I think I found my breaking point. I had a pop up message during a run that was the same as the many push notifications "your friend needs energy!" but it happened DURING my run. It's really hard to unpause in a runner especially when the countdown seems to be super quick anyways, just sayin if that comes up I might be done. Gameloft_Kyle where are you!?
Hey guys, I was wondering if you could help me out. I'm putting together a guide for this game, and I'd like to include as comprehensive a list of Spideys with their special abilities as possible. I think if we piece what we've gotten together, we could have a pretty good list happening. I'll give shout-outs in the guide to anyone that helps me add to the list. Here's what I have: 3-Star Mangaverse: 30% bonus score from vial collection 4-Star Spider-Armor: 30% greater score from running 4-Star Last Stand: 40% bonus score from beating the boss 3-Star House of M: 30% bonus score from vial collection 5-Star Bulletproof Spider-Armor: +1 to combos from near miss, +1 to combos from attacks* 3-Star Bombastic Bag-Man: +1 to combos from rings 5-Star Spider-Man: Level up 15% faster, 10% bonus to vials collected* 5-Star Scarlet Spider (Reilly): 30% bonus score from combo counters, +1 to combos from attacks* 3-Star Secret War: Combo counter lasts 4 seconds longer 4-Star Battle Damaged: +1 to combos from near-miss 5-Star Spider-Man (Reilly): +1 to combos from attacks, combo counter lasts 4 seconds longer* Anything you can add to this list would be *greatly* appreciated. Thanks, folks!
3 Star Spider-Man: Level up 15% faster 4 Star Spider-Man: Level up 15% faster 4 Star Spider-Man Noir: Enemies give 30% more vials 5 Star Cosmic Spider-Man: +1 to combos from attacks, 40% bonus score from defeating the boss 5 Star Spider Armor: 30% greater score from running! enemies give 30% more vials 5 Star Battle Damaged Spider-Man: +1 combos from a near miss, +1 combos from attacks 5 Star Iron Spider: 40% bonus score for defeating the boss, level up 15% faster 6 Star Spider Man: level up 15% faster, 10% bonus to vials collected 6 Star Spider Man (Ben Reilly): +1 to combos from attacks, combo counter lasts 4 seconds longer 6 Scarlet Spider: +1 to combos from attack, enemies give 30% more vials 6 Star Bullet Proof Spider-Armor: +1 to combos from near misses, +1 to combos from attacks 6 Star Scarlet Spider (Ben Reilly): 30% bonus score from combo counters, +1 to combos from attacks Think I got them all there hopefully lol
Easier way would be to go to the deck packs and click on the magnifying glass, in there will have every single card and every single ability of course will have to click into both the normal and the premium
You're missing one... 5 Star Ends of the Earth Spider-Man: 10% Bonus to Vials Collected, 30% sonus score from collecting vials
Anyone know the scoring system for vials? It's hard to tell mid game. And does it benefit from the combo counter?
I cant tell the exact score, but it isnt affect by combos. Only 3 things benefit from combos: combo rings, near-misses, and hits. Hits will include destroying obstacles using web fists.
I think all that's left to obtain ISO is golden enemies, daily challenges, and what else? I think we're all closing in on that wall soon too
In all honesty, you get 5 ISO daily as well as as event milestone ISO and rewards. And the daily rewards is always a 5 star spider or the lesser prizes is a portal or ISO. This games freemium isn't bad at all. You can easily save up ISO for portals or use them for continues. Can people pay to win? Essentially sure but you can always maintain a good rank without spending a dime and just being skillful. And hell they have already given everyone who played the first week a free 6 star portal. That's crazy generous and who knows if they will do it again.
Event milestones are going to be the most plentiful source of income. Although, they are awfully grindy. The daily challenge can screw you over by giving you a really difficult to clear goal (ie: Beat your high score... That will become harder and harder to complete over time).
I agree beating the high score will get harder over time. Unless.... The high score in the event counts lol cuz it gets resetted for each event. Then again I haven't tried it myself