Universal Stellar Horizon (by S.MARSAULT)

Discussion in 'iPhone and iPad Games' started by TouchArcade Bot, Feb 19, 2016.

  1. marsaults

    marsaults Well-Known Member

    May 4, 2011
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    Unfortunately, only one cockpit for the moment!
    For now, i'm creating the alien vocabulary and its alphabet (design ready). Native aliens are present on planets, and words can be learn near monoliths. It already gives more depth to the game in my opinion!
     
  2. tintin888

    tintin888 Well-Known Member

    Apr 18, 2016
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    Yesss! I am so excited. I have a few questions:

    -where will you find these aliens
    -will they be animated
    -and will there be multiple species. It would be awesome if you could figure out a way to procedurally generate animals/aliens

    I love the new cockpit design. I had always felt it was missing it in the beginning and now it is here! Looking forward to the update!
     
  3. VirtualBoyFreak

    VirtualBoyFreak Well-Known Member
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    Apr 26, 2011
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    Yeap, it gives a lot more depth and things to do. It sounds amazing. Great job Sylvain!
     
  4. drh1961

    drh1961 Well-Known Member

    Feb 28, 2013
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    #904 drh1961, Oct 7, 2016
    Last edited: Oct 7, 2016
    Center of the galaxy yo!

    Or as close as you can get...

    There is no planet at. 0, 0, 0.



    It seems I can no longer upload screenshots from my iPad. It keeps sayin IMG1709(or whatever). .png upload failed.
     
  5. JasonLL

    JasonLL Well-Known Member

    Feb 21, 2014
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    Same here. I tried uploading some screenshots a couple of weeks ago and it said "this JPEG image has the incorrect file extension." I am quite the newbie with uploading screenshots (just 1 screenshot in total) so I thought I didn't do something right. :confused:
     
  6. tintin888

    tintin888 Well-Known Member

    Apr 18, 2016
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    Mine doesn't work either. Idk, it might be an app glitch
     
  7. drh1961

    drh1961 Well-Known Member

    Feb 28, 2013
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    Problems uploading pictures

    You guys with the problem, what iOS version are you on?

    I'm on 10.
     
  8. JasonLL

    JasonLL Well-Known Member

    Feb 21, 2014
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    iOS 10 , iPad Air, through Safari (never used the TA app much, so I'm not sure if it's possible to post pics using the app)
     
  9. marsaults

    marsaults Well-Known Member

    May 4, 2011
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    Release 1.0.51 submitted!
     

    Attached Files:

  10. VirtualBoyFreak

    VirtualBoyFreak Well-Known Member
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    Apr 26, 2011
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    Oh... WOW!!!!!
     
  11. tintin888

    tintin888 Well-Known Member

    Apr 18, 2016
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    Fantastic! Can't wait. Is there more then one alien species or is it just the one in the picture?
    Also, I recommend you update the photos in the App Store. The game has improved and added a lot and people should see that!
     
  12. senkoujin

    senkoujin Well-Known Member

    Aug 28, 2013
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    !!!!

    Hahahaha unbelievable!! :D
     
  13. Gwarmaxx

    Gwarmaxx Well-Known Member

    Feb 2, 2010
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    yeahhhh, more than unbelievable!

    atm i have this one, The Pirate-Caribbean Hunt and Dungeons of Chaos that are almost weekly updated with new contents and improves, imho this devs really love games and understand how interacting with us gamers... kudos to them, there are very few out there.
     
  14. VirtualBoyFreak

    VirtualBoyFreak Well-Known Member
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    Apr 26, 2011
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    My question is: will we have to learn the alien language prior to communicating with them? I remember something was mentioned about this. I'm pretty sure that having to learn alien language would give a lot of depth to the game, like the game "Out there", which was developed by another French :)

    Btw, I also support updating the game description, images, etc. The first impression of potential buyers comes from the description and game images in the App Store.
     
  15. JasonLL

    JasonLL Well-Known Member

    Feb 21, 2014
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    Quick Bug Report:
    Just found a native alien and learned the word for "fright" and right after a couple of my buttons disappeared but were still functional. The buttons were GO AHEAD, TURN LEFT / RIGHT, LAUNCH, COM and SYST. Even after launch SYST. and LAUNCH (when docked) were invisible but usable.
     
  16. marsaults

    marsaults Well-Known Member

    May 4, 2011
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    Other buttons as "scan", "s0/s1", were still visible?
     
  17. JasonLL

    JasonLL Well-Known Member

    Feb 21, 2014
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    I don't remember if those were visible or not. Some buttons that remained, that I do remember, were the V(iew) button in the top left after launching from the planet surface and the fire button at the bottom right.

    After a restart by swiping the game from memory the buttons returned but I haven't played much beyond seeing the buttons reappear.
     
  18. VirtualBoyFreak

    VirtualBoyFreak Well-Known Member
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    Apr 26, 2011
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    Sylvain, remember there was a similar bug several versions ago, when you were landed inside the space station. Maybe that gives you a clue as to where the UI might disappear in the source code...
     
  19. Gwarmaxx

    Gwarmaxx Well-Known Member

    Feb 2, 2010
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    #919 Gwarmaxx, Oct 10, 2016
    Last edited: Oct 10, 2016

    same bug here, with also scan and s0/s1 buttons.

    edit> hey Marsault, is it no more available on the app store??? :eek:
     
  20. marsaults

    marsaults Well-Known Member

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    This bug is quite annoying, new users may be unable to play due to the disappeared buttons (even if they are still active). I made the game unavailable until i fix it, in order to avoid bad (and legitimate) reviews.
     

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