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Discussion in 'iPhone and iPad Games' started by Boardumb, Jul 2, 2020.
Thanks you for that! hope other will also love it
Looks really nice. Can anyone leave some impressions?
hope that @ColeDaddy @anthony78 still remember about the game
I did so above. It’s a superb puzzle game mixed with action. Looks beautiful on the 256 gig 2019.
If possible it would be awesome to get your review at Metactitic - We're trying to get as high as possible to give a clear sign to press to starting doing reviews https://www.metacritic.com/game/ios/sphaze?recent-sort=userscore
I've really been enjoying my time playing Sphaze. The great attention to detail shows this to be a labor of love. From the futuristic user interface underscored by subtle, accented sounds to the introductory handholding in the first few levels and the rapid difficulty ramp-up early on (at least for me). Thankfully, the game is very forgiving, sans punishing timers, providing gamers with quick level resets should their first or fifth attempts to solve them fail. The overall vibe is a relaxing puzzler meant to promote and encourage problem-solving rather than frustrate and discourage it. Anyone who loves solving puzzles and a sizeable amount of eye-candy should really do themselves a favor and pick this up.
Edit: I posted my review on Metacritic
thanks Man! Really happy you liked it! And thanks for Metacritic
Been meaning to post that I’m also enjoying the game. Not sure about the comparison to Cut the Rope as that’s more physics, but figuring out the right way to create a path to the end point gets very challenging.
As others have said, I like that there’s no timers and you can take your time and experiment. Nicely polished and well worth checking out if you like puzzle games!
Thanks Man! Also would be awesome if you could add your review to Metacritic: https://www.metacritic.com/game/ios/sphaze
Regarding Cut the Rope reference - we believe that it's similar on arcade intensity part, so to need to solve the puzzle, you need to sometimes synchronize set of actions as in CtR
Btw. we're analyzing players' feedback and for some of them, the game seems to be a little bit too stressful when you need to rotate circles while robeep is moving. We've been thinking about adding some "slowmo" optional thing to help some of them [so help with arcade element but keep puzzle aspect] - wondering what's your take on that
I like the idea. I have a suggestion since I'm still stuck on level 10: each level of circles have an option to vary the colors. For example, the 1st rotating level is yellow and the 2nd rotating level is green. This may help differentiate paths a little. Again, include it only as an option in the settings.
Thanks for the feedback! We'll think about how we could help you with that.
If anyone else has and additional feedback, feel free to let me know here!
And as a heads up - we're finalizing 1.0.1 update with minor fixes and restored "slow-mo" feature - yes it was initially in our game
Hey Everyone! We released 1.0.1 version with some small but significant improvements. Let us know what do you think!
Slow-mo option! - double-tap the speed-up button and help yourself while playing dynamic arcade levels
Bonus levels - no longer have mandatory screen effects on them.
Improved back button support on Android!
Hey Everyone! A new world full of puzzles is already in development, so stay tuned. If you have any additional feedback after playing the game, let us know - we'll try to improve it for the upcoming update
Hey Guys! We recently released 1.0.5 update with a set of interesting improvements! When you play it, please let us know what do you think
Sorry for being so late checking out the game after taking a promo code. I have to say I’m impressed and enjoying the game so it will certainly get booted up more now.
I’m not far in but I like the graphics and gameplay and it’s nice to start seeing different mechanics changing up the gameplay. Enjoyable puzzle game that’s easy to recommend so far.
Thanks for that! Happy to hear it! If you would have a sec to add it as a Metacritic review: https://www.metacritic.com/game/ios/sphaze - that would be awesome!
@mateusz.janczewski I don’t use metacritic but I can take a look.
Thanks! Appreciate it a lot!
Btw. did anyone here have a chance to play the latest update 1.0.6 and see changes we made with gameplay?
Hey Everyone! I've got for you five promo codes (App Store) for the upcoming 1.1.0 update with a brand new world of puzzles
If you want to check it before others use can use these:
3NWTH7EKT43X [used]Let us know what do you think and for those who didn't have a chance to get it - it will be available soon on App Store and Google Play - stay tuned for more news!
I took 3NWTH7EKT43X, thanks!! This game looks very interesting; love the artwork and I’m really looking forward to playing it!!