Star Command (Game Dev Story meets Star Trek)

Discussion in 'Upcoming iOS Games' started by crex, Apr 10, 2011.

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  1. visionwebs

    visionwebs Well-Known Member

    Jan 24, 2012
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    [​IMG]
     
  2. nkarafo

    nkarafo Well-Known Member

    Mar 2, 2011
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    Of course not. We have 2013. Come back next year and maybe the game will be out.
     
  3. unbrokenchain33

    unbrokenchain33 Well-Known Member

    Feb 22, 2010
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    I remember when I was excited for this game. More excited than any other iOS title. That was almost 2 years ago!!

    Devs are 100% doing themselves a disservice by dragging this out. They will be blasted if there are any problems upon release, or if the game just doesn't live up to expectations. (which doesn't really seem possible at this point)

    That being said, will be a hour 1 purchase for me.
     
  4. MidianGTX

    MidianGTX Well-Known Member

    Jun 16, 2009
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    To be honest I blame kickstarter. Most people just don't understand how long game development can be dragged out, and it's not a case of the devs being lazy at all. Getting people interested right at the beginning of the project will inevitably lead to long waits and people don't like it when something they're waiting on has taken long enough to be forgotten by them.
     
  5. Death_Toll

    Death_Toll Member

    Dec 10, 2012
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    I'd agree with that if it wasn't for the devs themselves saying one date, then going back on it.
     
  6. bramblett05

    bramblett05 Well-Known Member

    Aug 29, 2012
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    Quotes by developers: October......November....not December because we don't want to have to compete with EA,zynga and Rovio (none had a game out I believe) but defentinly January.....

    I rest my case
     
  7. venasque

    venasque Well-Known Member

    Jan 1, 2010
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    I don't think that is the case. I've supported a few Kickstarters and I'm aware there is a wait time. As Death Toll pointed out the issue is the developers keep telling us it will be out by such and such date and then missing that deadline. And not by a little but by a lot. AND they keep giving us dates they can't seem to meet. It makes people wonder why that is and if it might be a red flag that something is breaking down within the company.

    The developers really should have just stayed mum about any dates until they knew for sure when it would be available (perhaps when submitted to Apple) and reminded us about it. Instead they have created a lot of hype and unfortuneately hype expectations usually can't be met.
     
  8. visionwebs

    visionwebs Well-Known Member

    Jan 24, 2012
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    EA release at least one game every week between the app store companies that they bought out, heck the chillingo brand EA arm releases a huge ammount per month.

    For this game to not compete with EA, it will basically never get released at all because every week is something new for them.
     
  9. bramblett05

    bramblett05 Well-Known Member

    Aug 29, 2012
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    Forgot about chillingo...plus saying all the bug fixes it needs hell that's what the App Store is a place to have fixes done plus added stuff but still its better to have a game (3 years in the making) then none
     
  10. bluewomble88

    bluewomble88 Well-Known Member

    Nov 8, 2009
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    #910 bluewomble88, Feb 25, 2013
    Last edited: Feb 25, 2013
    At least it's coming. Car Jack Streets 2 was on the way before the dev totally lied and stopped all correspondence when he promised further news.
     
  11. bramblett05

    bramblett05 Well-Known Member

    Aug 29, 2012
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    It did come out and I believe its still free
     
  12. bluewomble88

    bluewomble88 Well-Known Member

    Nov 8, 2009
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    Yeah I meant CJS 2. My bad.
     
  13. MidianGTX

    MidianGTX Well-Known Member

    Jun 16, 2009
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    Creating a lot of hype is essential for any kickstarter project or game in general. The mistake was mentioning dates, but even then it's not exactly a contract signed in blood. The great thing about being an indie dev is making your own deadlines, and if you need the extra time to perfect a product, you can have it. Being pressured into a release would be a terrible idea, so while I agree that perhaps they made a date sound more certain than it really is, I don't think it's the kind of huge mistake that warrants so much criticism. At the end of the day the customers are getting the game they backed, and it'll be better after having had the extra time for polish.
     
  14. venasque

    venasque Well-Known Member

    Jan 1, 2010
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    I hope you're right. I really do, as I love the idea of this game and want it to be good. I also loved the idea of Aliens CM which was a game 6 years in the making.

    It was delayed many times over that period, unfortunately it wasn't to make the game better. There was a lack of focus and direction. Too much indecision on what they wanted to make. They restarted often and in some cases whole levels were scrapped. Duke Nukem had a similar problem.

    I'm not against delays out of principle, but remember this was a game that was announced for release in the fall of 2011. Then Christmas of that same year. Polish is one thing but how can your estimate be so off that a year of extra time isn't enough?

    Sometimes a game is delayed to really add the finishing touches and polish that results in something that is a pleasure to play.

    Other times a game us delayed due to poor time and resource management and a lack of consistent focus and direction.

    I worry it's the latter in this case. I want to be wrong but it's what my gut is telling me.
     
  15. Sloany

    Sloany Well-Known Member

    Any new info?
     
  16. bramblett05

    bramblett05 Well-Known Member

    Aug 29, 2012
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    No besides it had no crashes on kickstarter and does not work on touch 4
     
  17. Gabriel.Voyager

    Gabriel.Voyager Well-Known Member

    Sep 16, 2009
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    Turin - Italy
    No, the game is a vaporware, it will never come out, they publish some screenshot just for take money in multiple kickstart then delayed it to the end of time, because it not exist at all.
     
  18. bramblett05

    bramblett05 Well-Known Member

    Aug 29, 2012
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    I will never help fund for kickstarter. If it fails do you get your money back?
     
  19. Aventador

    Aventador Well-Known Member

    Jan 16, 2013
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    #919 Aventador, Feb 27, 2013
    Last edited: Feb 27, 2013
    Last report was that they have zero errors in current game built ( final ? ) version.Release date - I suspect even God doesn't know that...

    Edit: they should rename it to Star Command Forever
     
  20. Saucepolicy

    Saucepolicy Well-Known Member
    Patreon Silver

    Feb 18, 2009
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    Crispy ex-game developer
    What they mean by this is that December is when EA runs massive sales and their games tend to dominate the AppStore. Indie devs are generally wise to avoid that release window unless they have some decent visibility of their own (good buzz, advertising spend, AppStore featuring, etc.)
     

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