I hope having controller attachments available won't be detrimental for this reason. While its nice to have traditional comtrols sometimes, some of the best games on iOS are ones where devs came up with creative touchscreen interfaces rather than mimicking console controls with onscreen buttons. Hopefully this won't see devs making lazy touch interfaces, leaving the game only playable to those who bought controllers. I'm glad you guys took the time to make a unique control scheme for spiral. Kinda reminds me of TWEWY a little, and that's a good thing.
Wow, I've just looked into this. Amazing character. The gameplay looks cool. I'll be subscribed to this because I'd like to read more information about this.
Unfortunately, lowering the res isn't the main issue, but rather memory is, the game just doesn't fit in the memory of the ipod touch 4
Thanks! We've got our fingers crossed too!! It's pretty much just been six of us making this game for most of the development, so we're all nervous and excited to see what happens!
Ah, unfortunately I cannot pick this up due to having a ipod 4g. But just as goku said, I wish you luck!