Universal Star Nomad Elite, 2d spacesim tribute to elite, privateer & escape velocity!

Discussion in 'iPhone and iPad Games' started by AH_Phan, Dec 2, 2014.

  1. markaman

    markaman Well-Known Member

    Oct 28, 2013
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    I've had my eye on this one and I'll be downloading it today!
     
  2. Ayjona

    Ayjona Well-Known Member

    Sep 8, 2009
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    Freelance journalist and writer, amateur musician
    Stockholm, Sweden
    AH_Phan, the latest update deleted my save game. Is this normal?

    Just holler, whenever you reach that point.
     
  3. AH_Phan

    AH_Phan Well-Known Member

    Aug 27, 2014
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    #183 AH_Phan, Feb 4, 2015
    Last edited: Feb 4, 2015
    If you exit the game and close it from background apps, then restart it, it should resume properly. I had it happen to my iPad Mini 2 & Air, it work fine with a relaunch and the game continued as normal.

    I mentioned in the update, users should remove it from background apps (suspended list via double tap on home button) first. I'm encountering strange iOS8 bugs everyday.

    It's now the same as the Steam build and there's no more bug reports from that, it'll be the last update for awhile as I focus on SN2.
     
  4. Ayjona

    Ayjona Well-Known Member

    Sep 8, 2009
    3,295
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    Freelance journalist and writer, amateur musician
    Stockholm, Sweden
    That did it. Thanks!

    As someone who has been around since i(Phone)OS 3, I find iOS 8 both the most exciting and most broken of all iterations. And some of my grievances are the worst I've come across in the history of iOS. It might not have an impact on Apple's unrivalled sales, but it certainly impacts the end user and developer experience, and something seems to have changed in the way Apple's engineers approach quality control...

    Liking the sound of that.
     
  5. Ozes

    Ozes Well-Known Member

    Jul 29, 2012
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    How do you use your turrets there is no button on the screen???
     
  6. AH_Phan

    AH_Phan Well-Known Member

    Aug 27, 2014
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    Turret AI auto-target nearby enemies. You control flight, missiles & modules.

    If you want to gank a neutral/friendly target, use missiles. Without hostiles to lock onto, all missiles will enter manual guide mode and they will follow your ship direction.

    Just beware there is a dynamic faction rep system so if you gank a few neutrals, you'll be on their badguy list.
     
  7. AH_Phan

    AH_Phan Well-Known Member

    Aug 27, 2014
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  8. Unfrozen

    Unfrozen Well-Known Member
    Patreon Silver

    Apr 11, 2011
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    Canada
    The sequel looks amazing. Will it be out on iOS close to the PC/Mac release or much later?
     
  9. AH_Phan

    AH_Phan Well-Known Member

    Aug 27, 2014
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    I'll have to see if its able to run the full PC game without taking complexity out or not, so it'll be out later. I hope I wont have to dumb down anything to make it playable on a touchscreen.
     
  10. AH_Phan

    AH_Phan Well-Known Member

    Aug 27, 2014
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    More screenshots, of two major factions (Empire vs Starborn) in a fleet battle:

    In a typical engagements, individual AI have priorities that best suit their weapons or speed/agility, ships with anti-fighter or drone weapons will disperse and chase those targets. Likewise, bigger ships will prioritize engaging other big ships where their guns can penetrate high armor better than smaller weapons.

    There's a few different damage types, ie. Energy (bonus vs shields, penalty vs armor), Kinetic (neutral) and Plasma (penalty vs shields, bonus vs armor). Armor has innate Armor Ratings that reduces incoming damage by a flat amount (as in Starcraft), so smaller fast firing weapons barely scratch heavy ship armor.

    I plan to have ships leave behind a wreck after destruction, player will able to loot it for cargo, credits or rare modified modules (to reverse engineer for a blueprint to craft).

    [​IMG]

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    Also, as any experienced gamer knows in these sort of games, a major balance issue is thus:

    One of the problems with smaller ship classes is they fail hard in a blob fest engagement, often instant death due to the mass incoming fire. I’ve balanced this by giving ship classes an innate evasion, with a big bonus for fast Corvettes (smallest pilot-able ships), whilst drones have a very high evasion.

    This evasion only triggers against weapons which are not designed to engage these targets, so an all-rounder fleet is required, else a few big ships with massive guns might face a bunch of smaller threats which they a) can't track the fast moving ships as they weave & orbit and b) even when they fire, the target has a high evade chance to take zero damage!
     
  11. imdakine1

    imdakine1 Well-Known Member

    Aug 23, 2011
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    Does this work on iPhone 6 or only iphone 6 plus abd iPad?
     
  12. AH_Phan

    AH_Phan Well-Known Member

    Aug 27, 2014
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    Both iPhone 6 & Plus along with Retina iPads.
     
  13. imdakine1

    imdakine1 Well-Known Member

    Aug 23, 2011
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    Thanks! Any idea when the new game comes out?


     
  14. AH_Phan

    AH_Phan Well-Known Member

    Aug 27, 2014
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    #194 AH_Phan, Mar 8, 2015
    Last edited: Mar 8, 2015
    Hoping Q3. It's a long way to go with so many features to be implemented & balanced.

    Thanks for the support, to you & everyone here who have purchased SNE, every little bit helps me fund SNII development.

    It is my last hurrah, make it (able to pay the bills) or break (quit gamedev, get a normal job). So I'm giving it my all. Hopefully it'll be enough & SNII will be an awesome game! :)

    Some more screens:
    [​IMG]

    [​IMG]
     
  15. vonknut

    vonknut Well-Known Member

    Dec 5, 2013
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    Just bought - seems nice.
    Didn't know it was on sale though, would not have minded paying more :)
     
  16. vonknut

    vonknut Well-Known Member

    Dec 5, 2013
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    How do you eject your cargo?
    The tutorial girl mentions it in the main menu, but does not seems to be possible?
     
  17. AH_Phan

    AH_Phan Well-Known Member

    Aug 27, 2014
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    It's an inside joke, harken back to Privateer.

    NPCs you meet while flying around sometimes also mention it, that "sadly, all the civilian models lack the cargo-eject function".

    Cargo Eject will be in SNII, drop your loot and bad guys will likely stop chasing you! :)
     
  18. vonknut

    vonknut Well-Known Member

    Dec 5, 2013
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    Thought so with the ingame chatter.
    It was just the girl saying it in the main menu, that got me wondering....
     
  19. jForsythe

    jForsythe Well-Known Member

    Apr 9, 2013
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    Doh missed it while on sale my disability pension wasn't in. :( Ohh well hopefully next time Prolly should of kept version 1.
     
  20. AH_Phan

    AH_Phan Well-Known Member

    Aug 27, 2014
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    Check your priv msg for a promo code. :p
     

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