Universal Star Warfare: Alien Invasion - (by Freyr Games)

Discussion in 'iPhone and iPad Games' started by Echoseven, Jan 21, 2012.

  1. Darthguy

    Darthguy Well-Known Member

    Jun 19, 2012
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    Earth
    For mithril weapons everyone has favorites, try out the non-mithril versions first in the laser canon's case you don't need to, in the Trinity's case you could tr out a rpg but that is worse tan a trinity... Maybe another bow but they are very different. If you like lasers maybe the LIT07 but I don't recommend it, and the grenade launcher, I don't know what to say, and all the assault rifles aren't very good, the first sniper could test the second one, it is all your play-style, oh and the wind-blade, pick that up, it is great, no energy cost but still great. I still prefer trinity but you might not. And the energy glove ad other rps, they are gimmick weapons you won't bring those to a boss fight, probably, the trinity is statically better than a 280 mithril costing weapon...
    But it is all preference thats all...:D
     
  2. Sheinfell

    Sheinfell Well-Known Member

    May 14, 2012
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    Thanks for all the great input, folks!
    That will take me at least a few hours to distill it into guide format.

    Another question: Can I set a signature here on TA? If yes, how?
    If that works, I want to put the link to the group in there.
     
  3. undead.exe

    undead.exe Well-Known Member

    Jun 20, 2012
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    http://forums.toucharcade.com/profile.php?do=editsignature

    ...I could've told you where to find it on the page, but I think the link's quicker :p
     
  4. SuperionEXE

    SuperionEXE Well-Known Member

    Jul 1, 2012
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    Did I mention 90% of my PvP kills come from sniper shots?
     
  5. undead.exe

    undead.exe Well-Known Member

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    #4025 undead.exe, Jul 22, 2012
    Last edited: Jul 22, 2012
    Superion, do you use the Perseus Armour in PvP? I'm a little curious as to whether the R700-AA can actually kill unshielded Andromedae users in one hit if you were to combine the Atom and the STK...

    ------

    Judging from what I just saw, no. I just tried that combo in a PvP match against a hybrid armour user (full Perseus except for the head, which was Cygni, and a FLOAT pack), and I saw the player get hit with the R700-AA's stun mechanism - meaning I nailed him with a blast, but he survived it to experience the slowdown effect.
     
  6. Darthguy

    Darthguy Well-Known Member

    Jun 19, 2012
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    Uh oh... That is skill there.
     
  7. Sheinfell

    Sheinfell Well-Known Member

    May 14, 2012
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    Thanks undead. Would have taken me some luck to find that. Silly, I know, but it never occured to me to scroll further down in the PM-inbox/controlpanel view.
     
  8. Sheinfell

    Sheinfell Well-Known Member

    May 14, 2012
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    Playerguide input wanted - armor progression

    Alright folks, question time again :)
    What do you think is the first full suit of armor a new player should get, before he can afford the full Thunder suit?
    Or, do you think it is better to only upgrade when you absolutely need more HP, and save up for the Thunder suit as fast as possible?
    And as always, I want to know your reasoning behind it.

    Tank/Titan are out I think, because they slow you down so much.

    My progression recommendation would look like this:
    Viper - Fortune - Hydra - Strike - Thunder
    Reason for it:
    It is quite a bit slower - and more expensive - than aiming directly for the Thunder, and only buying new pieces (preferably chest pieces, because they give the most HP) when you see that you need more hitpoints to progress to a new stage in singleplayer.
    But the added HP each new full suit gives leave a much wider margin for error, which I think is good if you are still learning your way around the game.
    Also, it gives a newcomer some sense of progression of scale (more hp, better suit bonuses), not to mention a feeling of accomplishment.
    ---
    Thinking about it while writing this, I will actually put both upgrade paths into the guide.
    The "slow but safe" one I outlined above, and a "straight away for Thunder" one.
    And explaining the pros and cons of each.

    As I took the slow path when I started playing, I have no experience with a Thunder rush.
    What do you think:
    1) What pieces should a new player buy on the way to the Thunder suit.
    2) When do you think he should buy it? E.g. "After finishing level 5 of Frontline singleplayer stage", "after you do level 5 of the Space Station singleplayer stage, play endless survival runs there singleplayer, until you can afford piece X."
    3) What is your reasoning for it?
     
