That's assuming you're fighting them within mid-range though, right? Unless the variant involves a longer-range weapon in there too, such as the Nova... Truth be told, JDualZ doesn't even need the Twin Snipers with his level of accuracy. He just needs a hyper clip. Won't last him the whole match, but much more simple to aim and execute.
Releasing the restraints, oh yes. It even has sniper protection! The good thing is, I don't even need a direct hit. The splash damage is enough. The combo isn't as effective in LONG LONG range though.
I've ensured that even if he Hyperclipped and Fired two perfect Sniper Shots at me, If I time my moves right, I won't die.
Okay, forget about not using the RPG Combo on TouchArcade matches if that's how people would prefer to do things. Unless you want to rule out specific combos or techniques for a match, assume it's "anything goes". Before anyone asks, I would suggest this: RPG Combo refers to anything that involves stringing at least two weapons with splash damage together (i.e. the Energy Glove, the Trinity, the Grenade Launchers and the Plasma Guns are also captured alongside the RPG weapon class) Twin snipers is...well, self-explanatory: anything involving both railguns. Quickdrawing is lag-cancelling the Laser Cannon and the M-27B1. I think this one's too hard to police/judge, so I don't recommend including this in any ruleset, unless you want to outright ban the two weapons for some matches. ---------------- Well, if we wanted to set some groundwork rules/understanding, anyway, as a suggested starting point.
I meant, if I do the right thing, even if he manages to fire two Hyperclipped bullets into me at once, I'd survive.
One of JediKnight's old set-ups may have allowed him to get away absolutely unscathed without doing anything at all. Or at the very least, survive a direct strike from the Twin Snipers. You don't use that anymore though, do you JK? >.>
I could... though it is a weak setup... Perseus+health regeneration... MIGHT try that again. (after a minute Ill have near full health again.)
Force shield or the Andromedae ability should have enough effect to let an Andromedae user survive. Ditto the Visnu, as well as one of your old favourites >.>
From memory, full power gear, except with a HYD-00-IX backpack: there's a chance the damage from a shot is completely negated, which would stop the JDual-Snipers from killing you in one hit. That being said though, if JDualZ was using the Atom Armour, blocking only the weaker railgun's shot might not actually save you...and a hyper clip is really just "R.I.P." >.>
Yeah, I saw the power the Atom Armor gives to my second sniper rifle, and it's over 9000 (If you saw what I did there >.>) but then I would have to sacrifice hp for power and I don't really want to do that.