^Not me. I like how much i can see details farther back on the ipad air. Helps me pre-empt my move strings in some of those evil sequences, especially when your past the 2nd or third boss where everything goes whoosh. I tried on the 4S and i cant react as fast as i can see the obstacles a bit late already.
Any idea how to force this game to update its cloud save so I can install/use it on my i6+? There is a cloud save present but its from about an hour after I started playing about 5 days ago.
I cant prove it as i removed this off my iphone, but from what i know, since this uses gameloft's private server, the saves should transfer flawlessly.
when i installed the game on the i6+ i did the tutorial and once at main screen got confirmation of a back up on their server. i snagged it, but it is from about 5 hours after the game launched.
-scratches head- Thats odd, the "Ends of the Earth" event clock just reset. There was only about 5 hours left on the event and now its back to 2 days.
The 5 hours was most likely for the "don't boss me around" event, it ended for you, so now the timer shows the "Ends of the earth" event time now.
Both have been on my list for about 2 days now. both are still there. This morning there was 17 or so hours left on don't boss me around' and a day or so left for ends of the earth. Now there is 5 hours left on don't boss me around and 2 days on ends of the earth. i checked inside it, all my progress is still there
aside from some initial choppiness during the tutorial probably due to background post install downloading, unlimited runs smooth as silk on the i6+
Anyone else having this bug? My daily goals keep resetting to the same ones the past few days, the first one being beating my unlimited score for 3 iso8 and the other two vials and combos. It's really weird and annoying because I can't keep beating my score.
Graphics Doesn't bother you that the textures on the iPad 2 are too low? Can someone find this game's graphics file to increase the quality of the textures? I'm sure the iPad 2 could handle better graphics. Iron Man 3 had better graphics and it never had slow FPS.
Clarifying some questions on the rank up system I've gone through the roughly 55 pages of this thread trying to glean a clear picture of the Rank Up system. So I take a Spiderman of max level of that rank and combine him with the same type of Spiderman and then also need two additional 'fodder' cards which need to be at minimum one less rarity than the primary card you're trying to rank. (i.e. if I'm trying to level an Uncommon, I need one of that card, and two common or uncommons. If rare, I need one of that card, and two rares or uncommons). I'm still not clear if the level of the second card I'm combining in makes a difference, is it optimal to have it at max level of that rank? Do the levels of the 'fodder' cards make any difference?
The level doesn't matter. They are all just fodder to add another star. I wouldn't bother ranking up commons or uncommons unless they just happen to give the multiplier for the current challenge. Also, the spider-man you are ranking up doesn't need to be at their max level. Ranking just pushes the level higher.
Graphics Can someone tell me the graphics file of this game? I would want to tweak it to make the graphics look better in the iPad 2. Someone reply, please.
It's a known bug by Gameloft. You should wait next update it'll hit soon the AppStore. Try to erase and re download the game. Your data are synchronized with Game Center. You can give it a try.
Ah, there already are events that I have no chance competing in because the 1st guy obv has the 4th slot of tag team and way higher multiplier... Gotta hate that they made the 4th tag slot available for effin 100 ISO even if issue 3 isn't yet here... A cheap trick indeed...