk, ex bk (best after ex hammer) 58. (far out of corner) ex hammer, sjc, ex tk (best for far range) 59. (far out of corner) hammer, sjc, ex tk, ex bk (best after hammer) 60. (corner) j.hp, fff, ex hammer, sj, bk, ex bk (best corner) 61. (corner) j.hp, fff, ex hammer, sjc, h.tk, ex bk (best stun corner) 62. (corner) ex tk, cr.hp , ex hammer, sj, bk, h.tk (best after ex tk corner) 63. (corner) ex tk, fff, ex thunder, mid tk (best stun corner after ex tk) 64. (corner) ex hammer, sjc, h.tk, ex bk (best corner after ex hammer) 65. (reversal) h.tk, fadc, h.tk (best reversal) 66. (corner ch) cr.hp, ex tk, cr.hp, ex hammer, sj, bk, h.tk (corner ch) 67. (out of corner ch) cr.hp, hammer, sjc, ex tk, ex bk (best ch out of corner) 68. (reset) ex tk, cr.hp, ex hammer, sj, j.hp (best) 69. (reset corner) ex tk, cr.hp, ex hammer, sjc, meterless fadc, st.lp, dash [under] (best reset corner mixups) 70. (reset corner) ex tk, fff, ex hammer, sj, j.hp (best reset corner) 71. (reset corner ch) cr.hp, ex tk, cr.hp, ex hammer, sjc, meterless fadc, st.lp, dash [under] (best reset corner mixups) 72. (reset corner ch) cr.hp, ex tk, fff, ex hammer, sj, j.hp (best reset corner) 73. (after fa) fa lv3, fff, ex hammer, sjc, meterless fadc, ex bk (best after fa) 2 meters ultra options for viper 74. (out of corner) ex tk, cr.hp, ex hammer, sjc, meterless fadc, ultra (best after ex tk) 75. (reversal) h.tk, fadc, ultra (best reversal) 76. (corner) ex tk, cr.hp, ex hammer, sj, bk, ultra (best corner) 77. (corner ch) cr.hp, ex tk, cr.hp, ex hammer, sj, bk, ultra (corner ch, best viper combo) 78. (after fa) fa lv3, cr.hp, h.tk, fadc, ultra (remember these are the best options for each starting situation)
Those were good fights! That last one (I think) where he tried to Super your Ultra but did it too early...soon as I saw the super flash I was like O_O But I'm pretty sure that wasn't Police. He didn't FADC his fKs when you blocked them, used that basic jab jab FK combo, and played a lot less assuredly than PV does. Not a bad player to be sure but definitely not PV. EDIT: Plus I just saw a replay PV uploaded vs. Radical Slasher and guess who hackled his BP to over 10K? >_>
Cool, I didn't think that was him. Police never gave me crap but this guy did and I wanted to know before I started talking trash back
3 meters options for viper 79. (out of corner) j.hp, fff, ex hammer, sjc, ex tk, ex bk (best) 80. (out of corner) ex tk, cr.hp, ex hammer, meterless fadc, ex bk (best after ex etk) 81. (out of corner) ex hammer, ex tk, ex bk (best after ex hammer) 82. (out of corner) hammer, sj, bk, h.tk, fadc, ex bk (best after hammer) 83. (corner) ex tk, fff, ex hammer, meterless fadc, ex bk (best after ex rk corner) 84. (out of corner ch) cr.hp, hammer, sj, bk, h.tk, fadc, ex bk (best ch after hammer corner) 85. (jumping opponent) sj, bk, h.tk, fadc, ex bk (best air to air) 86. (after fa) fa lv3, fff, ex hammer, sjc, ex tk, ex bk (best after fa) 3 meters options with ultra for viper 87. (out of corner) j.hp, fff, ex hammer, sjc, meterless fadc, h.tk, fadc, ultra 88. (after fa) fa lv3, fff, ex hammer, sjc, meterless fadc, h.tk, fadc, ultra (remember these are the best options for each starting situation)
I haven't checked to see if you lose a coin for phone calls, battery warnings, etc., but so far I have to say that the update is solid. You may finally have to give it another shot, but maybe wait and see more thorough opinions after the long weekend if space is an issue.
full meter options for viper 89. (out of corner) j.hp, fff, ex hammer, sjc, meterless fadc, h.tk, fadc, ex bk (best) 90. (out of corner) ex hammer, sj, bk, h.tk, fadc, ex bk (best after ex hammer) 91. (corner) j.hp, fff, ex hammer, sj, bk, h.tk, fadc, ex bk (best corner) 92. (corner) j.hp, fff, ex hammer, m.tk, h.tk, fadc, ex bk (best stun) 93. (out of corner) j.hp, fff, m.tk, super (best for super) 94. (jumping opponent) h.tk, h.tk, super (best aa super) 95. (jumping opponent) sj, bk, h.tk, super (best air to air super) 96. (ch super) cr.hp, hammer, sj, bk, h.tk, super (ch super) 97. (out of corner) hammer, sj, bk, h.tk, super (best super after hammer) 98. (after fa) fa lv3, cr.hp, ex hammer, sj, bk, h.tk, fadc, ex bk full meter options for ultra for viper 99. (out of corner) ex tk, cr.hp, ex hammer, sjc, meterless fadc, h.tk, fadc, ultra 100. (corner ch) cr.hp, ex tk, fff, ex hammer, sjc, meterless fadc, h.tk, fadc, ultra 101. (after fa) fa lv3, fff, ex hammer, sjc, meterless fadc, h.tk, fadc, ultra (best after fa) (remember these are the best options for each starting situation)
Still missing a few after fa combos. Edit: All done 101 best options for viper Now have to record. Obviously some less meter combos are better and more reliable but im including them all for people who like to burn meter. Thanks to ~[Kaboom]~, HarlequinRouge and mooken for some of the combos I think i should make a spreasheet or something Edit: Edit: Revised for 101 options ima call it Viper 101
LOL we do have a spreadsheet. PM me your gmail address, and i'll add you to the access list. https://docs.google.com/spreadsheet/ccc?key=0AvvU4sYRUOhBdHdtbXAwTXZUOVZCUzJCNHR1bHpiT0E#gid=27
yea, I was trying to come up with set-ups to manufacture that counterhit, but not so easy, since it has such a long start-up.
WOW Round 1 of 3v3 Exhibitions is NASH vs N3RO !! This is a match worthy of a wager !! http://volt.webcrow.jp/exhi/
he doesnt fight many makoto's in his daily training sessions, so nash might have an advantage if n3ro doesnt remember the matchup
I finally caught you shane! I really hate playing against blanka though. Especially with your sick mixups, which is my worst weakness. You're so much better than that hieu kiddy....
Good games Harley! I was just about to go to bed when I saw the invite and thought, what the hell! Your damn connection though! Do you know how hard it is to face your guile with random lag spikes? Omg! And F you and your damn cross ups you bastard! I just couldn't get out of them:| The hardest match was actually against DeeJay. I think deejay is actually one of blankas toughest match ups because he can counter anything I do and punish everything on block.