Steve Job's "Thoughts on Flash"

Discussion in 'Public Game Developers Forum' started by MrBlue, Apr 29, 2010.

  1. johnwayne

    johnwayne Well-Known Member

    Dec 4, 2009
    142
    0
    0
    Germany
    i got the ultimate solution ..... steve jobs out, me in.

    My intentions :

    - Everyone can send Apps to the Appstore, from Windows user to Linux user.
    - Approval Process will remain, but only quality counts. If it runs bad, feels bad, or sounds bad, it will be rejected.
    - If the OS will receive significant changes or new features, where the code must be re-written, it will be announced a few weeks before release. If you don't re-write your code, your App will be kicked out.
    - Ever 3 Months a "user-requested-feature" will be implemented into the Iphone OS.
    - Aggressive co-operation with Adobe to get a superb Flash Player to the Iphone.

    ....that's it. If you like this, VOTE 4 ME! :D
     
  2. micah

    micah Well-Known Member

    Aug 24, 2009
    362
    0
    0
    game developer
    San Francisco
    Yeah, it sure infuriates me that Unity3D and GameSalad are controlling the iPhone! Why won't they just let iPhone developers use Objective-C if they want?!!?!?!

    Erhrmm.. oh wait.
     
  3. GlennX

    GlennX Well-Known Member

    May 10, 2009
    761
    0
    0
    UK
    That was my point. I can see why Apple would want to put a stop to lowest common denominator software. I'm just surprised that they've taken this step. Presumably someone must have predicted the negative reaction but then decided it was still worth the risk. That's the surprising thing, specially when devs were very unlikely to stop native iPhone support anyway.
     
  4. StevePerks

    StevePerks Active Member

    Apr 8, 2010
    31
    0
    0
    And this is the 'problem' with approval and ultimately any form of leadership. Someone has to make a decision on the definition of quality. An app that feels bad is or sounds bad cannot be defined objectively, it's only an opinion.

    Overall I'm in favour of an approval process (only if my game gets approved ;)). The drawback is that errors WILL be made by anyone in charge of this system. The hope is that mistakes are rectified and lessons are learnt.
     
  5. spacefrog

    spacefrog Active Member

    Oct 9, 2009
    39
    0
    0

Share This Page