Originally designed as a flash game called Starfall: Aphelion Squadron, This game had been designed and built in a week for a contest. We had so much fun making it (and playing it), I wanted to redesign it a bit and really give it some of the polish we couldn't afford during the contest. This led to the new game, Starfall: Ronin. Its a casual, turn-based game of space combat. With more features, better effects and streamlined gameplay, we've optimized the game for mobile and tablet game play. Issue your commands, out-maneuver and out-gun your opponents. Purchase new ships and abilities for your fleet, and upgrade their stats for improved speed, armor, maneuverability, and more! Endless gameplay scales the combat to suit your growing skills. Advance far enough, and you could be battling the massive enemies, such as the Dreadnaught and the powerful Space Station. We're currently awaiting approval, but should have the game on the App Store soon.