Universal Star Horizon (By Tabasco Interactive)

Discussion in 'iPhone and iPad Games' started by killercow, Mar 19, 2014.

  1. awp69

    awp69 Well-Known Member

    Oct 30, 2009
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    Greenville, SC
    Ah, have them and love them all. We're off to a good start being less than 3 months into 2014!
     
  2. sugimulm

    sugimulm Well-Known Member

    Man you guys are making it difficult to wait for a US release, lol :D
     
  3. Exact-Psience

    Exact-Psience Well-Known Member

    Jan 12, 2012
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    The Work-At-Home Guy
    Philippines
    It's worth the wait... But for now, be jelly. :D
     
  4. Andy C83

    Andy C83 Well-Known Member

    Oct 20, 2010
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    Over the Rainbow
    3 hours til I get my blast on.
     
  5. sugimulm

    sugimulm Well-Known Member

    Lol, already is Jelly! :D
     
  6. nkarafo

    nkarafo Well-Known Member

    Mar 2, 2011
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    Can you disable or lower the voice? It's so annoying to hear all the time "woo-hoo" and "wow" etc.. :(
     
  7. Jake7905

    Jake7905 Well-Known Member

    Jun 20, 2013
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    For a second I thought that this was a screenshot from the Wire.
     
  8. Pipipitchu

    Pipipitchu Well-Known Member

    May 4, 2013
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    Civil Servant
    Rio de Janeiro, Brazil
    Only by watching the trailer I thought the same thing.
     
  9. Qwertz555

    Qwertz555 Well-Known Member

    May 22, 2010
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    Same here lol but still an instabuy of course.
     
  10. Echoen

    Echoen Well-Known Member

    May 16, 2012
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    USA
    Yes! Volume sliders for music, effects, and voices
     
  11. spooky23

    spooky23 Well-Known Member

    Jun 30, 2011
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    It's out in the UK store.
     
  12. psj3809

    psj3809 Moderator

    Jan 13, 2011
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    England
    Thanks! Downloading now
     
  13. currymutton

    currymutton Well-Known Member

    Oct 16, 2008
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    iCade support?
     
  14. Echoen

    Echoen Well-Known Member

    May 16, 2012
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    #74 Echoen, Mar 20, 2014
    Last edited: Mar 20, 2014
    Finished the game! Each stage takes anywhere between 8 and 12 minutes to finish so you're looking at roughly 1.5 to 2 hours of continuous play without skipping cutscenes and if you intend to play through it just once. Your performance is graded with up to 3 stars but there's currently no leaderboard for scores. It's best to take the game in as a story-driven single player on-rails space shooter rather than a high-score-chasing arcade game in its current state.

    Story-wise, it pulled off a Mass Effect. No, not the colors. You'll see if you play through it. :) The characters didn't feel like they gave realistic responses to the events of the game and with the ... passable voice acting, I lost interest in really accepting and understanding the shallowness. I haven't played the game again yet to see how the other choices would affect the story but it would seem it all boils down to one ending anyway.

    The game's difficulty has exponential growth, but for my taste, only gets to a satisfying point in the last 2 to 3 stages where some enemies finally needed more than just a swarmer to bring down (edit: try playing without upgrades and see where that gets you). The overall experience is still very good for an iOS game. I just wish there were some more battles with the final chapter's level of difficulty.

    Looking back at what I enjoyed most, it would have to be the explosions. :D You hear the sound of a lock on and unleash your swarmers and maybe even a torpedo, their trails of light brilliant in the darkness of space. Exploding ships looked and sounded so awesome, with some leaving behind a trail of smoke before before blowing up and becoming nothing more than space junk. If only there was more.
     
  15. Taeles

    Taeles Well-Known Member
    Patreon Silver

    Aug 5, 2011
    1,229
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    Achievements?
     
  16. Echoen

    Echoen Well-Known Member

    May 16, 2012
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    The achievements are worth 240 points. Finished the game once and got 185
     
  17. demod1

    demod1 Well-Known Member

    Oct 9, 2012
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    Yes! Please! Is love to fire this up on my Icade!
     
  18. ScotDamn

    ScotDamn Well-Known Member
    Patreon Silver

    Jul 8, 2013
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    Wireless Sales
    Happy Daddy
    Fantastic post. I greatly appreciate your clear and detailed impressions.

    I hope the developer doesn't take this the wrong way but you probably saved me some cash. It sounds like a lot of people will enjoy it while possibly complaining about the length.
     
  19. GregB

    GregB Well-Known Member

    Sep 4, 2009
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    "Each stage takes anywhere between 8 and 12 minutes to finish"

    Are there checkpoints or some other mechanism to save within a stage?
     
  20. Tommet

    Tommet Well-Known Member

    Apr 5, 2011
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    Looking forward to this!
     

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