iPad Star Marine: Infinite Ammo - (by GlitchSoft)

Discussion in 'iPhone and iPad Games' started by Echoseven, Jan 11, 2012.

  1. GoofyJmaster.

    GoofyJmaster. Well-Known Member

    Oct 11, 2011
    2,869
    0
    0
    College Student
    Ohio, USA
    D@mn, I just saw this!
     
  2. November's Chopin

    November's Chopin Well-Known Member

    Jul 11, 2010
    869
    0
    0
    Very tricky too, the game description mentions nothing about IAPs, so people won't realize they've just bought a paid-mium game until they actually spent the $2.99 or whatever it is. What a shady dev. :rolleyes:
     
  3. DahakaJR

    DahakaJR Well-Known Member

    Dec 23, 2010
    410
    0
    16
    I drive trains, Locomotive Engineer.
    Pacific Northwest.
    I might have bought this, I won't be buying this now.
     
  4. GoofyJmaster.

    GoofyJmaster. Well-Known Member

    Oct 11, 2011
    2,869
    0
    0
    College Student
    Ohio, USA
    The thing is why'd they have to be necessary are pushed so hard in the game...if what Arashi said is true. There are plenty of ppl willing to buy IAPs to spped up gameplay. Single player, non-forced IAPs are the only IAPs I don't b*tch about. Well...I don't complain about accessory IAPs either.
     
  5. Arashi541

    Arashi541 Well-Known Member

    Everytime before each level they take you to the menu. You need these items (especially the revive one) since its quite a difficult game made even more difficult by the four direction controls.
     
  6. GoofyJmaster.

    GoofyJmaster. Well-Known Member

    Oct 11, 2011
    2,869
    0
    0
    College Student
    Ohio, USA
    Are there checkpoints?
     
  7. awp69

    awp69 Well-Known Member

    Oct 30, 2009
    8,249
    0
    36
    Greenville, SC
    #47 awp69, Jan 11, 2012
    Last edited: Jan 12, 2012
    Wow, that really blows. Could have been a good one. Still need a great Contra clone. Surprised no one has ported the originals (those and Metal Slug would be good additions to the iOS).

    EDIT: Forgot that there is a poor Metal Slug port... but would be nice to have a good one.
     
  8. Arashi541

    Arashi541 Well-Known Member

    Nope no checkpoints. Controls really blow when there are enemys that you cant reach with the standard 4 directions that it allows you. From there you constatntly lose health thus making those med kits incresaingly neccessary. And when you need med kits you dont have enough gems for weapons and vica versa.
     
  9. Gabrien

    Gabrien Well-Known Member

    Nov 24, 2009
    5,148
    0
    36
    Very disappointed to read this thread thus far as I was looking forward to this one as well. Also disappointed to see a slider for movement control in the video; they simply don't work as well as d-pads for games like this on the iOS.

    Let's do a little tally:

    -$2.
    -No retina.
    -Not Universal.
    -IAP.
    -Slider control for movement.

    The fact that I am still even mildly considering picking this up is testament to the potential this game appeared to have. Definitely leaning towards a pass at this stage though.
     
  10. GoofyJmaster.

    GoofyJmaster. Well-Known Member

    Oct 11, 2011
    2,869
    0
    0
    College Student
    Ohio, USA
    I think I'll take the plunge and just talk about the game later. This is just all very disheartening.
     
  11. cabdog

    cabdog Well-Known Member

    Mar 14, 2011
    573
    0
    0
    Very disheartening. I can't believe it's not Universal. What, iPad players are always going to be second to iPhone gamers? Stinx.
     
  12. nfong

    nfong Well-Known Member

    Aug 30, 2011
    1,186
    1
    38
    Was excited for this, but the IAP is really a turn off for me.
     
  13. Dirty Harry Hannahan

    Dirty Harry Hannahan Well-Known Member

    Apr 14, 2011
    1,661
    0
    0
    Planet Earth
    How brutal are the IAPs? Is the game enjoyable with out them?
     
  14. Quazonk

    Quazonk Well-Known Member

    Mar 30, 2011
    1,102
    4
    38
    Blasphemy for screwing up the Contra-code
     
  15. Quazonk

    Quazonk Well-Known Member

    Mar 30, 2011
    1,102
    4
    38
    #55 Quazonk, Jan 12, 2012
    Last edited: Jan 12, 2012
    Well, I was SUPER excited until I started reading the reviews. Glitchsoft, I can't help but feel like you've pulled the wool over our eyes a little, and the fact that you haven't shown up in this thread to address any of the concerns of the members here does not help matters. I am pissed that you have released a paid-mium game that pushes you towards additional purchases, and told us not a thing about it beforehand. We don't want to pay for ****ing health packs and revives. We have REAL things to spend our money on. That is seriously oftentimes grounds for boycott around here. And here I was singing the praises and getting ready to gift this to everyone. Fat chance. Plus the game isn't retina or universal. It probably should be both of those things, but then it would be a bigger file. It's under 20 MB so that it can be downloaded over 3G. I had a feeling that was a money-motivated shortcoming of the game, and now it's confirmed. Smaller devs need to realize that the amount of their core fanbase that will refuse to buy their game due to paid-mium (or bad freemium) will more than offset the money they'd make off their little IAP schemes, and word of mouth spreads fast. Get rid of the IAP, these kinds of pay models are money-sink BULLSHIT. I know you're reading this. Get rid of it. And don't give me that crap about "some people already bought stuff, it's not fair to them if I make it free". They will be happy not to pay for it anymore. Get on it.
     
  16. TheStark

    TheStark Well-Known Member

    Dec 27, 2011
    107
    0
    0
    Oh FFS, this is ridiculous. Thanks for the reviews guys. Looks like the game sucks big time. I'll pass, thank you. :mad:
     
  17. Rain1dog

    Rain1dog Well-Known Member

    Jul 31, 2010
    870
    0
    16
    I 2nd that....

    That is code grained into the minds of true NES gamers...

    As is - world in Mario...
     
  18. Rain1dog

    Rain1dog Well-Known Member

    Jul 31, 2010
    870
    0
    16
    I hope to see some other reviews(viewpoints) because I was eagerly awaiting this game. I really dislike paying for a game then having to shell out IAP purchases to "fully" enjoy the game.

    I wish they would just make two styles of their game.... One free with adds and IAP's and one paid... Not a combination of both.
     
  19. GoofyJmaster.

    GoofyJmaster. Well-Known Member

    Oct 11, 2011
    2,869
    0
    0
    College Student
    Ohio, USA
    Honestly, I would prefer this too!
     
  20. squarezero

    squarezero Moderator
    Staff Member Patreon Silver

    Dec 10, 2008
    13,533
    1,062
    113
    Male
    Chief Strategy Officer
    Salem, Massachusetts, USA
    Frankly, all I've gotten from all the brouhaha so far is this: Star Marines is a tough as nails game (like Contra), and you can pay to real world cash to make it easier to beat it (unlike Contra). I'll reserve judgement as to whether the controls are an issue (I find that there's usually a wide range of opinions on that), but as long as the game is fair about it's difficulty, I see no reason to get too exercised about what casual gamers want to do with their money.

    Guess we'll see in a few hours. I'll report as soon as I can.
     

Share This Page