FYI, the patch has been approved for release. I'm on vacation next week so I'll release it when I get back, assuming no bugs pop up in the meantime.
*New feature: You can swap the compass to the left-hand side of the screen (Settings > Compass Position). *Added controller support for Phone mode. *Added controller navigation in Phone mode. *Improved controller default bindings *Fixed: Achievements 'Sapius Wasn't Wise Enough', 'Another Dimension of Savagery', and 'Savagery is the New Wisdom' now trigger properly. *Fixed: When you beat Surma on Savage Mode, you get Easy and Normal stars as well. *Fixed: Wisps no longer stick on the screen after they've died. *Fixed: Using Feeeeeeed! with Freezing Fang no longer causes an error. *Fixed: Feeeeeeed! no longer works on bosses. *Fixed: Cupid's Bow works properly. *Fixed: Bizarro monsters don't incorrectly reward XP. *Fixed: Magic Missle doesn't incorrectly trigger weapon effects multiple times. *Fixed: Key to the Heart of Gods works only on the first shrine encountered. *Fixed: Issue with gradual slowdown over time played *Fixed: Friendly monsters don't correctly wake hostiles *Reduced memory usage *Wizard hats fit better *iOS: Updated app icon (ios)
In the meantime if anyone wants to test it out on iOS via Testflight, just shoot me your testflight e-mail ([email protected]) If you want to try it on Google Play, the Beta is open: https://play.google.com/apps/testing/com.freeholdgames.sproggiwood
Just picked this up a coup,e days ago while on sale and it's worth every bit of the full price. Truly awesome game!
I got it during the sale and it is so good. My only question is, does the game really end after ice maze? it is pretty short if that's the case. I'm working on beating the rest with all the characters
I'll be working on a technical patch for cloud saves. More content in the future isn't impossible, but we're not actively working on any for Sproggiwood at the moment. Realistically content-wise beyond Caves of Qud we'll likely be working on new games, not additional content for Sproggiwood. If you find the game too short/trivial on Normal and Easy, switch to Savage; it's not just more hp/monsters, we've redone all of the behavior for every monster, and it is a significantly new challenge.