Universal Stealth Inc (By Curve Digital Games)

Discussion in 'iPhone and iPad Games' started by killercow, Nov 13, 2013.

  1. awp69

    awp69 Well-Known Member

    Oct 30, 2009
    8,249
    0
    36
    Greenville, SC
    +1

    That is an amazing game.
     
  2. JCho133

    JCho133 Well-Known Member

    Jul 27, 2012
    7,907
    27
    48
    I would trade every game coming out tonight just to have Mark of the Ninja on iOS
     
  3. Bronxsta

    Bronxsta Well-Known Member

    Well with the upcoming gamepads....who knows? Could happen. I'd like any Klei game on IOS. Shank, Don't Starve, MotN

    I think Don't Starve would work pretty well on iPad. Dual stick controls, two finger rotate to rotate camera, item tabs along the side, etc.
     
  4. mr_bez

    mr_bez Well-Known Member

    Dec 20, 2012
    2,053
    3
    38
    How did you miss it on Vita? Why would anyone with a Vita not subscribe to PS Plus?
     
  5. awp69

    awp69 Well-Known Member

    Oct 30, 2009
    8,249
    0
    36
    Greenville, SC
    On the contrary, a few people I know who played the Vita and PC versions said the physical controls were better and more precise (and, even as a iOS/Android gamer, I still can admit that there are really few games that aren't).

    That said, having played the Android version, I thought the touch controls worked rather well and were precise enough that I haven't once blamed controls for any deaths that occurred.
     
  6. TheFrost

    TheFrost Well-Known Member

    Nov 18, 2010
    5,772
    0
    0
  7. Pipipitchu

    Pipipitchu Well-Known Member

    May 4, 2013
    1,644
    0
    0
    Civil Servant
    Rio de Janeiro, Brazil
    I liked the gameplay and the controls look good enough. I guess this game will be the only one I'm getting tonight. I've been playing too much strategic slow paced games and things like that.
     
  8. Pocketnova

    Pocketnova Well-Known Member

    Oct 15, 2012
    2,346
    0
    0
    Wasn't there something about DS coming to iOS? I have yet to play any other Klei games, but Don't Starve is at the top of my list. Shank looks decent, but it would be hard to start playing a complete action game after play MotN. I really hope Klei will bring some games to iOS.
     
  9. Lazer Kat

    Lazer Kat Well-Known Member

    Sep 29, 2013
    2,597
    0
    0
    Hoping for some initial iOS impressions soon.
    I'm probably clicking buy at 11:00 pm anyway.
    (Actually this will probably be the first thing I buy tonight)
    *jumps behind cover*
     
  10. PresidentZer0

    PresidentZer0 Well-Known Member

    Dec 7, 2012
    227
    0
    16
    Does it support Mfi controller?
     
  11. Pretty good game, the controls are working ok for me so far. There's alot of different aspects to this game rather than a regular platformer, so I think you will enjoy it.
     
  12. awp69

    awp69 Well-Known Member

    Oct 30, 2009
    8,249
    0
    36
    Greenville, SC
    The gameplay itself is fun and gets trickier as it goes on. But the humor in the game is really great. Kind of reminded me of Portal (although with messages on the walls rather than a voiceover. Just adds to the game's fun factor when a lot of stealth games are so serious.
     
  13. Lazer Kat

    Lazer Kat Well-Known Member

    Sep 29, 2013
    2,597
    0
    0
    Do you have to complete each level without being seen, or is stealth just a part of the bigger picture?
     
  14. onebitbeyond

    onebitbeyond Active Member

    Nov 13, 2013
    40
    0
    0
    Glad to hear you guys are enjoying it. We've put a lot of love into the game, and are really proud of the iOS version.

    I spent ages perfecting the controls for touch screens. I don't think you can ever please everyone (on screen buttons just can't be 'felt'), but I'm happy with what I've achieved. My iOS times and 360 controller times are very similar. :)

    BTW, mfi controllers should be supported, but we don't have any to test with, so can't say 100%.

    Also the Community Levels IAP isn't live yet, and won't be until Apple approve v1.0.1. (I didn't include a Restore button :S )

    Happy to answer any questions on here, but I'm off to bed right now! Feel free to pop some Qs on here for when I wake. :)

    Take care,
    Bidds
    @onebitbeyond
     
  15. Snooptalian

    Snooptalian Well-Known Member

    Sep 12, 2009
    1,938
    8
    38
    Any Game Center for this one?
     
  16. awp69

    awp69 Well-Known Member

    Oct 30, 2009
    8,249
    0
    36
    Greenville, SC
    Just out if curiosity are there any planned updates for the Android version? I still don't think it's even on Google Play. I only got it through Humble Bundle. I've been good with the controls, but I know a few people who didn't think they were as precise in that version. So that's why I'm asking, particularly if the controls are actually better on iOS.
     
  17. Pipipitchu

    Pipipitchu Well-Known Member

    May 4, 2013
    1,644
    0
    0
    Civil Servant
    Rio de Janeiro, Brazil
    How much will the community levels cost?
     
  18. Bronxsta

    Bronxsta Well-Known Member

    Stealth and shadows are act more as puzzle mechanics. For the most part, if you get seen, you die
     
  19. Lazer Kat

    Lazer Kat Well-Known Member

    Sep 29, 2013
    2,597
    0
    0
    #39 Lazer Kat, Nov 14, 2013
    Last edited: Nov 14, 2013
    I subscribe to the theory that devs shouldn't charge for community levels.
    Charge me for the level creator, and then give me access to community levels with it...I'm ok with that, but I won't pay for levels your paying customers create, especially in a $5 game...
    Just my 2 cents.
     
  20. ItouchBrett

    ItouchBrett Well-Known Member

    Dec 28, 2008
    771
    0
    16
    This looks like a premium game to me. A 1.99 price point on the additional IAP for custom levels is more then fair. Too bad to many people will complain about the 4.99.
     

Share This Page