I really hope that there would be an endless or survival mode in play. Maybe soon. I dont think it would be hard to implement if you already got the randomized levels in place but then again Im no developer.
Ahh good point. I didn't think about that since it feels like I still have plenty of hours to invest in the game. But I'm holding out hope for an endless mode of Hero Emblems, and I can see how this can benefit from one as well. It does suck when you hit the end of these games.
Sproggiwood, on Savage difficulty, is deceptively hard. The visuals deceive me into believing everything is easier than actually so. It's just clicking in that I have to take things seriously. Sproggiwood is awesome. "Rogue-like" isn't a genre that I enjoy by default. Sword of Fargoal captured my attention in the wee years of iOS, and Dungeon of Dredmore hooked me on Steam. Folks in a similar boat should try this out.
I would recommend everyone to play the game exclusively on savage difficulty. It's not just a case of lower hp and enemies doing more damage. The enemies get new attacks, level design gets more interesting. It makes the whole game much more engaging.
Awesome game. Too bad about the name... Definition of: Sprog Australian Slang 1. offspring, child, youngster; 2. new recruit, as in an air force; 3. semen; 4. ejaculate; come
Does this game have max level or infinity? I mean some game can be play forever (like infinity blade 3) because the levels are infinity (at least it appears so to me).
There are a certain amount of levels although each level playthrough is a different experience since youll never encounter the same lay out twice.
Holy shit, this might be my favorite release from May, and an early contender for GotY. Also, do you permanently unlock whatever equipment you buy? And I just added the Cupid's Bow to my shop, is that a weapon found only on savage difficulty?
I enjoyed Sproggiwood on PC, but I am simply adoring it on mobile. This is great. The only complaint I have is that it seriously kills my battery, and my phone gets pretty hot while playing. I hope the power consumption might be something they can improve in updates.
That bow is not exclusive to savage. Yes, once you buy an item, it is permanently unlocked. Accessories and consumables are unlocked for all characters with one purchase (if there are any that are class-specific I have yet to see them)
Awesome! I hope there are savage only unlocks eventually. This game really reminds of the Binding of Isaac, similar compressed rogue-like sensibility distilled even further. There's even an accessory for rerolling items, all hail the D6
Are there any difficulty specific items currently? There is class specific gear, I've found daggers for example that are just for the vampire.. As far as I've seen, any gear can drop for any dungeon, it doesn't seem to necessarily be better gear in later dungeons?
That seems to be the case, you can find all items on any difficulty and dungeon, which is why the accessory that rerolls items is going to be my first purchase.
Black jelly behavior on savage might be a little too much. It's almost impossible to survive a big one if you are unable to kite it into a corridor or against a wall.
I don't think I've seen that. What was it called? And yes, I've seen at least one class-specific item (for thief in my case) but not any consumables or accessories that were.
Tuuri's Lucky Coin. Can't remember where I got it, if it was just available in the shop. Maybe a quest?