Oh wow... yeah I just edited my post...can't believe I forgot to reread my statement...hahaha oh well. =p Anyways, I've been playing other games and such just fine. Its just star warfare that is acting weird. But, I haven't tried playing the game again, so I should give it another shot and see if it was just a fluke. Currently been playing borderlands 2 on the PC, so I won't be very active on here =[
We've had various apps being given compatibility updates for the iOS 6 and/or the iPhone 5 (what with it gradually resembling a TV remote with its taller screen >.>). Maybe Freyr might release a similar one for Star Warfare, which would be great if it can streamline the issues the new iOS may be causing. Otherwise, yeah -- for anyone who has yet to download the new operating system, it's nothing too spectacular at this point -- I want my Youtube app and Google Maps back
Yeah, agreed. Is anyone up for some matches or, if you want, some training/PvP Strategizing? We can bring in our different loadouts and then ask each other how we want to train. (I.E Sniper training one is running around and one aims with sniper)
OH OH OH PICK ME! So be always on the move. go and kill, hide, heal, and repeat. Serves 1 dominant person in PvP game.
Unfortunately, like the few who rely on HUGE burst damage like me, that tactic is less than effective, seeing as you'd have to resort to hit and run or else face a quick demise. In my opinion, rather than maximize my lifespan, I tend maximize my kill count before I die. Lava, it's not that I don't support the HYD (I personally love it), it's just that as my PvP play style encourages frontal assaults and/or powerful surprise attacks, I don't like having the HYD along. (This is where it seems egotistic of me) Although it would improve my lifespan, it would hinder my impossibly high K/D Ratio Standards.
Define "burst damage", because I'm thinking that the HYD pack can be used quite effectively by someone who can aim and fire quite quickly with both snipers. The level of mobility and dodging you sacrifice is huge, though, so it actually becomes a necessity to either hit-and-run (already hampered by low mobility) or to kill opponents quickly to minimise damage taken (hence the theoretical pairing with the Twin Snipers). If you don't kill quickly, you're simply a sitting duck.