Stæm Punk – fast, innovative action platformer [from Runt, Inc.] NEW CONCEPT ART!

Discussion in 'Upcoming iOS Games' started by Scribble, Oct 27, 2010.

  1. bcheeks

    bcheeks New Member

    Oct 28, 2010
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    Looks like I'm going to have to "borrow" my wife's Iphone to play this, or maybe I'll just get one of my own.

    I'm looking forward to it!
     
  2. goldensage

    goldensage New Member

    Oct 29, 2010
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    sweet concept art!
     
  3. Gretsch

    Gretsch New Member

    Oct 28, 2010
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    Just saw the new stuff.... really great stuff. Props to your team.

    Musician? yup... love the brand. :D
     
  4. tgm1215

    tgm1215 New Member

    Oct 30, 2010
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    Let's go

    I am ready!!! I need a new game to play! I love the art work, the concepts ball!
     
  5. Scribble

    Scribble Member

    Oct 24, 2010
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    Game Developer/Community Manager for Runt, Inc.
    Houston, Texas
    Thanks for your feedback everyone! We really appreciate your encouragement over at Runt.

    @Gretsch: I thought you might be. When I'm not working on Stæm Punk I'm playing the drums, and Gretsch snares are some of my favorites.

    What We've Done
    I want to take a moment and update everyone on the progress of Stæm Punk. We're feverishly working to create our unique and entertaining platformer, and we've already made some promising headway:

    - Test environments have been created.
    - Citizen has been modeled and implemented within our test environments. He's moving quite well and enjoys his bit of freedom.
    - Mechanics have been created, tested, and tightened (including gravity, collision, and movement).
    - Several environmental assets have been created.
    - Most animations have been scripted. They're looking good.

    What We're Doing
    Currently, Sketch (Runt's CCO and Art Director) is fully engaged in visual pre-production. The concept art I've shared with you is only the beginning. Just wait. The world of Stæm Punk promises to be rich in unique visual steampunk glory!

    Schemer (Runt's CEO and Game Designer) is busy designing the explorable space within the Stæm Punk universe. He's responsible for transferring the endless pages of lore, logic, and design documents into frantic, entertaining levels of parkour-goodness in the palm of your hand. He's banging out the kinks in Level One as you read (unless it's really late at night).

    You'll find me composing the exciting, expressive soundtrack for Stæm Punk (as well as implementing sound effects). I'm using everyday sounds (the rhythmic woodpecker outside me and my wife's apartment complex, for example) as inspiration for our music, and it's progressing quite nicely thus far. Soon my attention will turn towards designing the mini-game challenges, but for now I'm fully entrenched in the world of sound.

    So there you have it! If you have any questions/general feedback about our development, don't hesitate to let us know. We'd love to discuss it with you.

    Thanks for your time,

    Scribble
     
  6. Schemer

    Schemer New Member

    Oct 27, 2010
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    Game Designer
    San Francisco
    Thanks Scribble!

    The Giants won the world series last night, so I had to take a break to celebrate, but I am back at it now! (We are in San Francisco).

    Thanks everyone for your support!
     
  7. Scribble

    Scribble Member

    Oct 24, 2010
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    Game Developer/Community Manager for Runt, Inc.
    Houston, Texas
    Update Teaser!

    Greetings everyone,

    What happens when you mix rampaging work ethic, laser-focused resolve and a shoestring budget?

    You forget to update the dev journal.

    But don't mistake our silence for passive thumb-twiddling! Runt is brimming with vibrant Stæm Punk goodness to show you in the coming days: In-game screenshots, gameplay trailers, new features and more.

    Plus, Runt has another very important and exciting announcement to make in the coming weeks. Stay tuned for that!

    Subscribe to this thread and be the first to see the barrage of in-game content coming your way! In the meantime, sip some eggnog and check out some of our concept art from earlier updates. You can easily find them by using the links provided on our first post.


    With holiday cheer,

    Scribble
     
  8. Scribble

    Scribble Member

    Oct 24, 2010
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    Game Developer/Community Manager for Runt, Inc.
    Houston, Texas
    Here's more concept art for you to enjoy!


    Concept Art: Town Hall

    [​IMG]



    Concept Art: Æther Extension

    [​IMG]


    In-game content coming soon, so leave us a post and let us know what you think!

    Scribbz
     
  9. Booch138

    Booch138 Well-Known Member

    Apr 28, 2009
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    Data-Entry Operator
    Coolidge, AZ
    No offense, and keep in mind that I am very open to different cultures, but the Steam Punk community just cracks me up. Goofiest shit ever. I take about as seriously as I do Juggalos.
     
  10. Scribble

    Scribble Member

    Oct 24, 2010
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    Game Developer/Community Manager for Runt, Inc.
    Houston, Texas
    I hear you Booch138, but steampunk is more than a subculture of troglodytes who like to dress up.

    It's a very pervasive theme in the entertainment industry. Titles like World of Warcraft, BioShock and American McGee's Alice have traces of steampunk. Same with recent movies like Sherlock Holmes, Hellboy 2: The Golden Army and The Prestige. The possibilities of the genre are very intriguing.

    That's what we find so appealing about steampunk.
     
  11. Scribble

    Scribble Member

    Oct 24, 2010
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    Game Developer/Community Manager for Runt, Inc.
    Houston, Texas
    Exciting News!

    Greetings,

    It’s with eager anticipation and humble gratitude I announce Runt has been selected for IGN’s Indie Open House!

    The wait was agonizing and the competition fierce, but we’re extremely excited to finally begin working inside the offices of IGN Headquarters with the other four winners: Team Ethereal, Evanatiks, Interabang Studios and Cryptic Sea. We believe this opportunity will afford “iron sharpening iron” and, ultimately, provide a better gaming experience for you.

    In the meantime, help us celebrate by eating some cake, hugging a neighbor or simply getting the word out to your friends. And if you’re curious about the program, or our project Stæm Punk, ask away!

    Stay tuned for more Stæm Punk updates coming soon!

    —Scribble
     
  12. GasparZizou

    GasparZizou Well-Known Member

    Dec 30, 2010
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    MKT student, intern in an advertising agency.
    Guadalajara
    congratulations! i've never been excited for an indie game until this!
     
  13. syntheticvoid

    syntheticvoid Well-Known Member

    Jun 20, 2010
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    Musician & factory worker.
    a[V-O-I-D]
    looks interesting!!!! this one's gonna be another instant buy from me... (damn I'm spending a CRAP LOAD of cash on platformers these days!!)
     

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