Universal Steredenn (by Pixelnest Studio)

Discussion in 'iPhone and iPad Games' started by metalcasket, May 11, 2017.

  1. Valryon

    Valryon Member

    May 12, 2017
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    Pixelnest Studio dev
    Dev here!

    Hello!

    Dev here!
    I just registered (mispelling my usual nick...) so I can bring some information.

    - We will investigate for the inconsistent Mfi support so more devices should work
    - I'll see with the team for the icon
    - We're working on Game Center online leaderboards for the daily run

    Feel free to ask any question. :)

    Cheers

    Damien (@valryon)
     
  2. Boardumb

    Boardumb Administrator
    Staff Member Patreon Silver Patreon Gold

    Apr 14, 2009
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    THE BOSS
    Sacramento, CA
    Fixed your name. Also just want to say that the crosshair-like effect that happens when your ship goes under your thumb is super brilliant, can't believe nobody thought of that before.
     
  3. shfrost

    shfrost Well-Known Member

    Apr 9, 2010
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    Wooded area
    Great news! Can't wait to use a controller on the iPad Pro. Thanks for checking in.
     
  4. metalcasket

    metalcasket Moderator
    Staff Member Patreon Silver Patreon Gold Patreon Bronze

    May 24, 2010
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    Deepest Circle, Hel
    Yep, it's so subtle, but genius.

    Also, I love the way the icon sort of pops out like a button or something. Please don't change it!
     
  5. sobriquet

    sobriquet Well-Known Member
    Patreon Bronze

    Jul 30, 2015
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    With iOS 10.3 developers can now offer a choice of icons for you to have displayed on your screen. I have a time clock app that does it.
     
  6. metalcasket

    metalcasket Moderator
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    May 24, 2010
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    Deepest Circle, Hel
    I know. Scanbot does the same. ;)
     
  7. sebgo

    sebgo Well-Known Member

    Love and support.

    Love:
    Dude, I haven't had the time to play it for long, but I can tell this game is awesome, based on the points I noted (and confirmed) on a previous post. So definitely this game is welcome in my device (and my life). Thank you and the team.

    Support question:
    Will this have iOS9 support in the future? I'm currently running it on an iPhone 6 with iOS 9.3.3 [as noted] and so far, and as little as I have played, I haven't had any issues with it, which leads me to think this game should work properly if the MinimumiOSVer bar was lowered from 10.0 o 9.X.

    Many people have devices which they can't or don't want to update to current firmwares, so your audience could be widened if you did that, right?

    The guy behind the development of Glitchskier did a good job by adding said support, so I was wondering if you'll make it happen, too.

    Thank you.
     
  8. Anotherkellydown

    Anotherkellydown Moderator
    Staff Member Patreon Bronze

    #48 Anotherkellydown, May 13, 2017
    Last edited: May 13, 2017
    Played one game and immediately the controls felt oooooohhhhhh so perfect. Got to the boss I was always stuck on for the longest time on the console version. I'm so glad those involved obviously put so much attention to detail into this incredible port. Must own for people that like games.

    Edit: I noticed this got GOTW immediately after posting. What a solid winner
     
  9. Mrwubbs

    Mrwubbs Well-Known Member

    Feb 19, 2012
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    This game needs permanent upgrades or some kind of unlocks.
     
  10. Ijipop

    Ijipop Well-Known Member

    Jul 25, 2012
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    Tough question fellow TA members.
    Ps4 or My dear Phone?
     
  11. Paradiso

    Paradiso Well-Known Member

    A fine piece of work here. I'll echo the general consensus and suggest everyone buy it now.
     
  12. Anotherkellydown

    Anotherkellydown Moderator
    Staff Member Patreon Bronze

    It's built to be a fairly strict rogue-like.

    The easy answer? Both.

    What device do you use more? If it's the iPhone then go with that. I think it's at least $10 on XB1. But really it's great at home with the big screen and surround sound cranked up too ;)
     
  13. Chq

    Chq Well-Known Member

    Jul 20, 2013
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    It should be possible to deactivate vibration.

    Greetz Chris
     
  14. 7lilwhitewolf7

    7lilwhitewolf7 Well-Known Member

    Feb 1, 2012
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    Georgia,Cleveland Ohio,Texas,New York
    #Congratulations#

    I juz came here to read & gawk @ the gorgeous pixel art
     
  15. AppWhore

    AppWhore Well-Known Member

    Dec 24, 2008
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    If anyone has a Mad Catz controller like me (don't laugh) be aware only the movement works for now. Here's hoping the developers can add in support
     
  16. Mince0

    Mince0 Well-Known Member

    Nov 18, 2015
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    Agreed, still a great game though.

    I always hoped binding of Isaac would get a little upgrade system!
     
  17. Mrwubbs

    Mrwubbs Well-Known Member

    Feb 19, 2012
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    Well Isaac at least had unlocalble characters bosses and things like that. This game is a little too bare bones for me. The gameplay is great though. I just would like some form of gradual progress.
     
  18. gvegas66

    gvegas66 Active Member

    Jan 11, 2017
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    Daily

    Does the Daily Run work? It seems to be letting me do it over and over and i see no leader board?

    I was thinking it should be like Isaac where you see your rank once your run is over. Unless im missing something.
     
  19. Valryon

    Valryon Member

    May 12, 2017
    16
    17
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    Pixelnest Studio dev
    For now daily runs are simplified on mobile.

    You shouldn't be able to do the same run more than once but there is, for now, no online leaderboards. We're working on it for a further update.

    Cheers.
    Damien
     
  20. gvegas66

    gvegas66 Active Member

    Jan 11, 2017
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    That would be great. Really nice job on the touch controls!
     

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