Star Command (Game Dev Story meets Star Trek)

Discussion in 'Upcoming iOS Games' started by crex, Apr 10, 2011.

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  1. visionwebs

    visionwebs Well-Known Member

    Jan 24, 2012
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    This thread is getting confusing
     
  2. curtisrshideler

    curtisrshideler Well-Known Member
    Patreon Bronze

    Jul 30, 2011
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    Video Producer/Editor
    Texas
    Well, I based my comment off of comments from the game makers... And thanks. I did read. It's something I do.


    "No the opposite- since they share save-games we HAVE to maintain features across.

    But the iPhone game will not launch with all of the features planned for the PC version - it will gain them as we go along, eventually being 1:1 with the PC in most respects on launch day (the UI, and some additional PC-only features will be unique)"

    Sounds like the iOS and Mac versions will be pretty similar. At least enough alike to be able to play a save game on either. So, I understand that to mean exactly that.

    If the PC version has a few extras, then that's smart. They'll get more people to buy both versions to experience the whole thing. Sounds like a great idea. And of course the user interface will be slightly different on different platforms.

    Well, I'm going to go back to reading... something else.
     
  3. Edosh

    Edosh Member

    Jul 10, 2012
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    I agree with you curtisrshideler.

    I probably will buy a PC version but only if it won't devatate my wallet. I'm guessing that it will be at price around $15-20. If so, the game is mine...
     
  4. justincoombs21

    justincoombs21 Well-Known Member

    Apr 18, 2011
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    DESIGNER
    NYC
    pricing for PC/MAC

    We are thinking $10-15 for the PC version if it does come out for PC/MAC.

    We'd stay competitive.

    One other benefit though is we'll be giving priority for lots of oodles and goodles to the kickstarter supporters on an ongoing basis - because they're giving us their money/support- like any good company would do.

    But if you are nervous - the mobile is coming soon - and we are hoping it will impress greatly!
     
  5. devensega

    devensega Well-Known Member

    Feb 28, 2011
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    Well I'm pleased this is out soon. I have just seen your new vid on YouTube, it kind of blew me away.

    Some questions if you can or are able.
    How is the combat done, real time/turn based etc?
    Do combat situations only arise when defending the ship or do you have away teams and boarding actions?
     
  6. TheStark

    TheStark Well-Known Member

    Dec 27, 2011
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    Soon soon or Blizzard soon? ;)
     
  7. justincoombs21

    justincoombs21 Well-Known Member

    Apr 18, 2011
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    DESIGNER
    NYC
    Soon Soon

    We mean soon soon - we're trying hard for August - really hard.

    The combat is real-time - but we have ideas for a potential turn-based away missions expansion.

    For now though - the game essentially has missions that can vary between combat, a mystery on your ship, a mystery in space, or somehitng strange going on aboard your ship.

    Eventually these lead to an on-ship encounter or an our-of-ship encounter but we are trying to vary the mission format form simple - get in fight.

    An example of a mission we're working on is having to move all of your crew into one room in 30 seconds- and whoever doesn't make it dies.
     
  8. devensega

    devensega Well-Known Member

    Feb 28, 2011
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    Don't forget a mission where evil versions of the crew from an evil universe take over the ship :)

    They must all have goatee's.
     
  9. trundley

    trundley Well-Known Member

    Oct 29, 2010
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    Release it for August 3rd, my birthday :D

    If you release in any time in August its good. Is it going to be on android too? I'd get it on my nexus 7 then :D
     
  10. Estupendo1

    Estupendo1 Well-Known Member

    Feb 10, 2012
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    This x1000.

    You've GOT to have a mission where you get to kill your evil, 'goatee-stroking' doppelgangers! :D

    Be good if you include the ZF-1 gun (or equivalent) for your crew
    :

     
  11. Doctor U

    Doctor U Well-Known Member

    Dec 3, 2010
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    Actor/Coke Bear
    ATL
    Do do dododo Banana Cop, do do do do, Banana Cop. Do do do dodo dododo dododododo do dodo do.
     
  12. Ayjona

    Ayjona Well-Known Member

    Sep 8, 2009
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    Freelance journalist and writer, amateur musician
    Stockholm, Sweden
    No, please. Don't do the banana cop. At least not before ensuring that feelings are mutual.
     
  13. Doctor U

    Doctor U Well-Known Member

    Dec 3, 2010
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    Actor/Coke Bear
    ATL
    Do do dododo.
     
  14. Estupendo1

    Estupendo1 Well-Known Member

    Feb 10, 2012
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    #694 Estupendo1, Jul 20, 2012
    Last edited: Jul 20, 2012
  15. trundley

    trundley Well-Known Member

    Oct 29, 2010
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    The first death animation is AWESOME!
     
  16. kempt_alex

    kempt_alex Member

    Sep 15, 2011
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    It really is.

    I'm expecting to spend a lot of time with this game...
     
  17. charlie8bit

    charlie8bit Member

    Jan 16, 2012
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    Montana, US
    I've been waiting for this game foreverrrrrrr! (like tons of other people, I'm sure haha) super bummed I missed the Kickstarter date. Can't wait for the release! It's going to consume my phone, I can just feel it...
     
  18. knighthalo123

    knighthalo123 Well-Known Member

    Feb 9, 2011
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    Too good for life ._. This is like he best ever
     
  19. Doctor U

    Doctor U Well-Known Member

    Dec 3, 2010
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    Actor/Coke Bear
    ATL
    Ok, I have to say I fully support this game and love what I'm seeing but let's be honest, when is the release date? I've been following this game for over a year. You need to hurry up and finish the game. I know some people will say "oh, they'll finish the game when it's done" but there is a limit.
     
  20. frostcyborg

    frostcyborg Member

    May 16, 2012
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    I dropped $25 to the Kickstarter. This game continues to look amazing and is right up my alley.
     

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