Check out the bottom of the bitizens tab of the album: Galactic Registry: Series 1. Looks like we've got something new incoming! Some of the one's I click actually open up and give a description, but the picture isn't right.
This also happened to me. It's because the new levels aren't in effect in your game at the moment. When the game upgrades with new levels that dream job "impostor" will change to one of the newer levels. I can't recall if the color is respective of the type of level when it's listed as imposter. Like if a green dream job "impostor" would mean he'll have a future food dream job.
The new item costs on the imperial level are ridiculous, particularly as they seemingly haven't adjusted the reward amounts to match.
I've noticed the costs and build times of items are differing greatly between other people's clients. None of my items take 8h+. The longest one I've got at present is Battle Droids @ ~4h40m. I got 'lucky' earlier getting an L8 for Kashyyyk Shack, and I've got three Recruiting Officers saved for the three new apartment levels.
Given my current Sith mission requires 32 Battle droids (I'm on 15 now), the switch to a new droid every 4h40 is a killer. Particularly given how rare the new supply officers are and I don't have the buxs available to speed build.
I also got the green imposter, but i think it later turned into a blue ???.?. Also got a yellow and two purple ???. After i got the Imperial Marches level, i stopped collecting the goodies from the Imerial levels, just to start stocking as much credits as possible for later levels to buy. (Got around 6 million atm). But now the build times have increased of the goodies in the Imperial levels, i have started to collect these again, although not using them for the assignments. Just to stock for later. Didnt it say somewhere that every monday something new would happen?? So that woudl be tomorrow
Glad I've already stocked 90 of them. I hope they change it back on the next update. Seems a little rediculus.
Given that everyone seems to have different items costing different amounts of credits and time, it's either a bug, or the items are scaling with whatever quest you're trying to complete at that moment.
I noticed when my game (iOS) updated to have: Food 11 levels Service 13 levels Recreation 12 levels Retail 13 levels Residential 31 levels Imperial 18 levels (still same #, but positions moved in album i.e. last level in album before the update was Blaster Repair, the latest update has Droid Lab as the last level now) is when the item cost/time changed for the Imperial levels. I have a friend whose game for whatever reason has not upgraded, gets "impostors," does not have the newer levels and has the old cost/times. He happens to have more total levels than me and a faster internet connection at home. Weird. And I've never had a quest that required Blaster Rifles, I just stocked up during the prize week.
The nightmare scenario is if the new levels are going to be another "earn your reward" thing, and the most valuable 'medal-givers' will be the longest to complete. I do wonder if it's scaling with people's banked credits, though.
New levels according to Menu > Levels: Service - "Chiss-HSP" (???) Recreational - "Endor Adventure" Retail - "Kashyyyk Hut" Residential: "Endor Weapons" (? seems like a translation error), "Csilla Apts", "Wookiee Weapons" (? same as above) I also have some new prices on the Imperial levels, but only 2 or 3 are extraordinarily high. mnemo
Increased Imperial prices Yes, I have ridiculously increased prices on: --Superlaser ray (cooling coil now at 5h 20m / 14,505, or blaster rifle at 8h 50m or 33,390) --Droid lab (battle droid now at 4h 40m / 11,640, or research droid at 7 h 40m 26,415) I have at least 30 of each of those four items, so I guess I'll wait on any of those before continuing to build surpluses. Since the other ones do not seem to have changed pricing, I guess I will stock up on those in the meantime. However I am also trying to preserve coins for the six new levels I'll have to build in the morning (got the opening screen which says "new levels available!", but they're not yet there). Have any of you noticed that the "done" icon for the imperial missions seems to be all jacked up now? Oftentimes the wrong image is shown during building and/or at completion.
It's Monday even on the west coast and even after a force-stop and restart of the app it won't let me start building any of the new levels.