In talks with the dev via email regarding ship roll. The engine supports roll, they just haven't decided which would be the best implementation. I have some ideas of my own. One of them, shorthand explanations: Right thumb, is on the open screen area to the immediate left of the attack icon. That empty screen real estate, can be the roll control area. But keep invisible to not clutter screen. Most likely there are better ideas and that's why I'm bringing the discussion here to the thread. Dev said if it can get implemented right, it will be added. Also, there can potentially be an option for auto roll so casual players whom don't want to tinker with deeper mechanics can enjoy the function as well. But us seasoned heads want manual roll. So any ideas? Share, dev is most likely reading.