Just wanted to drop in and confirm that this game is awesome. I wasn't sure what to think at first but after first few levels it was clear I was taking this one to completion. The second I beat chapter 8 I must have tried to purchase community levels 30 times before I came here and read about the upcoming update/fix. No hesitation on this IAP when it goes live
Lol. Just saw that Stealth Inc is now featured by Apple in the "Huggable Heros" category, which is on the front page.
Thanks for the kind words on here, folks. It's always really appreciated when people take the time to say when they like something - makes it all worthwhile. I've been told by Apple that my technical IAP problem should be fine when I submit next, so I'm doing so now. I'll request an expedited review due to the crash on load for all players with non-standard GameCenter names, so hopefully it'll be live early next week. I'll keep you informed.
There are no plans right now, but Jasper has mentioned wanting to do it in the past. We've got quite a bit on right now though, so no chance in the immediate future.
Any plans for a port of your games to IOS in the near future? You have my full support with day one purchase Love all of your games!
We've been traditionally more at home on console and PC. Stealth Inc was us dipping our first toe in the iOS water. While there are games we've talked about bringing to iOS, we're waiting to see how Stealth Inc fairs over the coming months before committing to doing anything else. Watch this space. Thanks for the support, by the way!
Bought! And I will buy the iap when it becomes available. As that was the main selling point for me! Expect some levels from me
Hi guys, The expedited review request has been granted by Apple, so if it goes through without issues, you should expect to see 1.01 very soon (hopefully this weekend). Cheers
*I AM NOT WHINING, ONLY ASKING...* So with that out of the way... Any chance the update allows me to run this on my iPhone4? I've been following the thread but not religiously, so I could have missed it. No worries if not, I'm painfully overdue for an upgrade anyway... Cheers! DBC
Best news I've heard all day. I just hope others agree and support it so we can get more of your fine games on iOS.
Best thing about those huggable bastards is that they're clones. Dropped, stepped on, spilled on, no worries... It's easy to make more! Wonder how long until the marketing team gets with think geek and starts a line of plushies.
No change there, I'm afraid. I'd have to move the game over to the YYC compiler in GameMaker Studio to get any speed boost. As it currently stands, the game doesn't run properly in YYC. I'd have to spend a while rewriting bits to get it to work, and I just don't have time to do that right now (I'm actually directing something else here at Curve).
Best thing about those huggable bastards is that they're clones. Dropped, stepped on, spilled on, no worries... It's easy to make more! Wonder how long until the marketing team gets with think geek and starts a line of plushies.
No worries! Just wanted to make sure. Gives me something to look forward to when I get my shiny new iP5... DBC