I tested out another extended variant of the RPG Combo when we were playing "defend/kill JDualZ". Suffice it to say, I can see why Superion liked it o___o;
Superions coming? Ill have to bring my trinity now. pass 1234 tdm (me and enjoo team up) garage. Gc is JediKnight42 pass 1234
You guys just missed it. Undead protecting JdualZ vs parcheesy, power of lava, and me Sorry JK. I need to take a break
Guess we're all worn out after those hectic rounds earlier Umm...yeah. I think you'll be wanting your Trinity now, JediKnight. Though you've also got some exceptional control of the PvP maps, so you should hold up pretty well
Oh no, I was trying something out including a windblade. Just saying I wont have my most reliable killing machine. I wasnt trying to give anyone an advantage just tey something....
Yeah, weird. Although I'm not against glitching weapons for non-tycoons (lol, never though I'd ever say that) its a bit of an unfair advantage when you know what another's strategy is and using a glitched weapon to make use of the weakness.
It's a weird way of damaging someone when they next spawn. If you look very closely, when someone's about to respawn, their dead body actually stands up for a split second where they died, before they're teleported elsewhere and truly respawn (i.e. that's when they can control their character again). Some people just stand there and keep shooting at dead bodies so that the player takes damage before spawning properly. It's not really something I'm into doing. Spawn killing's a slightly different matter: I'm not out to spawn kill, but if you don't shoot them, they'll shoot you -- sort of can't be helped there if you run into someone who just appears in front of you =.="
No they got another point and then waited for 5 seconds then I respawned. I never stood up during that time...
It is a bit weird. I went a little Halo style there, just firing at the body or no reason, and the next thing you know, JK is dead. Besides that, yes, the avatar stands up for a second before being ported away. So yes, Undead, you're right with that last sentence.
I'm not sure I'm following the conversation properly, but did you gear all your weapons for a specific range again? That's sorta the cost when people know your playstyle and/or tendencies, which is why most players generally carry weapons for multiple ranges/situations. Put all your eggs in one basket, and that's what you're risking if they can guess how you'll be playing :/
hey guys lets play a game I made up: Zombies Where the Survivors have to stick together and defend them selves against the zombies Zombies have thunder armor with blademaster but can only use the cutter so they are fast but weak Survivors have titan armor with any pack pack doesn't fly and have m-27, nova, and 1 rpg(any), and a railguns so they are slow but strong The maps i would suggest: Crash( so the Survivors can camp in the high place) Killzone(so the zombies can hide and suprise their victims) Ancient vision(super big map) Yb factory(again so survivors can camp)