jingle bells-jingle bells... HOHOHOHOOOOOOO not this week, nor even the next... too much smoke and a little roast on the barbecue!
I suspect hes trolling you. apple verification rarely takes more than a week. max 2 weeks. Warballoon are going to release a trailer with the release date when they get one. Releases usually happen on a Thursday. I'd say that's a good bet.
I hope so I need another good space game and thus would scratch the FTl and mass effect itch for a while...
Had they released it in that "24/48 hour submission" window they said they were going to, I am sure we would know at this point. But they missed it, waited for days AFTER to say it and gave their typically unapologetic answers to everyone who questioned them on it - when they bothered to answer at all. I'm only going to play it because I invested in it. But this will be my first and ONLY time I spend any money on War Balloon. I understand development is difficult. I have been doing it for over 20 years. But I *never* give attitude to my investors or customer base when I drop the ball. THAT is the problem I have with all of this. Not that they are late, but they are uninformative and rife with attitude.
On their facebook they say they have heard back from Apple but can't say any more until its released. So assuming thurs or next week on that info.
Very concerned with this one now. I'm worried that this will be a huge disappointment now. From how info is handled by the developer to new rumors that the game is only 3 hours long. It's become very hard to get excited or even care about this release anymore. I hope I'm wrong because I would hate to see a popular kick starter like this fail, but I have a bad feeling.
Surely in a legal sense there is a case for clawing your money back if you invested in the kickstarter? Anyone that pledged were sold a vision and a promise of how the product would turn out - if 70% of that vision never made it then I'd be making a lot of noise.
As much as I hate to disagree.. I don't think that's going to be possible. This was an investment and if you read the fine print on Kickstarter, any money transferred is considered a DONATION - no legal leg to stand on, I'm afraid. They sold you an idea, you liked it, invested in it, but there's no guarantee clause attached to it. They could have spent it on drugs, beer and hookers (not saying they did - just 3 random things that came to mind) and you still would not be able to get your money back.
So what's to stop a team of developers from raising money through a kick starter and not using any of the money they gain on the project they were supposed to have? Are kick starter funds required to be put towards a project or can they be put toward personal use as well? Do all funds need to be accounted for? I'm kind of clueless to this whole kick starter thing as I'm from Japan so I'm interested in the idea behind it.
There is nothing stopping them from spending the money on 1000 white doves or a holiday to the moon. Kickstarter take no responsibility at all for where the money goes, its a great way to pull scams with no legal comeback, the kickstarter bubble will burst soon. You could try to sue personally but it would get laughed out of court costing you even more money. Quite frankly anyone who funds a kickstarter is lucky to get anything at all. I would be thankfull for the 30% you got.
I'm sorry but I can't agree with any of this. Kick starter can put as many disclaimers as they like on their site, if someone promotes a game and then spends every penny on drugs etc then a little thing called "fraud" and "the law" means that a conviction is surely probable no?
kickstarter wont fund any third party claims of fraud, why would kickstarter fund a legal dispute that would mean they have to give money back too. it would be like suing themselves. At most you could sue personally but as i said you wont get anywhere. The company running the kick starter scam might not publicly admit they spent the money on crack whores they may just have to claim they tried making the product but failed. Ultimately there is no real comeback, even if you could sue them you would only be suing a company that would just claim it had no money and declare bankruptcy while the scammers spend the money. Kickstarter would just claim safeharbour bs
It's things like this that are going to make people not want to help small dev teams like mine... What if the money doesn't go into the game? I hate how one team can ruin it for others...
firstly there is something called a class action law suit, where a bunch of claimants all join together in one suit, and if it could be proved that a dev took the money with no intention to deliver on the promise, you would win pretty easily. Secondly if you make a fake promise or to use the legal term a false representation to induce an innocent person into giving money to you, there is a little thing called fraud. as you have pointed out they may be able to hide behind the shell of a company from a simple civil law suit, but fraud charges are a CRIMINAL offence, and there is no shirking that.
Investments are always based on goodwill. I honestly think that every cent made on Kickstarter they spent on the game, not to mention the money they coughed up themselves to invest into the game. Their passion does come across, and I think they want this to be a success and for this to happen no less than we do. I think one of them at least gave up his day job, had kids, kept his family going whilst developing this game. Where they may have slipped up would be underestimating how big of an undertaking their uber-mega awesome-idea-of-a-game would be and how they misjudged the development times. Another theory would be they started small but once they realised how much of a success their 1st kickstarter was let their minds run wild and added components, then realised they didn't have the funds to see it all the way through. Furthermore I think asking for opinions from the community was a pitfall - yes it was great that we got to help create and mold the game to what we want it to be, but we have no idea of how much work goes into developing a concept, the implications and ramifications of changing direction mid-way versus what they already have decided on/ have developed. We don't get to see the big picture, and the developers at the end of the day are the ones that have to actually develop the project. Imo they should have just delivered what they set out to do and then do the tweaking (or let others start modding). They may lose a lot of fans once the game gets into our hands, but I still believe there are core believers that this is just the beginning to something greater..! Eventually..! Hopefully..!