  9. Enjoo

    Enjoo Well-Known Member

    Feb 4, 2012
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    I think a new player should buy a hybrid of strike and titan once he gets there. Because it is much cheaper and also fast. If a player has trouble surviving get a chest piece he can afford at his level
     
  10. SuperionEXE

    SuperionEXE Well-Known Member

    Jul 1, 2012
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    I say that while there is a reason for saving money, without serious discipline, a player wont learn game mechanics right. The same goes true for a weapon. All in all, I agree with your reasoning, despite myself going Basic-Thunder-Perseus, your idea is a really great alternative to mine, which was quite difficult. My suggestions for buying pieces is this: Firstly, budget your ammo, consumable, and profit money very carefully. Before I became filthy rich, I was used to this: 40% ammo (It'll build, saving money for when there is none) 10% consumable needs (You really don't need consumables till late game/boss runs), and 50% saved away. Next, (this may vary in opinion) don't aim for something at some exact time, you're wasting money. Rather, play until you hit a roadblock, where you just CANNOT pass a level. Then, look at the armor set that's most appropriate (following your guide) and pick a piece or two that will definitely assist you. That's my reasoning.
     
  11. undead.exe

    undead.exe Well-Known Member

    Jun 20, 2012
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    #4031 undead.exe, Jul 23, 2012
    Last edited: Jul 23, 2012
    I'm going to post this response with some general advice first, and then add another post to include my recommendations for armour progression: my reasoning will make more sense with additional info regarding weaponry and growth strategies (if the armour recommendation's already up, ignore this paragraph).

    ---------------------------------

    General notes:

    1. If you have them, use earphones. You'll be able to hear what directions enemies are coming from, which will help prevent you from being blindsided, particularly from exploding bugs and the rolling bugs.

    2. Try to log in online every day, if you can: there's a login bonus for every time you come online, whether or not you actually play in a match. You probably won't be strong enough to actually engage in PvP or boss runs unless you have a non-rifle weapon which has been upgraded a few times, but you can worry about that a bit later.

    3. Before actually playing online, I'd recommend clearing Space Station in single player. It's possible to ask a high level player to speed up your finances by taking you on a boss run with them, but you won't even survive to see the boss if you don't understand enemy attack patterns, and how much damage each alien does.

    4. The necessary ammo budget will vary between players, but Superion's suggestion of putting about half your earnings into ammo costs should be more than enough. If you buy the Cutter early on, you can start experimenting wth the amount of ammo you need budgeted per match if you keep your Cutter as a secondary weapon, though it's very much possible to use it as your primary and only weapon up to Space Station.

    ---------------------------------

    Weapon suggestions:

    1. The first weapon I suggest getting is the Cutter -- it's a low cost weapon with good damage output up to Space Station, and its lack of an ammo cost will ensure players can continue attacking if you happen to run out of ammo with your gun. More importantly, the Cutter's need to get close will quickly force you to figure out enemy hitboxes, and the range of each enemy's attack. This will become an incredibly useful skill in figuring out how to react when you have a crowd of enemies in front of you, as it's not always the foremost enemies that are the most dangerous. Note that with the exploding green bugs, it's safer to shoot them from a distance because of their low HP -- but I do know of a certain few players who are skilled enough to slash it without taking damage.

    2. Rather than upgrading your starting assault rifle, I would suggest you save up and buy the FL334AR. It costs more to fire, but it's a good time to learn how to budget your ammo - the better guns in the game will eat up far more energy than the assault rifles...

    3. Whether you want to go for the Nova, the MCP76 or the M-27B1 will depend on how patient you are, and how fast your income is. If you have someone taking you on boss runs, you're probably best served skipping the MCP76 in favour of the M-27B1. The Nova is significantly weaker than the M-27B1, but the latter will actually cost you two speed points, and you won't want to put up with that until you have boots which add speed, and the Thunder Arms.

    [refer to my next post for the armour progression suggestions]
     
  12. Sheinfell

    Sheinfell Well-Known Member

    May 14, 2012
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    Player Guide part 1 is up

    I just put the first part of the Player Guide online in the Group:
    http://forums.toucharcade.com/group.php?do=discuss&group=&discussionid=432

    No game advise yet. This part covers basics about the Forum, the Group, etc.

    I also added a discussion thread to the Group:
    http://forums.toucharcade.com/group.php?do=discuss&group=&discussionid=433

    If the guide expands as planned, I think I need to look for a different place for it.
    The 1000 character limit per post is a serious handicap.
    Currently I think about putting it on the Star Warfare Wiki, especially because you can add content without creating an account.
    Gamefaqs would be an alternative, but I do not feel like creating an account there just to post this guide.

    Feedback and comments are always welcome!
     
  13. undead.exe

    undead.exe Well-Known Member

    Jun 20, 2012
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    #4033 undead.exe, Jul 23, 2012
    Last edited: Jul 23, 2012
    Armour progression:


    Similarly to Superion, I agree that for the most part, you shouldn't buy armour pieces until you really need them. And similarly to you, Sheinfell, I agree that one should go for chest pieces if they need more HP, since they contain the most.

