you can only save at the inn. also there is auto save when u cross over maps. death brings you back to title screen, not sure will death delete the auto save or not.
just to clarify, there is 2 save slots and 1 autosave. Death doesnt delete the autosave so thats good. Autosave occurs everytime u enter a new area (i think) and so far you can only save at the inn in a village and maybe some other parts ( im not that "in" the game yet to comment on that). Like the above poster said, everytime u die, u go to the main title screen but u can always load ur save or autosave .
Thanks! Are the areas big? And do they re-populate if I leave and return? I kind of suck at action games (barely managed to finish Spiderman TM on easy) and while I am curious because of supposedly great story, I have to wonder how much of a drag it will turn out to be for me.
The areas are not that big at least until where im up till, and yes the areas repopulate. in terms of level of difficulty, i dont find it too hard at this point, although i cant speak for you.
Darn, save anywhere seems like a necessary feature these days and I would have expected it here too. Perhaps leaving my fond memories of this game in the past is best.
Heh. I was unsure what to think about it since I got stuck at the second mini-boss for some reason (never happened before or since, he was the most difficult for me), but once I got past him, it really grew on me. I love it! Combat system opens up too, as you learn more abilities and level enough to have enough MPs. I like the puzzles - they provide a nice change of pace without being demanding. The story seems very interesting as well as well-written and the conceit they invented to explain the environments and to motivate the playthroughs with different couples is quite clever. Environments, while not 3D are actually pretty and atmospheric, particularly in the later parts of the game (in the beginning they are not so hot). Nice, evocative music. All in all, an excellent game, IMHO and I hope that they make a sequel to it eventually.
I'm probably the second one. I liked the lite version. Depending on how much I like to think during the session, the game can be easy or very hard.
I also played the lite version and it surprised me... But I have tons of other things to play, so I think I'll pass
okay so I've never really played final fantasy but I'm very tempted to buy one of their games out of the series. My friend has always tried to get me into the final fantasy games and I bought final fantasy 3 for ds but never really give it much attention and sold it. I still have the strategy book for final fantasy 3 from back when I purchased it for the ds. My question is which game by square enix would you recommend and what game would you compare it too? Are the games a very hard difficulty? I was considering buying final fantasy 1 just to start of.
Of their current games I would recommend Secret of Mana most, however it is an action/rpg and not like final fantasy that has turn based battles. The story is fantastic though and it is a long quest. For the Final Fantasy series personally I would wait and hope for the super nintendo versions of IV and VI, which are fantastic. I fear that they will bring the 3D DS version of IV over instead of the 2D classic version, but I am hoping for 2D. FF VI is considered by many to be the best in the series and I would probably agree. Of the 3 currently available I have only played FF 1 and that was on the NES, so I can't say how it holds up today, but it will require some grinding. Chrono Trigger is also coming out sometime, which is considered to be one of the greatest RPGs of all time.
Consider Final Fantasy 1, the iOS version has tuned down difficulty so enemies are not as insane but some of the mystery solutions are still difficult. It's a good introuction to the series and I recommend it especially at this price. JRPGs aren't for everyone but if you're going to give them a try FF1 is an iconic familar game for you to sample. It's hard to compare these to other games but FF1 has an open world component that while obviously different in content and style is similar to Grand Theft Auto in sandbox feel. Moving around the world is similar perhaps to a slow moving platform game (without being able to jump and birds eye view) but randomly enemies attack. Enemy attacks are menu based perhaps like a more exciting version of Windows operating system pulldown menus. Not sure if this helps... but look at youtube videos.
Sometimes this year, I can't wait. I'd actually pay $15 for this one. I was trying to find pictures of the reptile endings, that was a cool gag. FFVI is one of my top 5 games of all time. I hope it comes to iOS. Hmmm... I wonder if my old SNES is still functional.
I'm in the same boat. Some people don't like FFII because of its experience/leveling system but say it has a better story (which was what I enjoyed most from Chaos Rings). Can someone explain why the FFII system isn't appealing? (I'd like to pick up one of the FFs just to have one, but maybe I should just stick to the Secret of Mana I bought and wait for FFIV?)
Totally agree. I normally wouldn't pay that much for an iOS game, especially on a game that I've never tried (FFIII), but as I've played Chrono Trigger (ds version) I would willingly pay $15 for it. The only problem is that I know the price will come down eventually, so I'll just wait a while and then get an amazing game for extremely cheap compared to it's actual value. (Also, it had better be a port of the ds version.) Edit: P.S. Does anyone else not like how Square Enix only provides lite versions of their cheaper games? Seems backwards to me.