Haven't had a chance to try it out since this latest update. Any chance you guys added a reset button for the manual-control config?
just downloaded the newest update. havent had a chance to play, but it sounds like everything has been fixed up and then some. thanks for taking the time to patch this up so quickly. much appreciated!
iCade behaving weird Has anyone else a problem when trying to play with their iCade? Even after the most recent update, I still can't play it (character always runs and jumps all the time without stopping) is that a known issue and will it be adressed? Otherwise great game!
Yes me too and others have the same issue. We are discussing it here http://forums.toucharcade.com/showthread.php?t=96023&page=116
A fix for iCade controls would be very much appreciated...it was one of the main reasons I bought Spellsword .
As for the new update, the controls were fixed... Just like when it was still version 1, with the customizable controls. Awesome, is all it is for me. Hopefully they fix the icade functionality for those who have it.
I find that it is really hard to tell the Glass and Holy cards apart. Maybe you could make one of them a different color? Like yellow?
Same here... It isnt necessary as strategies dont usually involve "wait-til-right-moment-to-pick-up-card-for-max-effect." Most strategies in Spellsword is more like "maximize-use-of-certain-cards-before-taking-the-next-one." With this in mind, it can even be possible to play with same colored card for each effect. But yeah, it'd be great to make it a different color so it just becomes ID-able.
I wait to pick up poison, light, fire, and wins cards until there's loads of enemies on the screen... Just feels like a waste otherwise... But because of that, I've pick up the invincible card a couple times thinking it was light... Not that it mattered much, it made me invincible... But agreed, maybe a line or two through one of the cards... Or a white star above one... Dunno... Would be nice to have some kind (any kind) of differentiation.
Thats a great idea. Adding a bigger difference to each card would be easy. As of now, they are technically different, but yeah, they do look very similar....
Just a small crashing bug I noticed if you guys want to make your game sterling all the way around: If you go to the "Coming Soon" level on the level select menu and try to change it to Normal or Hard mode, it'll crash the game. It isn't really a huge problem, since most people probably won't think to try it, and it doesn't really harm the game if you do, but it's always good to try and smooth out kinks in really well-selling games in my opinion.
Dont know if anyone has posted this, but it looks awesome and needs to be seen. From TA frontpage a couple of days ago
^Looks sweet! Is the box movable? Is the roof of that gazebo thing reachable by regular double jumps without the box? Im pretty sure Frozen double jumps wont reach that. I have these questions showing my excitement for this update! As for the items, im not really fond of the way the items are setup especially when you've maxed out the card stats. Makes items useless otehr than helms and +hearts. I wish +element gives some nice bonus to the existing maxed level, to make them useful, and to allow better endgame customization. A suggestion is that for each level of a caard above max the duration for the sword effect increases or something like that.
The box is breakable and contains random goodies. I think you'll have plenty of room to navigate and jump around without much problem.
*wonders what sort of goodies could appear other than rupees and health pots* Also, ranked number 46 for forest trap easy mode as of this posting, which is not too shabby, considering it's out of 11,000 players.
Really liking this game, got it a few days ago and played through all the missions. Loving the graphics and the fact that you have collectibles/items to level up and get, which increases its longevity. And good to see that even more stuff is coming!
I love this new arena! Can't wait to play it! And the little dragons are so cute! I've also noticed that you added a little star on the card...is that a brand new weapon?!?!? or just a new layout of good old spellscards? I'm soo curious about it!!