Every time you get mithril from a boss the probability of getting more mithril from the same boss in the same day drops. The amount of mithril you get is irrelevant. Each boss has a little indicator on the game creation screen that indicates how much mithril they drop. Mantis is 1; PP is 2; sig, rages, serpent are 3. When you get mithril you can either get the amount listed, 1 less (except for mantis since 1 less would be 0) or one more. So mantis is 1-2, PP 1-3, the rest are 2-4.
I've had it happen in the past a couple times, and they make reporting really simple. If you go to "Help," there's a drop-down with the games you've recently dled. I never do hear back from TJ, but my credits end up showing, sometimes within an hour or two of reporting... DBC
Wait, so they drop all day regardless? But the chances decrease? If that's what you're saying, that makes sense! Where is the indicator? DBC
just create a co-op boss ganme then join instantly w/o anyone else! u can get good mithril from highher bosse4s cuz the bosses will have health similar to if it was single mode
Considerably? The rewards for killing bosses have nothing to do with the amount of damage done. They are constant and only depend on the number of people in the room at the beginning of the fight, whatever gold boosting equipment you have, and the number of times you've killed that boss that day. All things being equal, if you run around and do nothing you will earn the same amount as the person that does 100% of the damage. A better way to measure your dps is to solo easy bosses like mantis or PP and see how fast their health drops.