@MC - a prior Dev post (actually just 1 page ago) In the end, we decided everything would be reset, excluding direct one time purchases that were not earnable in-game like the Ultra Cards or 4th Card Slot and excluding gems (regardless of how they were earned), and the player would be given a free pack. Each prestige level the player gets a better pack, so Prestige 1 you get an Epic Pack, P2 gets a Legendary pack, P3 gets a Majestic Pack. So the Ultras are still ok, but you lose consumables. Freemium still sucks. Game is good though. The new model is to please the masses, not the gamers. I guess the masses pay the bills though so how can you blame them?
Oh, I know, but there's a post by a member that says the pop-up discounted Ultra cards are considered separate from the regular $2 ones and don't restore like the normal ones do.
How unique!!!!! They did it once They do it again. Welcome to our world! At the beginning of the thread some of us complained about the wrong attitude of the devs regarding the first paid game but no one listened.
The core idea of prestiging is to start "fresh" and be able to play the game again from scratch. But if you can start with a bunch of packs etc. then it's not really "from scratch". At the same time, for people that bought warp stones to buy packs (especially toward the end of the game), it seems weird to have those packs "taken away", and some players would like to continue playing progressively. So here's what we're thinking. When you prestige, we'll offer two options: "From Scratch" prestige (the current mechanic). Everything gets reset, you keep any unspent warp stones and you get a free card pack to start with. This way you can truly play through from nothing and get a new experience "Progressive" prestige. You keep everything you have (cards and all) but you can start the story and game again in hard mode. This way you can play through all the prestige levels while continuing to build up your card collection (Level 5 Legendaries anyone?) This gets around the issue of allowing players that really want to start over "clean" vs. players that would like to play more cumulatively, and you would now have a choice for how you would like to play, and you can choose to keep your cards etc. if you like.
Yeah so which one is it? If I buy the sale ultra cards, will I lose them upon prestiging? Can this be confirmed one way or another??
No, you always keep Ultra cards, since they are a direct purchase. But if you do lose your Ultra cards somehow, use Restore Purchases from Settings>Help>Restore. The sale Ultra cards are treated as a separate "product" for technical reasons, so don't try and re-purchase a lost sale Ultra card by buying the full price version. Use restore purchases from the help menu.
Will the Ultra cards be restorable (in the instance of a deletion/reinstall) even when purchased at the special offer price? I think this is the question many people would like an answer for. Edit: Thankyou for the response, I see you edited your above post to include the answer to my question.
This seems to me like it would solve the problem. And maybe just to make things crystal clear, when someone chooses the "from scratch" option, include an explicit warning that the cards deleted will include all non-ultra cards, even if you spent real money on them.
In my opinion, there needs to be some bonus you get from doing prestige mode. It would be awesome if there was some kind of cool bonus you could only earn by prestigeing and each time you do it the bonus gets cooler. This would take the sting away from losing ALL your cards and money. Maybe give perks, like you start each dungeon with 2 hearts now or you always have ember with you. Or you can shoot 2 fire balls at a time or you can carry 2 bombs instead of one. I could go on but you get the idea. There needs to be some kind of bonus for prestigeing, because I see no incentive to buy card packs if Ill just lose all of them when I go prestige. Awesome game tho! Loving it the second time around.
That would be lovely. It gives us an option to choose if we want our purchased cards taken away or not. I agree it might take away from the challenge but at least the player has choice. I won't ask for a refund I just didn't think of it at the time since I prestiged so quickly after buying cards. By the way, how many prestige levels are there? & yeah I'm really hoping for Sucess. You guys are great devs that care for the customer. I'd love to see an expansive card selection , new bosses and chapters. Hope you guys are doing better now that the game has been fixed and went free.
^ agree, there's some good conversation being discussed here. All the trolls have weaved out. ( Just bought ember ! He's beast ) If you'd like to do Eilluzion a favor devs. Create an ultra that has a 50% chance of turning you angelic or demonic. Angelic allows you to fire 25 light bolts that ricochet ( like the blaster ) & give you a 5% chance to heal a heart per kill and demonic lets you fire dark bolts that fear enemies away from your ( or something of the sort ) and you get a aura that does damage to enemies that get close ( runs out after 25 shots ). Add angelic / demonic wings to character with. Red or angelic aura tone. That'd be BEAST ultra. It could be called WSDYFO ( ah there's 3 prestige levels ) Which side do you fall on?
Right now, there are 3 prestige levels. We're going to be expanding that a slightly in the next update. The game won't get harder after the 3rd prestige (because the game just becomes kind of unplayable when things are harder than P3), but it will display the number of times you beat the game on the 3rd prestige for the people who want to keep playing at that point. Our rough estimate is about 30hrs of gameplay to reach Prestige 3 from a fresh install, depending on skill level. One of our level designers CLAIMS he can beat normal mode (before Prestige) in an hour, but I have my doubts. Maybe we'll add a time trail mode, haha.
Thanks for the suggestions - our take is that those perks are covered by cards, and the idea behind prestige is to play the game again, but harder, but this time around you'll get different cards, making the game different each time. Adding cool bonuses for prestiging is still possible though, but maybe in other ways? Thanks for the suggestion! This could be two separate cards, but the the idea of an RNG 50/50 chance on pickup is cool though - I see where you're going with that. Happy Birthday!