High jab fireball when near opponent -> cross-up Normal height fireballs -> prevent jump-ins, follow-up pressure with demon flip options Ex fireballs -> can't FA them, keeps ground pressure Low fireballs -> counter pokes, cross-up on opponent wake-up
for me..i still feel dive kick of demon flip is the most useful hardly i use the punch version cos I always whiff it and as for the throw version rarely i use furthermore, the iOS version's demon flip only got 1 range ...have to distance properly b4 air fireball after untechable knock down
Evil Ryu is just a copy of Ryu, wouldnt be too hard getting it into iPhone, i would rather have Dan even if i dont like him that much. Haha, i played online while sitting with my family and my mom told me "WHAT THE HELL are you doing, ive heard that Hadouken-Shoryoken ten thousand times now! Propably. Beat Grueling without resetting the app or losing a round even Akuma with every single character and hes yours. Haha, good days. I remember a local Tekken champion, he beats everyone: -_- I beat him suddenly : -_- xD
Different hitbox, damage and frame advantage. Depends which character, but usually they can combo into different things. Abels jumping kick combos into low forward and his punch combos into low fierce or st. fierce. Experiment and see which does more damage and has better combo potential.
XDarkShadowX, thanks for the great rounds! I got bored of thinking who to use and started to select random, that's when you see blanka, chun Li appearing. I was damn lucky to get 2-3 Akumas in random, I didn't choose him, lol! Let's have a blast some other time, your Ryu is getting better and better! Im collecting titles now, I so hate the random generator...
Shes pretty good. Her hazanhu is an overhead and goes over fireballs, can link into cr. light kick then ex legs. Thats your bread and butter combo. Just out poke the other player with your standing hard kick and sweep. Crouching medium punch and standing hard kick are her best anti airs, cr medium punch because it lowers her hitbox. Shes also got 2nd best grab range in the game. EX spinning bird kick is great as a 'get the hell off me' move. Shes great, probably got the best normal moves in the game, an air throw, crazy good air target combo. Its a shame she has ultra 1 in this game though, it can go through fireballs but cant combo into it unless your in the corner. And her backdash is the best in the game.
guys, when capcom announces new characters, they dont always announce them together. When capcom announced e. honda and c. viper to the regualr SF4 app, they first announced e. honda and then c.viper later, so they might announce evil ryu later.
Having trouble with makotos 6th and 7th challenges. Any tips? Edit: Just did 7, still having trouble with 6
yah u r very right mate and i do really hope they announce evil ryu soon...can't wait to play and master him
Get about 1.5 body-lengths away from your opponent once you've knocked them down. Throw a fireball that hits on their wake-up ~ at the same time, throw either the hazanhu, low-sweep, or flip-kick over them. It'll keep them guessing on the block, and if the fireball hits, even better.
challenge 6 lv2 FA then wait for a while then fukiage then immediately EX fukiage and jump upward and EX tsurugi
the one that's towards+up+SP i think .. that kicks on the other side .. i find her sweep to have great range, esp when shotokanners are backing up.
Well, I enjoy playing against hadouken spammers. In fact I like to fight against any character playing as Gief, even Dhalsim(I always lose, but it's fun).
Best tip, probably, is that it's easier in the open than in the corner. Other than that, make sure to jump toward as soon as the EX has come out. The challenge I had (by far) the most trouble with, this one...