    However, there are two pieces of armour I'd recommend new players pay attention to:

    1. Hydra Head: this is something you DEFINITELY want if you have a friend taking you on boss runs, because the amount of gold you'll get from the boss is unlike anything you'll see from any single player match you can play at this point. Having the Hydra Head equipped will get you at least an extra 13,000 gold for the first time you survive a run on Wrath of Mantis with a friend.

    2. Strike Legs: You'll be quite close to unlocking the Thunder Armour set at this point, but an extra point of speed makes a considerable amount of difference to your movement speed. If you're patient enough, and your rank is going up quite quickly, I'd actually suggest waiting for the Thunder Legs first (which are double the cost of the Strike Legs), but otherwise, this is a much more valuable purchase than a chest piece.

    Now...as for the actual Thunder Armour pieces, the specific order I'd suggest you to buy them in will depend on whether you have the two pieces of armour listed immediately above:

    • If you do not have EITHER of the armour pieces above, I'd suggest you buy the Thunder Head first - the additional gold will make it faster for you to amass the gold you need for the remaining armour. I would suggest the Thunder Legs as your second purchase to familiarise yourself with what additional speed feels like, before buying the Thunder Arms for power, and then finishing the set with the Thunder Chest.

    • If you have ONE of the armours listed above, the first thing you should buy is the armour that will give you the stat bonus that you're currently lacking (i.e. if you have the Hydra Head only, buy the Thunder Legs; if you have the Strike Legs, buy the Thunder Head). From there, buy the Thunder Arms. To determine the order of your last two purchases, compare your current armour with their corresponding Thunder counterparts, and make the purchase which will give you the larger boost in HP first.

    • If you have BOTH pieces, buy the Thunder Arms first. For your remaining purchases, compare your head, chest and leg armour with their Thunder counterparts, and buy the piece that will give you the largest boost in HP.
     
  14. Sheinfell

    Sheinfell Well-Known Member

    May 14, 2012
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    That is some wall of great input :) Thanks alot, undead!
     
  15. Sheinfell

    Sheinfell Well-Known Member

    May 14, 2012
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    Newsflash:
    M27 fully upgraded. Perseus Armor, here I come :)
     
  16. undead.exe

    undead.exe Well-Known Member

    Jun 20, 2012
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    Nice work :p

    Perseus Armour is quite suitable for boss runs in a team of 3, because it's ridiculously sturdy: on top of 60,000 HP, it reduces melee damage by 30%.

    Thaaaat being said...if you get bored and want to solo bosses, try pulling out the Thunder Armour again sometime -- it's quite possible to decimate all 5 of them with the Thunder paired with the M-27. Thank Asasnator's godly skill with that armour for that phenomenon :p
     
  17. Sheinfell

    Sheinfell Well-Known Member

    May 14, 2012
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    Question:
    Does anyone know how the gold rewards for fighting the 3 offline bosses work?
    The reward decreases just like for the online bosses.
    However, does it use the same decrease counter than their online counterpart, or are those separate?
    E.g. I fight 1 PoisonPit offline, getting 100% gold. Will my first online PoisonPit fight give 100% gold? Or 50% only, as I already fought PP once, although offline, for a total count of 2?
     
  18. undead.exe

    undead.exe Well-Known Member

    Jun 20, 2012
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    #4038 undead.exe, Jul 23, 2012
    Last edited: Jul 23, 2012
    (refer to following posts for more accurate discussion, the one I had here is obsolete)
     
  19. undead.exe

    undead.exe Well-Known Member

    Jun 20, 2012
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    #4039 undead.exe, Jul 23, 2012
    Last edited: Jul 23, 2012
    I have no idea what the percentages are anymore.

    Okay...so, for the purposes of my tests, this is the order in which I fought my matches, and the corresponding gold drops from Mantis:

    Note: I used the same equipment in all 3 matches, and my gold bonus is 55%.

    1. 1st Match: Mantis (Online) - $172,221

      (111,110 x 1.55)

    2. 2nd Match: Mantis (offline) - $129,165

      (111,110 x 1.55 x 75%)

    3. 3rd Match: Mantis (offline) - $64,583

      (111,110 x 1.55 x 75% x 50%)

    ...I'm not sure if this is actually the true pattern of the gold drops, but there's a chance that the calculations become more complex when you mix online and offline boss runs together for the same boss.
     
  20. Sheinfell

    Sheinfell Well-Known Member

    May 14, 2012
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    Ouch, I just found a possible explanation for all the sword"fighting" morons we encounter.
    Well, at least for the swords, the moron part they bring along themselves :)

    The StarWarfare Wiki actually *recommends* to use swords whenever you can, to conserve ammo. I bet that alot of people do not read the second part that says "But on boss levels, do not, I repeat, DO NOT use a sword (maybe except for the windblade) on ANY boss fight, as you will be killed while trying."

    Oh, and who in their right mind would recommend the Freedom backpack? As if ammo costs would be a concern...
     

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