Hello all; Very nice update as far as i've seen! However there seems to be a problem with the mass driver cannon vs shields.. Or the shielding of defense vs offense.. Could you please kindly check..
Hey all, It seems indeed there is some game-breaking bug in there at the moment. We're doing our best to find its cause and patch it up soon. At the same time I'm having a look at the shields too in case something wonky is going on. Thank you for your patience! -Ribatzki
No problem, you did a great game, enjoying it a lot since I started Individual ship upgrades is a wonderful idea, will they be designwide or just applied to the particular ship that you apply it to? I mean say I have 2x wraiths and I upgrade one, is that upgrade bought applied two both ships? As for the shields issue, I am around lvl30 and before the patch I was using MDrivers to damage enemy shields before the missiles like many designs do.. Yet I am fighting more or less the same people now with same designed shields and having zero wins.. I canot even penetrate their shields at all before I am destroyed.. Before the patch I was at least 50-50 even better..
Shields do seem very powerful after todays update. Takes a lot longer to get thru them with hyperion chainguns. Regarding the model upgrades: there's small visual bug when buying upgrades as it doesn't refresh your celestium amount while in buy upgrades screen. You only see you've lost celestium later when you go back to the hangar view. Btw the ship upgrades are only unlocked for one ship at a time, not all ships with the same model.
Just had a near 4 minute fight with my Captain vs Sleipnir. Enemy shields were still up when I lost, and I had 2 Rail Turrets, 1 Mass Driver, 4 Vulcans and 6 Torpedoes pounding on him, but nothing got through, so seems there's something wonky going on indeed. Hope you find the bug soon! Edit: A few screenies vs. Zok http://imgur.com/a/WCde9 So now the most hawkeyed captains can peek enemy builds during combat? Game actually froze, but thought I'd say something incase this is another bug. Edit2: That fight was a win I guess, since my daily is showing up as won now, but seems like it skipped out on rewards (sitting at 4 celestium after daily completion). Edit3: Had the screenshotted bug happen to me 3 times, always vs. a Crusader. Fights against smaller vessels worked.
Hey all, Just a quick heads up. We are aware of these several game-breaking bugs and are working to have them fixed and patched ASAP. Thanks for your continued patience! -Ribatzki
I'm famous!! I miss that ship. Am I correct to assume that all ship modifications can be applied (ie. you're not limited to one modification per ship)?
That dude who offers celestium for your ship...has he always been there? I never saw the option before. The icon was never there. But am sure it came up on an earlier post...and I remember wondering what it was referring to!
Also, my Crusader has got some new empty build slots...but not ones I need to purchase. Have I missed something? It's 20 new 'holes' that I have to fill. Awesome, but didn't realise standard blueprint was supposed to change
Hey there! In case you haven't filled out the ship yet, care to post a screenshot? Might help me figure out what's causing crashes with crusaders. Thanks!
Answered my own question: Yes, all modifications can be applied to a given ship. I notice the back button on my phone no longer functions in game. Previously it allowed me to exit the game (via the UI instead of killing the app) and doubled as an undo button. Not a big deal, just wanted to let you know in case it wasn't intentional.
Struggling to add attachment. I can describe simply. There's actually 21 holes, just noticed one at the very bottom middle. It seems there is an extra space on every 'bottom' of existing blocks. So all blocks on the normal crusader blueprint, if that block normally has its south side exposed, there is now a new block attached to it that wasn't there before. Hope that makes sense. Also, the new block attachments I, II, III and IV are all one place out. Take Fortified Bow for example, the preview shows 2 blocks either side at the front, but one of those blocks is already filled on my normal build. And for III, these blocks are all already part of the notmal blueprint. Hope this helps. Not noticed this with any other ships I have (Baron, Captain and Eidolon). Not tried to fill the spaces yet, but I get the Empty Slots error if I try the tick button.
Since I haven't seen this behavior reported yet: the app loads and then "bay doors" animation before seeing my ships never opens back up. Nexus 6 with Android 6.0.1. Username dash_riprock edit: I did get to see the new functionality on my coworkers' phones and it all looks awesome!
Thank you for the kind replies, reports and clarifications. I sincerely apologize for the bug-riddled condition of this update, and will do my absolute best to have all these issues resolved in a rapid hotfix update. Thank you for your continued patience. -Ribatzki
I thought as much but wanted to double check. An uninstall and reinstall did allow me to get to my hangar and interact with ships I didn't log in to facebook. So for what it's worth I think it may be something to do with my ships. I do have one Crusader I was putting off replacing if that has anything to do with the crusader problems you mentioned earlier. Good luck in the bug hunt!
This connection I did not even come to think. Thanks for the thought, I'll have it checked! -Ribatzki
No problem! To clarify I was not able to see my current ships but was able to play the game at lvl 1 when i didn't log in. Logging in made it break again.
Crusader issue has gone after re-building. Had to just re-build everything just one block down each time. So it's like the blueprint just shifted down one block all over. The ship in-game showed normal dimensions