Yeah, for sure! We always want to be as cross-platform as we can. There's even some hope of getting Caves of Qud onto (high end) mobile devices.
FYI, the bugfix/compass/controller patch for Android is now live. If that remains solid in the wild for a few days, I'll set the iOS version live.
Set it live this morning, so whenever data replications happens on Apple's backend, it'll be live. I hope nothing horrible is broken.
Woooo!!' Thank you for the update!!! I haven't tried with my midi controller yet, but with all the options in the menu for assigning buttons, I'm sure it's perfect. There were a couple issues I see we're fixed as well... Thank you. Post-release support has been great. =oD
Workin' on it! Sproggiwood is 50% off on iOS and Android for the weekend to match Sproggiwood's Thanksgiving sale on Steam!
Yeah, I'm so stoked... I've heard lots of great things about it, but haven't played it yet. Definitely gonna pick it up the moment I see it hit the AppStore. =oD
Hey Guys, (Probably) a simple question here - I've beaten all the levels on Savage on iOS, and I've got all the achievements bar two unlocked - however, these two are hidden, are worth 1 point each, and I cannot for the life of me figure out what I'm supposed to do to unlock them. There's a total of 21 achievements that I can see, and these two are listed right after the two "silence the opposition" achievements - does anyone know what these are/how I can unlock them? Thanks!
I've always debated this one at the $5 range, but I'm guessing it should be a no brainer at $3. I think I'll take a plunge.
By no means a bad game but didn't really live up to my expectations as hoped. Well worth a couple of ££ though.