Hi Guys, I'm working on a game I think a lot of you will get a kick out of. The best way to describe it is a single screen tile based dungeon crawler where the emphasis is on each screen being a challenge, where moving around and positioning your weapon will lead to victory or defeat. If you have ever played DROD, think that. If you haven't played DROD go out and play it. It is awesome! Anyway, I was hoping to get some fairly early feedback on some things. My first question is how retro to go! Right now, I'm using sprites from Ultima 5 for development. I would love some opinions about what you guys like in terms of style. I'll be back soon to put up an early gameplay video! Thanks!